Literature DB >> 33008339

Psychometric properties and measurement invariance of the 7-item game addiction scale (GAS) among Chinese college students.

Yujie Liu1, Qian Wang2, Min Jou3, Baohong Wang4, Yang An4, Zifan Li5.   

Abstract

BACKGROUND: The 7-item Gaming Addiction Scale (GAS) has been used as a screening tool for addictive game use worldwide, and this study aimed to examine its psychometric properties and measurement invariance among college students in China.
METHODS: Full-time students from multiple colleges in China were recruited. A total of 1040 completed questionnaires were used in the final analysis. Reliability of the GAS was assessed by internal consistency and split-half reliability. Validity of the GAS was assessed by structural validity, convergent validity, discriminant validity, and concurrent validity. A series of Multigroup Confirmatory Factor Analysis (MG-CFA) were conducted to test and establish measurement invariance across gender, class standing, family income and parental educational level.
RESULTS: Exploratory factor analysis revealed a unidimensional structure of the GAS. The GAS exhibited excellent internal consistency (Cronbach's α = 0.951, theta coefficient = 0.953, omega coefficient = 0.959) and structural validity (χ2 /df = 0.877 (p < 0.05), CFI = 0.999, TIL = 0.996, RMSEA =0.000). Concurrent validity of the GAS was confirmed by its correlation with problematic internet use, sleep quality, nine dimensions of psychiatric symptoms, and substance use. The GAS also demonstrated measurement invariance across father's educational level (Δχ2 (df) = 19.128 (12), ΔCFI = - 0.009, ΔRMSEA = 0.010 for weak factorial model; Δχ2 (df) = 50.109 (42), ΔCFI = - 0.010, ΔRMSEA = 0.007 for strict factorial model.) and mother's educational level (Δχ2 (df) = 6.679 (12), ΔCFI = 0.007, ΔRMSEA = - 0.010 for weak factorial model; Δχ2 (df) =49.131 (42), ΔCFI = - 0.009, ΔRMSEA = - 0.004 for strict factorial model), as well as partial measurement invariance across gender (except for item 2), class standing (except for item 7) and family income (except for item 5).
CONCLUSIONS: The Chinese version of the 7-item GAS can be an adequate assessment tool to assess internet gaming disorder among the college student population in China.

Entities:  

Keywords:  College students; Internet addiction; Internet gaming disorder; Measurement invariance; PSQI; SCL-90-R

Mesh:

Year:  2020        PMID: 33008339      PMCID: PMC7531159          DOI: 10.1186/s12888-020-02830-7

Source DB:  PubMed          Journal:  BMC Psychiatry        ISSN: 1471-244X            Impact factor:   3.630


