| Literature DB >> 25032242 |
Chong-Wen Wang1, Cecilia L W Chan2, Kwok-Kei Mak3, Sai-Yin Ho3, Paul W C Wong4, Rainbow T H Ho2.
Abstract
This pilot study investigated the patterns of video and internet gaming habits and the prevalence and correlates of gaming addiction in Hong Kong adolescents. A total of 503 students were recruited from two secondary schools. Addictive behaviors of video and internet gaming were assessed using the Game Addiction Scale. Risk factors for gaming addiction were examined using logistical regression. An overwhelming majority of the subjects (94%) reported using video or internet games, with one in six (15.6%) identified as having a gaming addiction. The risk for gaming addiction was significantly higher among boys, those with poor academic performance, and those who preferred multiplayer online games. Gaming addiction was significantly associated with the average time spent gaming per week, frequency of spending money on gaming, period of spending money on gaming, perceived family disharmony, and having more close friends. These results suggest that effective educational and preventative programs or strategies are needed.Entities:
Mesh:
Year: 2014 PMID: 25032242 PMCID: PMC4083269 DOI: 10.1155/2014/874648
Source DB: PubMed Journal: ScientificWorldJournal ISSN: 1537-744X
Comparison of sociodemographic and family- and school-related variables between boys and girls.
| Girls | Boys |
|
| |||
|---|---|---|---|---|---|---|
| M | SD | M | SD | |||
|
| ||||||
| Age | 14.54 | 1.42 | 14.62 | 1.35 | 0.598 | 0.550 |
| N | % | N | % | |||
| Subjects | 254 | 50.5 | 249 | 49.5 | ||
| Grade | 1.29 | 0.732 | ||||
| Grade 8 | 71 | 28.7 | 60 | 25.1 | ||
| Grade 9 | 81 | 30.0 | 81 | 33.9 | ||
| Grade 10 | 47 | 19.0 | 43 | 18.0 | ||
| Grade 11 | 55 | 22.3 | 55 | 23.0 | ||
| Academic performance | 2.163 | 0.339 | ||||
| Good or very good | 51 | 20.2 | 43 | 17.3 | ||
| Fair | 162 | 64.3 | 155 | 62.5 | ||
| Poor or very poor | 39 | 15.5 | 50 | 20.2 | ||
| Marital status of parents | 1.214 | 0.545 | ||||
| In marriage | 203 | 80.9 | 193 | 78.5 | ||
| Separated or divorced | 42 | 16.7 | 43 | 17.5 | ||
| One parent passed away | 6 | 2.4 | 10 | 4.1 | ||
| Father′s education | 0.88 | 0.644 | ||||
| Primary school level | 35 | 14.6 | 37 | 15.6 | ||
| Secondary school level | 186 | 77.8 | 177 | 74.7 | ||
| College level or above | 18 | 7.5 | 23 | 9.7 | ||
| Mother′s education | 0.077 | 0.962 | ||||
| Primary school level | 42 | 17.2 | 40 | 16.9 | ||
| Secondary school level | 187 | 76.6 | 181 | 76.4 | ||
| College level or above | 15 | 6.1 | 16 | 6.8 | ||
| Family′s economic status | 7.52 | 0.111 | ||||
| Rather wealthy | 2 | 0.8 | 3 | 1.2 | ||
| Medium wealthy | 28 | 11.4 | 30 | 12.2 | ||
| Medium | 170 | 69.1 | 143 | 58.4 | ||
| Medium low | 36 | 14.6 | 57 | 23.3 | ||
| Rather poor | 10 | 4.1 | 12 | 4.9 | ||
| Perceived family harmony | 0.216 | 0.897 | ||||
| Very good or good | 111 | 43.9 | 104 | 42.3 | ||
| General | 114 | 45.1 | 112 | 45.5 | ||
| Bad or very bad | 28 | 11.1 | 30 | 12.2 | ||
| Teacher relations | 2.147 | 0.342 | ||||
| Very good or good | 157 | 62.5 | 164 | 66.9 | ||
| General | 83 | 33.1 | 67 | 27.3 | ||
| Bad or very bad | 11 | 4.4 | 14 | 5.7 | ||
| Classmate relations | 3.614 | 0.164 | ||||
| Very good or good | 194 | 77.3 | 171 | 70.1 | ||
