| Literature DB >> 36002898 |
Sze Chit Leong1,2, Yuk Ming Tang3,4, Fong Mei Toh5, Kenneth N K Fong5.
Abstract
INTRODUCTION: Virtual reality (VR), augmented reality (AR), and mixed reality (MR) are emerging technologies in the field of stroke rehabilitation that have the potential to overcome the limitations of conventional treatment. Enhancing upper limb (UL) function is critical in stroke impairments because the upper limb is involved in the majority of activities of daily living (ADL).Entities:
Keywords: Augmented reality; Mixed reality; Motor function; Stroke; Upper limb; Virtual reality
Mesh:
Year: 2022 PMID: 36002898 PMCID: PMC9404551 DOI: 10.1186/s12984-022-01071-x
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 5.208
Fig. 1PRISMA Flowchart
Clinical information and outcome measures of studies on VAMR and traditional therapy
| Author | No. of participants | Mean age (SD) | Recovery stage | Experimental Intervention | Control Intervention | Outcome Measures |
|---|---|---|---|---|---|---|
| Ahmad et al. 2019 [ | EG: 18 | 57 | Chronic | 1.5 h of standard physiotherapy exercise with 30 min VR training (once a week for 8 weeks) | 2 h of standard physiotherapy exercise (once a week for 8 weeks) | FMA-UE/WMFT/IMI/IADL/SIS |
| CG: 18 | 62.94 | |||||
| Aşkın et al. 2018 [ | EG: 18 | 53.27 ± 11.19 | Chronic | 20 sessions of physical therapy + 20 sessions of Kinect-based VR training | 20 sessions of physical therapy | FMA-UE/BBT/BRS/MAS/MI/AROM |
| CG: 20 | 56.55 ± 9.85 | |||||
| Assis et al. 2016 [ | EG: 3 | 50.5 | Chronic | EG sensory-motor training in using NeuroR system (4 weeks) | Having a relaxation session, instructed by the physiotherapist (4 weeks) | FMA-UE |
| CG: 3 | 59.5 | |||||
| Bergmann et al. 2017 [ | EG: 10 | 62 ± 11 | Subacute | VR-augmented robot-assisted gait training (RAGT) 12 sessions (4 weeks, 3 sessions per week) | Standard RAGT 12 sessions (4 weeks, 3 sessions per week) | IMI/FAC/MRC |
| CG: 10 | 65 ± 8 | |||||
| Brunner et al. 2017 [ | EG: 62 | 62 | Subacute | 60 min VR training (30 days, 4–5 sessions per week) | 60 min standard conventional therapy program (30 days, 4–5 sessions per week) | ARAT/BBT/FIM/PGIC |
| CG: 58 | 62 | |||||
| Byl et al.2013 [ | EG: 10 | 65.2 ± 5.4 | Chronic | Perform repetitive movements while playing task-specific games (Twice a week for 6 weeks) | Repetitive task exercises involve stretching, and grasping (Twice a week for 6 weeks) | FMA-UE/WMFT/BBT |
| CG: 5 | 54.2 ± 20.5 | |||||
| Calabrò et al. 2017 [ | EG: 12 | 60 ± 4 | Chronic | Lokomat with VR (RAGT + VR) | Lokomat without VR (RAGT-VR) | RMI/POMA/MAS/HRS/VAS |
| CG: 12 | 63 ± 6 | |||||
| Cameirão et al. 2011 [ | EG: 10 | 56.8 | Acute | Perform the Spheroids tasks (Hitting, Grasping, and Placing) (Once a week for 3 weeks) | Perform pure extended occupational therapy (Once a week for 3 weeks) | FMA-UE/MBI/MRC/MI |
| CG: 9 | 52.9 | |||||
| Chen et al. 2015 [ | EG: 8 | 58.2 ± 12.1 | Chronic | 30 min play bowling and ladder climbing games by XaviX®Port system (3 sessions per week for 8 weeks) | 30 min in use of Curamotion exerciser and the climbing board and bar (3 sessions per week for 8 weeks) | FMA-UE/FIM/BBT/ROM |
| CG: 8 | 48.5 ± 16.4 | |||||