Background

Internet gaming disorder (IGD) has increasingly become an internationally recognized behavioral addiction, constituting a growing concern worldwide including in China. Its inclusion in the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-V [1];) has garnered considerable attention from researchers worldwide. The DSM-V clearly defines the diagnostic criteria for IGD, requiring at least 5 out of 9 symptoms (preoccupation, tolerance, escape, withdrawal, persistence, conflict, problems, deception, and displacement) to be present for at least 12 months. Prevalence of IGD varied across countries (ranging from 1.6% in the Netherlands to 3.0% in Germany), with higher rates consistently reported for adolescents residing in Asia (i.e. 10.3% in mainland China) [2]. In China, the prevalence of IGD varied widely, ranging from 3.9% for high school students in Shanghai to 15.6% for secondary school students in Hong Kong [3, 4]. The discrepancies in prevalence rates of IGD have been largely attributed to measurement issues such as heterogeneity in assessment tools [5], or lack of measurement invariance across different groups. Such issues may confound accurate assessment of IGD prevalence, affecting the screening or identification of high-risk groups. Therefore, it is important for relevant instruments to be psychometrically evaluated in different populations. The present study sought to address this aim by assessing the psychometric properties of the widely-used 7-item Game Addiction Scale (GAS) developed by Lemmens et al. [6]. The GAS was created in view of the substantial overlap between personality characteristics of gamblers and gaming addicts [6, 7], and has been used in various populations as an assessment tool to screen for IGD. Items on the GAS were adapted from the 7 diagnostic criteria (salience, tolerance, mood modification, withdrawal, relapse, conflict, and problems) for pathological gambling under DSM-IV-TR [6], and were confirmed as adequate to assess IGD among two independent samples of adolescents in Netherlands [6]. Concurrent validity of the GAS was found to be satisfactory, indicated by the correlations between scores on the GAS and time spent on games (r = 0.576), life satisfaction (r = − 0.136), loneliness (r = 0.314), social competence (r = − 0.158) and aggression (r = 0.265) [6]. Psychometric properties of the scale were later tested among gamers as well as the general population residing in France, Germany, Brazil, Spain, Iran and Italy [8-12]. Confirmatory factor analysis (CFA) showed that the scale had a unidimensional structure [9], with a Cronbach’s alpha value ranging from 0.85 [9] to 0.92 [10]. Although the GAS has been used to examine prevalence and correlates of IGD among adolescents and young adults in China [3, 13, 14], no study has focused on its psychometric properties in this population. Understanding and evaluating psychometric properties of the GAS in this population is an essential aspect of scale selection, it may enhance applicability of the scale and accuracy of the scale in identifying at-risk populations. In the current study, we chose to assess psychometric properties of the GAS among the college student population in China for the following reasons: the adolescent population has been the main focus of existing studies, whereas the young adult population has been under-researched, as it is commonly perceived that, compared to other age groups, characteristics unique to adolescents may make them more vulnerable to developing IGD [15-18]. However, it is critical to note that adolescents in China typically face intense academic pressure due to fierce competitions in the college entrance exam, or Gaokao. In comparison, once students enter college in China, they are completely relieved of the academic pressure of Gaokao, and most likely divert their attention to other aspects of their college life [19]. Second, most adolescents live with their parents during their junior and high school years, when close proximity to parents can facilitate and strengthen parental monitoring. In comparison, many students choose to attend college away from their hometown and parents, a sign of independence, which may lead to decreased parental control and monitoring. A study examining health-related behaviors among middle school, high school and college students in China found screen time increased as educational level increased [20]. A recent study examining both high school and college students in China found college students scored higher on the IGD-20 Test [13]. Therefore, the purpose of this study was to assess the reliability and validity of the 7-item GAS using a sample of college students residing in China. We further assessed the association of IGD with mental health, sleep quality, substance use, problematic internet use, and social media addiction in establishing the validity of the GAS. Additionally, we sought to test and establish measurement invariance of the GAS across socio-demographic groups. Examining measurement invariance is an essential aspect of instrument validation, as it reflects the extent to which a measured construct has the same meaning across all respondents regardless of their group membership [21]. Findings of this study could expand the applicability of the 7-item GAS in assessing IGD to the Chinese college student population, and lay the ground work for further analysis and comparison.

Methods

Participants

A convenient sample of 1071 participants was recruited from multiple colleges in mainland China. Students who were attending school part-time or unable to complete the questionnaire were excluded, only full-time students who were willing to complete the questionnaire were included. We only included full-time students on the grounds that part-time or non-traditional students are usually older compared to traditional-age college students, and may enter college with work experience or family situations that can predispose them to a much different pattern of internet use behavior. As a result, respondents indicating they were graduate students (15, 1.40%) were excluded from final analysis. We checked the remaining data for missing values, and found 16 cases (1.49%) had missing values in the variable sleep efficiency, while all other cases had complete responses in every variable used in the analysis. As Schafer et al. suggested that a missing rate of 5% or less is commonly inconsequential [44], we performed complete case analysis. The final sample consisted of 1040 traditional-age college students, 416 of whom were males (40%) and 624 were females (60%). The maximum estimated sampling error of our sample was calculated to be ±3.04% with a 95% confidence probability [57].

Measures

Internet gaming addiction (IGD)

IGD was measured by the Gaming Addiction Scale (GAS) developed by Lemmens et al. The GAS consists of seven Likert-type items (1 = never, 2 = rarely, 3 = sometimes, 4 = often, 5 = very often), which all begin with a statement “During the last 6 months, how often …” For example, “During the last 6 months, how often did you think about playing a game all day long?” Total score of the GAS is between 7 and 35, with higher scores indicating higher level of gaming addiction. Chinese version of the GAS was utilized to test IGD among adolescents, with a Chronbach’s alpha value between 0.93 and 0.94 [3]. Concurrent validity of the GAS has been confirmed by its correlation with Internet Addiction and hours of gaming among Italian adolescents [8]. Good internal reliability was reported in the present study (Chronbach’s alpha value = 0.951).

Problematic internet use

Problematic internet use was assessed by Young’s 20-item Internet Addiction Test (IAT) [58]. The scale was developed based on the diagnostic criteria for pathological gambling under the DSM-IV-TR. Each item is rated using a Likert scale (1 = never, 2 = rarely, 3 = sometimes, 4 = often, 5 = very often). For example, “How often do you find that you stay online longer than you intended?” The total score of the IAT is between 20 and 100. Chinese version of the IAT has demonstrated good internal consistency (Cronbach’s alpha = 0.93 [22];). Concurrent validity of the IAT has also been confirmed by its correlation with the Revised Chen Internet Addiction Scale (r = 0.46 [22];), the average online time per day (r = 0.40 for weekdays, r = 0.37 for weekends [22];), and the Mobile Phone Dependence Questionnaire (r = 0.59 [23];). Good internal reliability was reported in the present study (Chronbach’s alpha value = 0.938).