| General | 51 | 20.3 | 63 | 25.8 | ||
| Bad or very bad | 6 | 2.4 | 10 | 4.1 | ||
| Number of close friends | 16.563 | <0.001 | ||||
| 2 or fewer | 79 | 31.5 | 71 | 28.7 | ||
| 3 to 6 | 152 | 60.6 | 125 | 50.6 | ||
| 7 or more | 20 | 8 | 51 | 20.6 | ||
| Stress level | 2.199 | 0.333 | ||||
| Much | 54 | 21.3 | 57 | 23.1 | ||
| A little | 147 | 58.1 | 128 | 51.8 | ||
| None | 52 | 20.6 | 62 | 25.1 | ||
| Loneliness level | 1.663 | 0.435 | ||||
| Much | 35 | 13.8 | 43 | 17.4 | ||
| A little | 121 | 47.6 | 119 | 48.2 | ||
| None | 98 | 38.6 | 85 | 34.4 | ||
| Ownership of computer | 9.489 | 0.009 | ||||
| Personal use | 95 | 37.8 | 99 | 40.2 | ||
| Shared with others | 154 | 61.4 | 134 | 54.5 | ||
| None | 2 | 0.8 | 13 | 5.3 | ||
| Ownership of tablet | 0.059 | 0.971 | ||||
| Personal use | 38 | 15.6 | 37 | 14.9 | ||
| Shared with others | 68 | 27.9 | 69 | 27.7 | ||
| None | 138 | 56.6 | 143 | 57.4 | ||
| Use of mobile phone | 7.337 | 0.062 | ||||
| Smartphone | 238 | 93.7 | 220 | 88.4 | ||
| Ordinary mobile phone | 9 | 3.5 | 12 | 4.8 | ||
| None | 3 | 1.2 | 13 | 5.2 | ||
Percentages of responses (often and very often) for each item of the Game Addiction Scale.
| Often | Very often | Total | ||||
|---|---|---|---|---|---|---|
|
| % |
| % |
| % | |
| (i) Did you think about playing a game all day long? | 58 | 11.5 | 38 | 7.6 | 96 | 19.1 |
| (ii) Did you spend increasing amounts of time on games? | 52 | 10.3 | 36 | 7.2 | 88 | 17.5 |
| (iii) Did you play games to forget about real life? | 34 | 6.8 | 34 | 6.8 | 68 | 13.5 |
| (iv) Have others unsuccessfully tried to reduce your game use? | 37 | 7.4 | 40 | 8.0 | 77 | 15.3 |
| (v) Have you felt bad when you were unable to play? | 32 | 6.4 | 24 | 4.8 | 56 | 11.1 |
| (vi) Did you have fights with others (e.g., family, friends) over your time spent on games? | 30 | 6.0 | 32 | 6.4 | 62 | 12.3 |
| (vii) Have you neglected other important activities (e.g., school, work, sports) to play games? | 34 | 6.8 | 32 | 6.4 | 66 | 13.1 |
Logistic regression analysis of the risk for gaming addiction (total R 2 = 0.39).
| OR | 95% CI |
|
| ||
|---|---|---|---|---|---|
| Step 1 | Sex | 0.16 | |||
| Girls | 1.00 | ||||
| Boys | 2.49 | 1.41–4.40 | 0.002 | ||
| Academic performance | |||||
| Good or very good | 1.00 | ||||
| Fair | 1.55 | 0.70–3.45 | 0.458 | ||
| Poor or very poor | 2.80 | 1.13–6.92 | 0.026 | ||
| Family harmony | |||||
| Good or very good | 1.00 | ||||
| General | 1.15 | 0.62–2.12 | 0.654 | ||
| Bad or very bad | 3.36 | 1.53–7.41 | 0.003 | ||
| Classmate relations | |||||
| Good or very good | 1.00 | ||||
| General | 1.04 | 0.55–1.96 | 0.897 | ||
| Bad or very bad | 1.37 | 0.40–4.70 | 0.620 | ||
| Number of close friends | |||||
| 6 or less | 1.00 | ||||
| 7 or more | 3.08 | 1.63–5.82 | 0.001 | ||
| Step 2 | Types of games | 0.02 | |||
| Other types of video games | 1.00 | ||||
| Multiplayer online games | 2.50 | 1.29–4.85 | 0.007 | ||
| Step 3 | Average time of gaming per week | 1.32 | 1.16–1.49 | <0.001 | 0.21 |
| Frequency of spending money on gaming | 1.18 | 1.02–1.36 | 0.025 | ||
| Amount of money spent on gaming per month | 0.92 | 0.62–1.37 | 0.696 | ||
| Period of spending money on gaming | 1.35 | 1.01–1.81 | 0.042 | ||
| Period of playing internet games | 1.03 | 0.75–1.41 | 0.873 |