| Cho et al. 2012 [ | EG: 15 | 64.0 ± 7.1 | N/A | VR training (60 min sessions, 5 times a week, for 4 weeks) | Traditional rehabilitation (30 min sessions, 3 times a week, for 4 weeks) | WMFT/MVPT |
| CG: 14 | 63.7 ± 8.8 | |||||
| Choi et al. 2016 [ | EG: 12 | 61.0 ± 15.2 | N/A | 30 min occupational therapy + 30 min MoU-Rehab (5 days per week for 2 weeks, 1 h per day) | 1 h occupational therapy (5 days per week for 2 weeks, 1 h per day) | FMA-UE/B-stage/MMT/MBI/EQ-5D/BDI |
| CG: 12 | 72.1 ± 9.9 | |||||
| Duff et al. 2013 [ | EG: 11 | 69.27 ± 7.85 | Chronic | Adaptive mixed reality rehabilitation (AMRR) system (3 times a week for 4 weeks) | 1-h upper-extremity therapy (3 times a week for 4 weeks) | FMA-UE/WMFT/MAL/SIS |
| CG: 10 | 67.7 ± 7.85 | |||||
| El-Kafy et al. 2021 [ | EG: 18 | 53.32 ± 5.13 | Chronic | 2 h muscle exercises, ADL tasks, and VR training program using Armeo Spring (3 times a week for 3 months) | 2 h conventional functional training program (3 times a week for 3 months) | ARAT/WMFT/HGS |
| CG: 19 | 54.46 ± 4.27 | |||||
| Faria et al. 2018 [ | EG: 12 | 57.1 ± 11.0 | Chronic | Underwent training with the Reh@Task (for 1 month) | Conventional occupational therapy (for 1 month) | MoCA |
| CG: 12 | 68.9 ± 9.8 | |||||
| Ho et al. 2019 [ | EG: 100 | 67.97 ± 11.38 | Acute | 40 min conventional therapy + 20 min VR program (7 times for 1 week) | 1 h conventional therapy only (7 times for 1 week) | mRS/NIHSS |
| CG: 100 | 67.68 ± 11.13 | |||||
| Hung et al. 2019 [ | EG: 17 | 56.58 | Chronic | 30 min Kinect2scratch with 3–4 games per training session (2/3 sessions per week, total 24 sessions) | 30 min conventional therapy (2/3 sessions per week, total of 24 sessions) | FMA-UE/WMFT/MAL |
| CG: 16 | 61.38 | |||||
| Ikbali Afsar et al. 2018 [ | EG: 19 | 69.42 ± 8.55 | Subacute | VR training using Xbox Kinect + conventional therapy (5 days per week, for 4 weeks) | Conventional rehabilitation program (5 days per week, for 4 weeks) | FMA-UE/BBT/FIM |
| CG: 16 | 63.44 ± 15.73 | |||||
| In et al. 2012 [ | EG: 11 | 63.45 ± 11.78 | Chronic | 30 min VR reflection therapy (5 days a week for 4 weeks) | 30 min conventional therapy (5 days a week for 4 weeks) | FMA-UE/BBT/MAS/MFT |
| CG: 8 | 64.50 ± 11.69 | |||||
| Johnson et al. 2020 [ | EG: 28 | 64.7 ± 13.9 | Chronic | 45 min Jintronix Rehabilitation System (2 times a week for 8 weeks) | Usual care (2 times a week for 8 weeks) | FMA-UE/ARAT/BBT/MAS |
| CG: 30 | 59.3 ± 15.6 | |||||
| Kalron et al. 2016 [ | EG: 15 | 47.3 ± 9.6 | N/A | 30 min Computer Assisted Rehabilitation Environment (CAREN) Integrated Reality System with D-flow software (6 weeks, 2 sessions per week) | 10 min stretching exercises + 20 min intervention (6 weeks, 2 sessions per week) | FRT/BBT/FSST |
| CG: 15 | 43.9 ± 10.6 | |||||
| Kim et al. 2018 [ | EG: 11 | VR: 54.7 ± 17.3 | Subacute | 30 min occupational therapy + 30 min daily VR (5 days per week for 10 weekdays) | 30 min occupational therapy (5 days per week for 10 weekdays) | FMA-UE/B-stage/BBT/K-MBI |
| CG: 8 | CG:53.5 ± 16.0 | |||||
| Kiper et al. 2011 [ | EG: 40 | All: 64 ± 16.4 | Chronic | 1 h traditional neuromotor rehabilitation treatment + 1 h reinforced feedback in virtual environment therapy (5 days a week for 4 weeks) | 2 h traditional neuromotor rehabilitation treatment (5 days a week for 4 weeks) | FMA-UE/FIM/ASS |