Sleep quality

Sleep quality was assessed using the Pittsburgh Sleep Quality Index (PSQI). The PSQI consists of 18 items that measure seven dimensions of sleep quality over the past month [24]: subjective sleep quality, sleep latency, sleep duration, habitual sleep efficiency, sleep disturbances, use of sleep medication, and daytime dysfunction. For example, “During the past month, how often have you had trouble sleeping because you have pain?” The total score of each dimension ranges from 0 to 3, with higher scores indicating poorer sleep quality. The total score of the whole scale is obtained by summing scores on each of the seven dimensions, ranging from 0 to 21. Chinese version of the PSQI has exhibited adequate internal consistency [25]. Consistent with values (0.62–0.66) reported in previous studies [25, 26], Cronbach’s alpha for the scale in the present study was 0.64 and considered to be acceptable. Composite reliability for the scale was 0.78, exceeding the recommended minimum value of 0.7 [49].

Psychiatric symptoms

Psychiatric symptoms were assessed using the Symptom Checklist 90-Revised (SCL-90-R) [27]. The SCL-90-R is a widely used self-report scale consisting of 90 items that examines nine symptomatic dimensions: somatization, obsessive-compulsiveness, interpersonal sensitivity, depression, anxiety, hostility, phobic anxiety, paranoid ideation, and psychoticism. An example of the items would be “How much were you bothered or distressed over the past 4 weeks by headaches?” The score of each item ranges from 0 to 5 (0 = not at all, 1 = a little bit, 2 = moderately, 3 = quite a bit, 4 = extremely), and score of each item is summed up to produce a total score between 0 and 360. Chinese version of the SCL-90-R exhibited good internal consistency (Cronbach’s α = 0.98) [28]. Scores on the nine subscales were significantly correlated with scores on the whole scale, indicating good structural validity [28, 29]. Criterion validity of the SCL-90-R has also been examined through its correlation with self-reported quality of life [28]. Cronbach’s alpha value for the scale was 0.977 in the current study.

Substance use

Substance use, including tobacco use, binge drinking and other drug use, were assessed within a 12-month time period. Tobacco use was assessed by asking whether respondents had used either traditional cigarettes or e-cigarettes. Binge drinking was assessed by asking whether respondents had at least had five drinks (including beer, wine, champagne and liquor) in one setting for males, and at least had four drinks in one setting for females. Other drug use was assessed by asking whether respondents had used marijuana, heroin, MDMA, sedatives, or over the counter (OTC) medications. Because the number of positive responses to each type of other drug use was relatively low, we combined responses to each type of other drug use into a single binary variable, comparing with those used at least one type of other drugs against those who answered “no” to all types of other drug use.

Social media addiction

Social media addiction was assessed by the Social Media Addiction Scale - Student Form (SMA-SF) developed by Sahin [30]. The scale consists of 29 items measuring 4 dimensions of social media addiction: virtual tolerance, virtual communication, virtual problem and virtual information. Total score of the SMA-SF ranges from 29 to 145, with higher scores indicating higher levels of social media addiction [30]. Each item can be rated on a 5-point Likert-type scale (1 = Definitely not appropriate, 2 = Not appropriate, 3 = Undecided, 4 = Appropriate, 5 = Quite appropriate) In the original study, the SMA-SF exhibited good internal reliability (Cronbach’s alpha = 0.93), split-half reliability (Guttmann Split-Half value = 0.90) and test-retest reliability (test-retest coefficient = 0.94). In this study, the SMA-SF demonstrated good internal reliability, the value of Cronbach’s alpha for the scale was calculated to be 0.955.

Procedure

We used a popular professional online survey platform (https://www.wjx.cn/) in China to prepare and present the survey. Recruitment occurred between June to August, 2019. The link to the survey was distributed via Wechat messages. All participants were informed that participation was completely anonymous and that their responses would be kept confidential. Upon completion of the survey, each participant was given 2 Chinese yuan (about $0.3 USD).

Statistical analysis

All analyses were conducted using SPSS 22.0 and AMOS 24.0. Reliability of the scale was assessed by internal consistency and split-half reliability. Validity of the scale was assessed by structural validity, convergent validity, discriminant validity, and concurrent validity.

Reliability

Internal consistency represents the extent to which different items are correlated, and was assessed using Cronbach’s alpha coefficients, theta coefficient and omega coefficient [31]. A coefficient of greater than 0.7 indicates good internal consistency [32]. Split-half reliability indicates stability of the scale, and was measured using the Spearman-Brown coefficient, with higher values representing higher stability [33].

