Literature DB >> 15295748

Virtual reality and haptics as a training device for movement rehabilitation after stroke: a single-case study.

Jurgen Broeren1, Martin Rydmark, Katharina Stibrant Sunnerhagen.   

Abstract

OBJECTIVE: To investigate whether training in a virtual environment with a haptic device will improve motor function in the left hemiparetic arm of a stroke subject.
DESIGN: Single case, A-B-A design.
SETTING: University hospital research laboratory. PARTICIPANT: A man in his late fifties (right handed), with a right-hemisphere lesion that caused a deficit in the left upper extremity. INTERVENTION: The subject trained with a 3-dimensional computer game during a 4-week period that consisted of twelve 90-minute sessions. MAIN OUTCOME MEASURES: Three tests (Purdue pegboard test, dynamometer hand-grip strength, upper-extremity test) and a subjective interview were used to evaluate motor performance.
RESULTS: Improvements were found in fine manual dexterity, grip force, and motor control of the affected upper extremity. The subject reported that there was a change in his day-to-day use of the upper extremity and that he was able to use it in activities that were previously impossible for him.
CONCLUSIONS: Training with virtual reality and haptics can promote motor rehabilitation.

Entities:  

Mesh:

Year:  2004        PMID: 15295748     DOI: 10.1016/j.apmr.2003.09.020

Source DB:  PubMed          Journal:  Arch Phys Med Rehabil        ISSN: 0003-9993            Impact factor:   3.966


  17 in total

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5.  SALGOT--Stroke Arm Longitudinal study at the University of Gothenburg, prospective cohort study protocol.

Authors:  Margit Alt Murphy; Hanna C Persson; Anna Danielsson; Jurgen Broeren; Asa Lundgren-Nilsson; Katharina S Sunnerhagen
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Authors:  Jurgen Broeren; Katharina S Sunnerhagen; Martin Rydmark
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Review 9.  Biofeedback in rehabilitation.

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10.  Application of RFID technology-upper extremity rehabilitation training.

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