| CG: 40 | ||||||
| Kiper et al. 2014 [ | EG: 23 | 63.1 ± 9.5 | Chronic | 1 h VR treatment + 1 h conventional treatment (5 days per week for 4 weeks) | 2 h of conventional training (5 days per week for 4 weeks) | FMA-UE/FIM |
| CG: 21 | 65.5 ± 14.2 | |||||
| Kottink et al. 2014 [ | EG: 8 | N/A | Chronic | 30 min VR rehabilitation game (Once per week for 6 weeks) | 30 min conventional training (Once per week for 6 weeks) | FMA-UE |
| CG: 10 | ||||||
| Lee et al. 2014 [ | EG: 12 | 58.33 ± 10.17 | N/A | 30 min virtual reality reflection equipment (Asymmetric training on hand) + 1 h standard rehabilitation training (4 weeks) | 30 min symmetric training on hand + 1 h standard rehabilitation training (4 weeks) | FMA-UE/BBT/MAS/ROM |
| CG: 12 | 65.42 ± 9.77 | |||||
| Lee et al. 2016 [ | EG: 13 | 66.46 ± 7.26 | Chronic | 30 min VR rehabilitation program (3 times per week for 8 weeks) | 30 min conventional training sessions (3 times per week for 8 weeks) | FMA-UE/MFT/BBT/MBI/ SF-12 |
| CG: 13 | 69.92 ± 7.18 | |||||
| Lee et al. 2018 [ | EG: 15 | VR: 61.80 ± 6.80 | Subacute | VR canoe paddling training (30 min each day, 3 times per week, for 5 weeks) | Conventional rehabilitation program (30 min each day, 3 times per week, for 5 weeks) | mFRT// MFT |
| CG: 15 | CG: 61.33 ± 8.44 | |||||
| Levin et al. 2012 [ | EG: 6 | 58.1 ± 14.6 | Chronic | VR therapy (goal-directed reaching tasks) (4 clinical evaluations + 9 intervention sessions) | Occupational therapy (4 clinical evaluations + 9 intervention sessions) | FMA-UE/BBT/WMFT/CSI |
| CG: 6 | 59.8 ± 15.1 | |||||
| Lin et al. 2018 [ | EG: 5 | 45.0 ± 11.2 | N/A | 35 min VR game with a motion tracking device (12 sessions, 3 sessions per week) | 35 min traditional rehabilitation (12 sessions, 3 sessions per week) | FMA-UE |
| CG: 5 | 52.2 ± 7.7 | |||||
| Lin et al. 2020 [ | EG: 38 | VR: 64.5 ± 13.5 | Acute | 3–6 days early rehabilitation + 5 days VR Training | 3–6 days early rehabilitation | MBI/PASS/HADS |
| CG: 107 | CG: 66.9 ± 13.3 | |||||
| ÖGÜN et al. 2019 [ | EG: 33 | 61.48 ± 10.92 | Chronic | 60 min of the upper extremity immersive VR rehabilitation program | 45 min of conventional therapy and 15 min of a sham VR program | ARAT/FMA-UE/FIM/PASS |
| CG: 32 | 59.75 ± 8.07 | |||||
| Oh et al. 2019 [ | EG: 17 | 57.4 ± 12.2 | Chronic | VR combined real instrument training (6 weeks) | Conventional occupational therapy (6 weeks) | MMT/mAS/FMA-UE/K-MMSE/K-MoCA/BBT |
| CG: 14 | 52.6 ± 10.7 | |||||
| Park et al. 2016 [ | EG: 15 | 61.6 ± 5.34 | Chronic | 30 min game-based VR movement therapy using the Wii (5 days a week for 4 weeks) | 30 min conventional therapy (5 days a week for 4 weeks) | FMA-UE/BBT/MAL-QOM |
| CG: 15 | 62.0 ± 4.29 | |||||
| Park et al. 2019 [ | EG: 12 | 53.5 ± 13 | Subacute | 30 min using Smart Board (20 sessions, 5 days per week, 4 weeks) | 30 min using conventional occupational therapy (20 sessions, 5 days per week, 4 weeks) | FMA-UE/WMFT/AROM/MBI |
| CG: 13 | 51.5 ± 16.7 | |||||
| Pedreira da Fonseca, 2017 [ | EG: 15 | 53.8 ± 6.3 | Chronic | Use Nintendo Wii for VR therapy in 45 min + 15 min conventional therapy | 1 h conventional therapy | DGI |
| CG: 15 | 50.9 ± 10.9 | |||||