Validity

Exploratory factor analysis (EPA) was conducted to examine the factor structure of the GAS. Previous studies have found the 7-item GAS to have a unidimentional structure [6]. Confirmatory factor analysis (CFA) was used to measure structural validity of the GAS. The goodness-of-fit of the model was examined using a series of indices: the χ2 to degrees of freedom ratio (χ2 / df), comparative fit index (CFI), goodness of fit index (GFI) and root mean square error of approximation (RMSEA). The assessment criteria for each index were: χ2 / df < 3, CFI > 0.9, GFI > 0.9 and RMSEA< 0.08 [34]. Convergent validity of the scale was measured by the value of average variance extracted (AVE), which was calculated using a formula . The convergent validity of a scale is considered acceptable if the value of AVE is higher than 0.50 [35]. Concurrent validity was measured by the association between the GAS and the IAT, PSQI, SCL-90 and substance use. The Pearson product-moment correlation coefficient was used to assess their associations. The correlation coefficient ranges between − 1.0 and 1.0, an absolute value of ≥0.5 is considered large, an absolute value between 0.3 and 0.5 is considered moderate, an absolute value between 0.1 and 0.3 is considered small, and an absolute value less than 0.1 is considered trivial [36]. Discriminant validity refers to whether dissimilar constructs can be differentiated, and was measured by the correlation between GAS and SMA-SF in the present study. A Pearson’s value of less than 0.85 indicates adequate discriminant validity [35]. Multigroup confirmatory factor analysis (MCFA) was conducted to test the measurement invariance of the GAS across gender, class standing, income and parental educational level. Three nested models were adopted: 1) a configural model (model 1), in which all factor parameters were freely estimated; 2) a weak factorial invariance model (model 2), in which item loadings were constrained to be equal across groups; and 3) a strict factorial invariance model (model 3), in which item residuals were constrained to be equal across groups. Chen [37] recommends that measurement invariance is not supported if CFI decreases by a value greater than 0.01 or RMSEA increases by a value greater than 0.015 [37]. Because the GAS is an ordinal scale, maximum likelihood estimation may not be the appropriate estimate, asymptotically distribution-free estimation was used to accommodate non-normally distributed data in SEM analyses instead.

Ethics

The study procedures were carried out according to the Declaration of Helsinki. The Institutional Review Board of the [Name of the Institution] approved this study. All participants were informed about the study, and all provided informed consent.

Results

Sample characteristic of the final 1040 respondents (416 male and 624 female) were shown in Table 1.
Table 1

Sample characteristics

CharacteristicsTotal (n = 1040)
Gender
 Male416 (40%)
 Female624 (60%)
Class standing
 Freshmen264 (25.4%)
 Sophomores491 (47.2%)
 Juniors & Seniors285 (27.4%)
Family income
 < 50,000241 (23.2%)
 50,000 ~ 100,000309 (29.7%)
 50,000 ~ 200,000302 (29.0%)
 > 200,000188 (18.1%)
Father’s educational level
 ≤ Middle school381 (36.3%)
 High school258 (24.8%)
 ≥ College401 (38.6%)
Mother’s educational level
 ≤ Middle school436 (41.9%)
 High school250 (24.0%)
 ≥ College354 (34.0%)
Internet gaming disorder16.41 (7.07)
Problematic internet use54.09 (16.29)
Sleep quality5.45 (2.92)
Psychological symptom
 Interpersonal sensitivity6.38 (7.36)
 Depression8.81 (10.56)
 Anxiety5.58 (7.58)
 Hostility3.40 (4.64)
 Phobic anxiety3.35 (5.24)
 Paranoid ideation3.31 (4.59)
 Phychoticism5.62 (7.62)
Socia media addiction81.29 (22.77)
Substance use
 Past-year tobacco use179 (17.2%)
 Past-year binge drinking276 (26.5%)
 Past-year substance use304 (29.2%)

Note: Values are presented as mean (SD) or number (percentage) when appropriate

Sample characteristics Note: Values are presented as mean (SD) or number (percentage) when appropriate

Reliability

The GAS exhibited satisfactory internal consistency and split-half reliability, with Cronbach’s alpha value of 0.951, theta coefficient value of 0.953, omega coefficient value of 0.959, and a Spearman-Brown coefficient value of 0.938. All the items demonstrated good corrected item-total correlations, ranging from 0.781 to 0.867 (Table 2).
Table 2

