Literature DB >> 23396015

Toward a consensus definition of pathological video-gaming: a systematic review of psychometric assessment tools.

Daniel L King1, Maria C Haagsma, Paul H Delfabbro, Michael Gradisar, Mark D Griffiths.   

Abstract

Pathological video-gaming, or its proposed DSM-V classification of "Internet Use Disorder", is of increasing interest to scholars and practitioners in allied health disciplines. This systematic review was designed to evaluate the standards in pathological video-gaming instrumentation, according to Cicchetti (1994) and Groth-Marnat's (2009) criteria and guidelines for sound psychometric assessment. A total of 63 quantitative studies, including eighteen instruments and representing 58,415 participants, were evaluated. Results indicated that reviewed instrumentation may be broadly characterized as inconsistent. Strengths of available measures include: (i) short length and ease of scoring, (ii) excellent internal consistency and convergent validity, and (iii) potentially adequate data for development of standardized norms for adolescent populations. However, key limitations included: (a) inconsistent coverage of core addiction indicators, (b) varying cut-off scores to indicate clinical status, (c) a lack of a temporal dimension, (d) untested or inconsistent dimensionality, and (e) inadequate data on predictive validity and inter-rater reliability. An emerging consensus suggests that pathological video-gaming is commonly defined by (1) withdrawal, (2) loss of control, and (3) conflict. It is concluded that a unified approach to assessment of pathological video-gaming is needed. A synthesis of extant research efforts by meta-analysis may be difficult in the context of several divergent approaches to assessment.
Copyright © 2013 Elsevier Ltd. All rights reserved.

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Year:  2013        PMID: 23396015     DOI: 10.1016/j.cpr.2013.01.002

Source DB:  PubMed          Journal:  Clin Psychol Rev        ISSN: 0272-7358


  82 in total

1.  The Cognitive Psychopathology of Internet Gaming Disorder in Adolescence.

Authors:  Daniel L King; Paul H Delfabbro
Journal:  J Abnorm Child Psychol       Date:  2016-11

2.  On finding the C in CBT: the challenges of applying gambling-related cognitive approaches to video-gaming.

Authors:  Paul Delfabbro; Daniel King
Journal:  J Gambl Stud       Date:  2015-03

3.  Excessive internet use in European adolescents: what determines differences in severity?

Authors:  Lukas Blinka; Kateřina Škařupová; Anna Ševčíková; Klaus Wölfling; Kai W Müller; Michael Dreier
Journal:  Int J Public Health       Date:  2014-12-23       Impact factor: 3.380

4.  The Role of Depression and Self-Esteem in Facebook Intrusion and Gaming Disorder among Young Adult Gamers.

Authors:  Andrzej Cudo; Marta Szewczyk; Agata Błachnio; Aneta Przepiórka; Agnieszka Jarząbek-Cudo
Journal:  Psychiatr Q       Date:  2020-03

5.  Video Gaming in a Hyperconnected World: A Cross-sectional Study of Heavy Gaming, Problematic Gaming Symptoms, and Online Socializing in Adolescents.

Authors:  Michelle Colder Carras; Antonius J Van Rooij; Dike Van de Mheen; Rashelle Musci; Qian-Li Xue; Tamar Mendelson
Journal:  Comput Human Behav       Date:  2016-12-01

6.  Electronic Gaming Characteristics Associated with Class 3 Severe Obesity in Youth Who Attend the Pediatric Weight Management Programs of the COMPASS Network.

Authors:  Thao-Ly T Phan; Jared M Tucker; Robert Siegel; Amy L Christison; William Stratbucker; Lloyd N Werk; Jobayer Hossain; George Datto; Douglas A Gentile; Sam Stubblefield
Journal:  Child Obes       Date:  2018-09-29       Impact factor: 2.992

Review 7.  Internet gaming disorder: Trends in prevalence 1998-2016.

Authors:  Wendy Feng; Danielle E Ramo; Steven R Chan; James A Bourgeois
Journal:  Addict Behav       Date:  2017-06-16       Impact factor: 3.913

8.  Regular gaming behavior and internet gaming disorder in European adolescents: results from a cross-national representative survey of prevalence, predictors, and psychopathological correlates.

Authors:  K W Müller; M Janikian; M Dreier; K Wölfling; M E Beutel; C Tzavara; C Richardson; A Tsitsika
Journal:  Eur Child Adolesc Psychiatry       Date:  2014-09-05       Impact factor: 4.785

9.  From Homo sapiens to Homo in nexu (connected man): could functional imaging redefine the brain of a "new human species"?

Authors:  Luigi Mansi; Vincenzo Cuccurullo; Andrea Ciarmiello
Journal:  Eur J Nucl Med Mol Imaging       Date:  2014-07       Impact factor: 9.236

Review 10.  Defining neonatal sepsis.

Authors:  James L Wynn
Journal:  Curr Opin Pediatr       Date:  2016-04       Impact factor: 2.856

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