| Piron et al. 2010 [ | EG: 27 | 59 ± 8 | N/A | Perform motor tasks with real objects by using 3D magnetic receiver to record movement (5 days per week for 4 weeks) | Perform specific exercises for the arm (5 days per week for 4 weeks) | FMA-UE/FIM |
| CG: 23 | 62 ± 10 | |||||
| Prange et al. 2015 [ | EG: 35 | 60.3 ± 9.7 | Subacute | 30 min arm support training by using ArmeoBoom (Once per week for 6 weeks) | 30 min standardized sets of arm exercises + OT (Once per week for 6 weeks) | FMA-UE/SULCS |
| CG: 33 | 58 ± 11.4 | |||||
| Saposnik et al. 2010 [ | EG: 11 | 55 | Chronic | Use the Nintendo Wii game console to play “Wii Sports” (20 h in 2 weeks) | Leisure activities, including cards, bingo and building blocks (20 h in 2 weeks) | WMFT/BBT/SIS |
| CG: 113 | 67 | |||||
| Saposnik et al. 2016 [ | EG: 71 | 62 ± 13 | Acute | Non-immersive virtual reality using the Nintendo Wii (2 weeks) | Simple recreational activities (2 weeks) | WMFT/BBT/MBI/FIM/SIS |
| CG: 70 | 62 ± 12 | |||||
| Shin et al. 2013 [ | EG: 9 | 46.6 ± 5.8 | N/A | RehabMaster™ | Conventional occupational therapy | FMA-UE/MBI |
| CG: 7 | 52 ± 11.9 | |||||
| Shin et al. 2014 [ | EG: 9 | 52.0 ± 11.9 | N/A | Conventional occupational therapy + 20 min of RehabMaster training (10 sessions in 2 weeks) | Conventional occupational therapy (10 sessions in 2 weeks) | FMA-UE/MBI |
| CG: 7 | 46.6 ± 55.8 | |||||
| Shin et al. 2015 [ | EG:16 | 53.37 ± 11.8 | Chronic | 30 min conventional therapy + 30 min of game-based VR rehabilitation with the RehabMasterTM system (5 days a week for 4 weeks) | 30 min of conventional therapy + additional 30 min therapy (5 days a week for 4 weeks) | FMA-UE/HDRS |
| CG: 16 | 54.67 ± 13.4 | |||||
| Shin et al. 2016 [ | EG: 24 | 57.2 ± 10.3 | N/A | Smart glove intervention (4 weeks with 20 sessions for 30 min per day) | Conventional therapy (4 weeks with 20 sessions for 30 min per day) | FMA-UE/JTT |
| CG: 22 | 59.8 ± 13 | |||||
| Sin et al. 2013 [ | EG: 18 | 71.78 ± 9.42 | Chronic | Xbox Kinect with 30 min + conventional OT for 30 min (3 times a week for 6 weeks) | 1 h conventional occupational therapy (3 times a week for 6 weeks) | FMA-UE/BBT/AROM |
| CG: 17 | 75.59 ± 5.55 | |||||
| Subramanian et al. 2013 [ | EG: 16 | 62 ± 9.7 | Chronic | 3D virtual environment (CAREN system) simulated a supermarket scene (3 times a week for 4 weeks) | Point to the target in the physical environment (3 times a week for 4 weeks) | FMA-UE/WMFT/MAL-AS |
| CG: 16 | 60 ± 11 | |||||
| Thielbar et al. 2020 [ | EG: 9 | 59.7 ± 10.5 | Chronic | Virtual Environment for Rehabilitative Gaming Exercises system (3 evaluation sessions) | Conventional therapy (3 evaluation sessions) | FMA-UE |
| CG: 9 | 59.8 ± 4.8 | |||||
| Tramontano et al. 2018 [ | EG: 13 | 63.1 ± 8.5 | Subacute | 20 min vestibular rehabilitation (12 sessions, 3 times per week for 4 weeks) | 20 min conventional rehabilitation training (12 sessions, 3 times per week for 4 weeks) | MBT/FAC/BBS/RMI/T-total/T-balance |
| CG: 12 | 65.1 ± 15.5 | |||||
| Turolla et al. 2013 [ | EG: 263 | 60.2 ± 14.3 | N/A | 1 h of upper limb conventional therapy and 1 h of VR therapy (4 weeks) | 2 h conventional treatment (4 weeks) | FMA-UE/FIM |
| CG: 113 | 65.4 ± 12.5 | |||||
| Viana et al. 2014 [ | EG: 10 | 56.0 ± 10.2 | Subacute | 1 h VR exercises for the UL + 13 min transcranial direct current stimulation (primary motor cortex) (5 weeks) | 1 h transcranial direct current stimulation (primary motor cortex) (5 weeks) | FMA-UE/WMFT/MAS/SSQOL |