Corrected item-total correlation and reliability indices

ItemConstructCorrected item-total correlation
item1Salience0.849
item2Tolerance0.781
item3Mood modification0.855
item4Relapse0.867
item5Withdrawal0.835
item6Conflict0.830
item7Problems0.841
Chronbach α0.951
Theta coefficient0.953
Omega coefficient0.959
Spearman-Brown Coefficient0.938
Corrected item-total correlation and reliability indices

Validity

Structural validity, convergent validity and discriminant validity

EFA revealed a one-factor model of the GAS, which was further confirmed by CFA. The model exhibited satisfactory fit indices: χ2 / df = 0.877 (p < 0.05), CFI = 0.999, GFI = 0.996, RMSEA = 0.000 (90% CI = 0.000, 0.035). In addition, no standardized factor loading was below 0.76 (Table 3). The GAS exhibited good convergent and discriminant validity, with the AVE value to be 0.734 and the value of Pearson’s correlation coefficient to be 0.520 (Table 3).
Table 3

Standardized factor loading, goodness-of-fit indices, convergent and discriminant validity indices

ItemConstructFactor loading
item1Salience0.86
item2Tolerance0.76
item3Mood modification0.89
item4Relapse0.88
item5Withdrawal0.87
item6Conflict0.87
item7Problems0.86
χ2 /df0.877
CFI0.999
GFI0.996
RMSEA0.000
AVE0.734
Pearson’r0.520
Standardized factor loading, goodness-of-fit indices, convergent and discriminant validity indices

Concurrent validity

As shown in Table 4, correlation between the GAS total score and the IAT total score was large (r = 0.672). Correlation between the GAS total score and the SCL-90-R total score (r = 0.455) and subscale scores was moderate, somatization (r = 0.483), obsessive-compulsive symptoms (r = 0.382), interpersonal sensitivity (r = 0.390), depression (r = 0.414), anxiety (r = 0.440), hostility (r = 0.457), phobic anxiety (r = 0.467), paranoid ideation (r = 0.457), and psychoticism (r = 0.427). Correlation between the GAS total score and substance use total score was also moderate (r = 0.367). However, the correlation of GAS total score with PSQI total score was small (r = 0.220).
Table 4

Correlations between GAS and other constructs

12345678910111213
1.GAS1.000.670.220.480.380.390.410.440.460.470.460.430.37
2.IAT1.000.310.430.450.430.450.430.430.420.430.410.26
3.PSQI1.000.420.480.440.470.450.420.390.420.410.20
4.Somatization (subscale)1.000.820.820.860.910.870.900.880.870.61
5.Obsessive-compulsiveness (subscale)1.000.910.910.880.840.820.850.860.43
6.interpersonal sensitivity (subscale)1.000.930.900.880.850.900.900.46
7.Depression (subscale)1.000.930.880.870.890.910.49
8.Anxiety (subscale)1.000.920.910.920.930.55
9.Hostility (subscale)1.000.890.910.890.55
10.Phobic anxiety (subscale)1.000.890.890.59
11.Paranoid ideation (subscale)1.000.920.55
12.Psychoticism (subscale)1.000.57
13.Substance use1.00

Note: GAS Gaming Addiction Scale, IAT Internet Addiction Test, PSQI Pittsburgh Sleep Quality Index, SCL-90-R Symptom Checklist-90-Revised

Correlations between GAS and other constructs Note: GAS Gaming Addiction Scale, IAT Internet Addiction Test, PSQI Pittsburgh Sleep Quality Index, SCL-90-R Symptom Checklist-90-Revised

Measurement invariance

Model fit indices across gender, class standing, family income and parental educational level are presented in Table 5. Results indicated that the GAS had strict measurement invariance across educational level of father and mother respectively, supported by the acceptance of model 2 and model 3. Model fit indices including Δχ2 (df), ΔCFI and ΔRMSEA are presented in Table 6. For gender, values of model fit indices were Δ χ2 (df) = 14.910 (6), ΔCFI = − 0.013, ΔRMSEA = 0.014 for weak factorial model, and Δ χ2 (df) = 105.666 (21), ΔCFI = − 0.120, ΔRMSEA = 0.041 for strict factorial model. For class standing, values of model fit indices were Δχ2 (df) = 26.129 (12), ΔCFI = − 0.016, ΔRMSEA = 0.019 for weak factorial model, and Δχ2 (df) = 72.809 (42), Δ CFI = − 0.037, ΔRMSEA = 0.021 for strict factorial model. For family income, values of model fit indices were Δ χ2 (df) = 21.76 (12), ΔCFI = − 0.011, ΔRMSEA = 0.005 for weak factorial model, and Δ χ2 (df) = 78.121 (42), ΔCFI = − 0.042, ΔRMSEA = 0.010 for strict factorial model. Results of model 2 and 3 revealed that the GAS exhibited no weak or strict measurement invariance across gender, class standing and family income.
Table 5