| CG: 10 | 55.0 ± 12.2 | |||||
| Yin et al. 2014 [ | EG: 11 | 62 | N/A | Nine 30 min upper extremity VR therapy + 30 min conventional therapy (5 weekdays for 2 weeks) | 1 h conventional therapy (5 weekdays for 2 weeks) | FMA-UE/ARAT/MAL/FIM |
| CG: 12 | 56 |
ARAT, Action Research Arm Test; ASS, Ashworth scale score; BBT, Box and Block Test; BDI, Beck Depression Inventory; B-stage, Brunnstrom stage; DGI, Dynamic Gait Index; EQ-5D, EuroQol-5 Dimension; FAC, Functional Ambulation Categories; FIM, Functional Independence Measure; FMA-UE, Fugl-Meyer Upper Extremity; FRT, Functional Reach Test; FSST, Four Square Step Test; HADS, Hospital Anxiety and Depression Scale; HDRS, Hamilton Depression Rating Scale; IADL, The Lawton Instrumental Activities of Daily Living; IMI, Intrinsic motivation inventory; MMSE, Mini-Mental State Examination; MAL, Motor Activity Log; MAS, Motor Assessment Scale; MBI, Modified Barthel Index; MI, Motricity Index; MMT, Manual muscle testing; MoCA, Montreal Cognitive Assessment; MRC, Muscle Power Assessment; mRS, Modified Rankin Handicap Scale; MVPT, Motor-free Visual Perception Test; NIHSS, National Institutes of Health Stroke Scale; PASS, Postural Assessment Scale for Stroke; PGIC, Paramedic Global Impression of Change; POMA, Performance Oriented Mobility Assessment; RMI, Rivermead Mobility Index; ROM, Range of Motion; SF-12, 12-item Short Form Health Survey; SIS, Stroke Impact Scale; SSQOL, Stroke Specific Quality of Life Scale; SULCS, Stroke Upper Limb Capacity Scale; VAS, Visual analogue scale; WMFT, Wolf Motor Function Test
Fig. 2Outcome measures included in studies
PEDro Scale risk of bias ratings for the included studies
| Studies | Eligibility criteria | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | PEDro score |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Ahmad et al. 2019 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 7 |
| Aşkın et al. 2018 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Assis et al. 2016 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 1 | 1 | 1 | 6 |
| Bergmann et al. 2017 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Brunner et al. 2017 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Byl et al.2013 [ | N | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 5 |
| Calabrò et al. 2017 [ | Y | 1 | 1 | 1 | 0 | 1 | 1 | 1 | 1 | 1 | 1 | 9 |
| Cameirão et al. 2011 [ | Y | 1 | 0 | 0 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 4 |
| Chen et al. 2015 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 5 |
| Cho et al. 2012 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 5 |
| Choi et al. 2016 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |
| Duff et al. 2013 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 5 |
| El-Kafy et al. 2021 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Faria et al. 2018 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Ho et al. 2019 [ | Y | 1 | 1 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 5 |
| Hung et al. 2019 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |
| Ikbali Afsar et al. 2018 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 6 |