Factor loading and model fit across gender, class standing, family income and parental educational level

Factor loadingModel fit
ItemItem1Item2Item3Item4Item5Item6Item7χ2 /dfCFIGFIRMSEA
Gender
 Male0.800.720.870.850.830.840.850.7141.0000.9960.000
 Female0.900.80.910.900.890.870.881.4110.990.9830.026
Class standing
 Freshmen0.900.750.930.870.920.860.981.4690.9810.9760.042
 Sophomores0.850.760.890.880.840.890.830.5371.0000.9940.000
 Juniors & Seniors0.850.840.870.910.880.840.900.7641.0000.9930.000
Family income
 < 50,0000.8560.7730.930.9310.890.9190.8970.8981.0000.9870.000
 50,000 ~ 100,0000.8590.7850.8870.8340.9140.850.8741.1790.9950.9850.024
 50,000 ~ 200,0000.8710.8250.8810.8780.8540.8440.8730.9391.0000.9860.000
 > 200,0000.8550.770.8840.8930.8980.8790.8761.8250.9730.9720.066
Father’s educational level
 ≤ Middle school0.8770.8180.8990.9110.8940.90.8521.0370.9990.9900.010
 High school0.8560.7240.9250.8940.8510.8690.9051.0720.9980.9870.010
 ≥ College0.8450.810.8710.8510.8760.8310.8670.9811.0000.9850.000
Mother’s educational level
 ≤ Middle school0.8940.7890.9020.9080.8940.8870.8941.8360.9860.9850.044
 High school0.8710.8140.8960.8420.8670.8940.8291.0410.9990.9850.013
 ≥ College0.8860.8160.8790.9020.8860.7650.8421.2790.9890.9780.028
Table 6

Measurement invariance across gender, class standing, family income and parental educational level

ModelModel Fit Indices
χ2 (df)Δχ2 (Δdf)CFIΔCFIRMSEAΔRMSEA
GenderConfigural14.876 (14)0.9990.008
Weak factorial29.786 (20)14.910 (6)0.986−0.0130.0220.014
Strict factorial120.542 (35)105.666 (21)0.879−0.1200.0490.041
Class standingConfigural19.403 (21)1.0000.000
Weak factorial45.532 (33)26.129 (12)0.984−0.0160.0190.019
Strict factorial92.212 (63)72.809 (42)0.963−0.0370.0210.021
Family incomeConfigural55.048 (49)0.9930.011
Weak factorial76.808 (61)21.76 (12)0.982−0.0110.0160.005
Strict factorial133.169 (91)78.121 (42)0.951−0.0420.0210.010
Education(F)Configural21.631 (21)0.9990.005
Weak factorial40.759 (33)19.128 (12)0.990−0.0090.0150.010
Strict factorial71.74 (63)50.109 (42)0.989−0.0100.0120.007
Education(M)Configural29.091 (21)0.9900.019
Weak factorial35.77 (33)6.679 (12)0.9970.0070.009−0.010
Strict factorial78.222 (63)49.131 (42)0.981−0.0090.015−0.004
Factor loading and model fit across gender, class standing, family income and parental educational level Measurement invariance across gender, class standing, family income and parental educational level Considering the rejection of weak measurement invariance across gender, class standing and family income, partial invariance for each item was further examined. For gender, after checking the result of measurement invariance, item 2 had the largest value. So the loading of item 2 was set to vary and the weak measurement invariance was tested again. Values of model fit indices were Δ χ2 (df) = 6.027 (5), ΔCFI = − 0.002, ΔRMSEA = 0.002, indicating that partial invariance was supported for gender when the loading of item 2 was set to vary. The same process of setting free the loading of the item with the largest measurement invariance until |ΔCFI| < 0.01 and ΔRMSEA < 0.015 was repeated for class standing and family income. As shown in Table 7, the non-invariant factors were salience, mood modification, relapse, withdrawal, conflict and problems for gender; salience, tolerance, mood modification, relapse, withdrawal and conflict for class standing; salience, tolerance, mood modification, relapse, conflict and problems for family income.
Table 7

Partial measurement invariance across gender, class standing and family income

ModelModel Fit Indices
Gender
χ2 (df)Δχ2 (Δdf)CFIΔCFIRMSEAΔRMSEA
 Model 1.114.876 (14)0.9990.008
 Model 1.229.786 (20)14.910 (6)0.986−0.0130.0220.014
 Model 1.320.903 (19)6.027 (5)0.997−0.0010.0100.002
Class standing
 Model 2.119.403 (21)1.0000.000
 Model 2.245.532 (33)26.129 (12)0.984−0.0160.0190.019
 Model 2.332.775 (31)13.372 (10)0.998−0.0020.0070.007
Family income
 Model 3.155.048 (49)0.9930.011
 Model 3.276.808 (61)21.76 (12)0.982−0.0110.0160.005
 Model 3.367.005 (59)0.991−0.0020.0110

Model 1.1: Unconstrained model

Model 1.2: All item loading equal

Model 1.3: item loadings 1,3,4,5,6,7 equal

Model 2.1: Unconstrained model

Model 2.2: All item loading equal

Model 2.3: item loadings 1,2,3,4,5,6 equal

Model 3.1: Unconstrained model

Model 3.2: All item loading equal

Model 3.3: item loadings 1,2,3,4,6,7 equal

Partial measurement invariance across gender, class standing and family income Model 1.1: Unconstrained model Model 1.2: All item loading equal Model 1.3: item loadings 1,3,4,5,6,7 equal Model 2.1: Unconstrained model Model 2.2: All item loading equal Model 2.3: item loadings 1,2,3,4,5,6 equal Model 3.1: Unconstrained model Model 3.2: All item loading equal Model 3.3: item loadings 1,2,3,4,6,7 equal

Discussion

This study is the first to examine the psychometric properties and measurement invariance of the 7-item GAS among Chinese college students. Consistent with results from previous studies, [9-11], we found the GAS had a unidimensional structure and exhibited excellent reliability. Our findings on measurement invariance of the GAS across different socio-demographic groups lent support to existing studies that found measurement invariance of the GAS across linguistic groups [9], gender and groups spending different amounts of time on gaming [11]. More specifically, we found the GAS had strict measurement invariance across parental educational levels, suggesting that scores on the GAS reflected respondents’ gaming behaviors rather than the influence of their parents’ level of education. We also found partial measurement invariance was supported for gender, class standing and family income groups. That is, all items except for tolerance were found to be operating equivalently across gender; all items except for problems were found to be operating equivalently across class standing; all items except for withdrawal were found to be operating equivalently across family income. According to a previous study, the imprecision of the concept of withdrawal may cause unexplained variance in different groups [9]. Our study further revealed the relative weakness of the items of problems and tolerance when assessing internet gaming addiction among the Chinese college student population. Our results indicated a moderate association between the scores on the GAS and the total as well as subscale scores on the SCL-90-R. This finding was consistent with previous studies reporting the association between IGD and subscales of SCL-90-R such as depression, anxiety, somatization [38-40], interpersonal sensitivity, obsessive-compulsiveness, phobic anxiety, hostility [40], psychoticism and overall severity [41]. Although gaming may be a way to cope with psychological distress, yet, excessive gaming can result in elevated levels of depression, anxiety and social phobia [42]. Moreover, excessive gaming may lead to increased risk of exposure to violent games, as gaming addicts seemed to have more normative beliefs about aggressions and to engage in more hostile behaviors [42]. The overlap between IGD and obsessive-compulsiveness may be attributed to impairment in inhibitory control, which may lead to repetitive dysfunctional behaviors [43]. Excessive gaming was also associated with reduced motivation in other social activities, which could result in subsequent interpersonal problems [45]. We found a moderate association between the total score on the GAS and substance use. This finding lent support to previous findings on the positive association between IGD and alcohol, tobacco, and illicit drug use [46-48]. Substance use has been found to be a common comorbidity of Internet addiction, as those with substance use disorder seemed to exhibit similar core symptoms of IGD [50, 51]. Both substance use disorder and IGD have been associated with deficient reward system functions, manifested as having higher responsiveness to substances and video games and lower responsiveness to other natural rewards as a result of altered dopamine levels. Another shared mechanism of these two types of addictive behaviors involves high trait impulsivity. Individuals with high trait impulsivity tend to perform poorly on decision-making tasks, focusing on short-term consequences instead, thus giving priority to addictive behaviors rather than other behaviors [50, 52]. In regards to IGD and sleep quality, some studies found their association to be significant [53]. It is plausible that some gamers may become deprived of sleep due to significant amount of time spent playing games, or report daytime sleepiness as a consequence [54]. Some studies even showed that delayed sleep phase can improve by readjusting individual circadian rhythm with exogenous day-light cycle, thus alleviating gaming-related sleep problems [55]. However, a systematic review study by Lam found insufficient evidence supporting a strong association between IGD and poor sleep quality [56], but found a stronger association between problematic internet use and sleep problems. In line with Lam’s review study, we found the association between gaming addictions and sleep quality to be smaller than the association between problematic internet use and sleep quality, implying that differing mechanisms may be involved in how playing internet games or engaging in excessive internet use relays to sleep quality. Although investing these mechanisms is beyond the aim of this study, future studies are needed to examine the underlying mechanisms contributing to these differences. Previous studies have indicated that gaming addiction was associated with less conscientiousness and low openness, while social networking addiction was associated with high neuroticism and extraversion [14], suggesting that gaming addiction and social networking addiction may be associated with differing personality traits. In the present study, the relatively small correlation between GAS and SMA-SF scores suggested that the GAS can discriminate gamers from people with other types of Internet-related addictive behaviors such as social media addiction.