| In et al. 2012 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 0 | 0 | 1 | 1 | 4 |
| Johnson et al. 2020 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |
| Kalron et al. 2016 [ | N | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Kim et al. 2018 [ | N | 1 | 1 | 1 | 1 | 0 | 1 | 0 | 1 | 1 | 1 | 8 |
| Kiper et al. 2011 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 5 |
| Kiper et al. 2014 [ | Y | 1 | 0 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 5 |
| Kottink et al. 2014 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Lee et al. 2014 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 5 |
| Lee et al. 2016 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |
| Lee et al. 2018 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Levin et al. 2012 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Lin et al. 2018 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 7 |
| Lin et al. 2020 [ | Y | 1 | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 8 |
| ÖGÜN et al. 2019 [ | Y | 1 | 1 | 1 | 0 | 0 | 0 | 1 | 0 | 1 | 1 | 6 |
| Oh et al. 2019 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Park et al. 2016 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Park et al. 2019 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Pedreira da Fonseca, 2017 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 7 |
| Piron et al. 2010 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 8 |
| Prange et al. 2015 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Saposnik et al. 2010 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 5 |
| Saposnik et al. 2016 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 1 | 1 | 1 | 7 |
| Shin et al. 2013 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 5 |
| Shin et al. 2014 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 0 | 5 |
| Shin et al. 2015 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Shin et al. 2016 [ | Y | 1 | 1 | 1 | 0 | 0 | 1 | 0 | 1 | 1 | 1 | 7 |
| Sin et al. 2013 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Subramanian et al. 2013 [ | N | 1 | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 7 |
| Thielbar et al. 2020 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
| Tramontano et al. 2018 [ | Y | 1 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 | |
| Turolla et al. 2013 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 0 | 0 | 1 | 1 | 5 |
| Viana et al. 2014 [ | Y | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 0 | 1 | 1 | 9 |
| Yin et al. 2014 [ | Y | 1 | 0 | 1 | 0 | 0 | 1 | 1 | 0 | 1 | 1 | 6 |
**PEDro items: 1 Random allocation; 2 Concealed allocation; 3 Baseline Comparability; 4 Blind subjects; 5 Blind therapists; 6 Blind assessors; 7 Adequate follow-up; 8 Intention to treat analysis; 9 Between-group statistical comparisons; 10 Point estimates and variability
Fig. 3Forest Plot of the FMA-UE outcome
Fig. 4Forest Plot of the BBT outcome
Fig. 5Forest Plot of the WMFT outcome
Fig. 6Forest Plot of the FIM outcome
Fig. 7Forest Plot of the FMA-UE outcome regarding recovery stage
Fig. 8Forest Plot of BBT outcome regarding recovery stage
Fig. 9Forest Plot of the WMFT outcome regarding recovery stage
Fig. 10Forest Plot of the FIM outcome regarding recovery stage