Strengths and limitations

To our knowledge, this is the first study to assess the psychometric properties of the 7-item GAS among the college student population in China. Findings of this study provided ample support for the application of the GAS as a screening tool to assess IGD among this population. However, this study also has several limitations that we would like to acknowledge along with prospective directions for future research. First, this study mainly utilized self-report data such as on sleep quality and substance use, reporting or recalling biases might have affected the accuracy of the testing results. Future studies may need to incorporate more objective measures. Second, the cross-sectional nature of our data limited us to draw tentative conclusions about the temporal sequence of IGD development. Longitudinal studies may be needed to clarify this sequence. Third, our study mainly focused on Chinese college students, our findings may not be applicable to same-age populations in other countries. More studies from other countries to corroborate our findings of the GAS.

Conclusions

This study entails that the 7-item GAS is a reliable and valid instrument for assessing IGD among Chinese college students, ensuring researchers and clinicians that it is an adequate tool to examine problematic gaming.
  44 in total

1.  Co-occurrence of addictive behaviours: personality factors related to substance use, gambling and computer gaming.

Authors:  Birte Walther; Matthis Morgenstern; Reiner Hanewinkel
Journal:  Eur Addict Res       Date:  2012-03-07       Impact factor: 3.015

2.  Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates.

Authors:  K W Müller; M Janikian; M Dreier; K Wölfling; M E Beutel; C Tzavara; C Richardson; A Tsitsika
Journal:  Eur Child Adolesc Psychiatry       Date:  2014-09-05       Impact factor: 4.785

3.  Comorbidity of Internet gaming disorder and alcohol use disorder: A focus on clinical characteristics and gaming patterns.

Authors:  Euihyeon Na; Hyeseon Lee; Inyoung Choi; Dai-Jin Kim
Journal:  Am J Addict       Date:  2017-03-22

4.  Co-occurring substance-related and behavioral addiction problems: A person-centered, lay epidemiology approach.

Authors:  Barna Konkolÿ Thege; David C Hodgins; T Cameron Wild
Journal:  J Behav Addict       Date:  2016-11-10       Impact factor: 6.756

5.  Risk Factors for Internet Gaming Disorder: Psychological Factors and Internet Gaming Characteristics.

Authors:  Mi Jung Rho; Hyeseon Lee; Taek-Ho Lee; Hyun Cho; Dong Jin Jung; Dai-Jin Kim; In Young Choi
Journal:  Int J Environ Res Public Health       Date:  2017-12-27       Impact factor: 3.390

6.  The concurrent validity of the Internet Addiction Test (IAT) and the Mobile Phone Dependence Questionnaire (MPDQ).

Authors:  Fung Chin; Chi Hung Leung
Journal:  PLoS One       Date:  2018-06-26       Impact factor: 3.240

7.  Evaluating the Psychometric Properties of the 7-Item Persian Game Addiction Scale for Iranian Adolescents.

Authors:  Chung-Ying Lin; Vida Imani; Anders Broström; Kristofer Årestedt; Amir H Pakpour; Mark D Griffiths
Journal:  Front Psychol       Date:  2019-02-05

8.  Psychometric validation of the Internet Gaming Disorder-20 Test among Chinese middle school and university students.

Authors:  Yu Shu M; Agaloos Pesigan Ivan Jacob; Zhang Meng Xuan; Wu Anise M S
Journal:  J Behav Addict       Date:  2019-05-23       Impact factor: 6.756

9.  Personal characteristics related to the risk of adolescent internet addiction: a survey in Shanghai, China.

Authors:  Jian Xu; Li-xiao Shen; Chong-huai Yan; Howard Hu; Fang Yang; Lu Wang; Sudha Rani Kotha; Li-na Zhang; Xiang-peng Liao; Jun Zhang; Feng-xiu Ouyang; Jin-song Zhang; Xiao-ming Shen
Journal:  BMC Public Health       Date:  2012-12-22       Impact factor: 3.295

10.  Prevalence and correlates of video and internet gaming addiction among Hong Kong adolescents: a pilot study.

Authors:  Chong-Wen Wang; Cecilia L W Chan; Kwok-Kei Mak; Sai-Yin Ho; Paul W C Wong; Rainbow T H Ho
Journal:  ScientificWorldJournal       Date:  2014-06-16
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.