| Literature DB >> 35447999 |
Tommaso Palombi1, Laura Mandolesi2, Fabio Alivernini1, Andrea Chirico1, Fabio Lucidi1.
Abstract
Virtual Reality (VR) emerges as a promising technology capable of creating different scenarios in which the body, environment, and brain are closely related, proving enhancements in the diagnosis and treatment of several spatial memory deficits. In recent years, human spatial navigation has increasingly been studied in interactive virtual environments. However, navigational tasks are still not completely adapted in immersive 3D VR systems. We stipulate that an immersive Radial Arm Maze (RAM) is an excellent instrument, allowing the participants to be physically active within the maze exactly as in the walking RAM version in reality modality. RAM is a behavioral ecological task that allows the analyses of different facets of spatial memory, distinguishing declarative components from procedural ones. In addition to describing the characteristics of RAM, we will also analyze studies in which RAM has been used in virtual modality to provide suggestions into RAM building in immersive modality.Entities:
Keywords: behavioral task; human navigation; large-scale task; spatial abilities; virtual reality
Year: 2022 PMID: 35447999 PMCID: PMC9027137 DOI: 10.3390/brainsci12040468
Source DB: PubMed Journal: Brain Sci ISSN: 2076-3425
Figure 1PRISMA flow diagram.
Studies carried out using RAM in real environment.
| Authors | Sample Characteristics | RAM Paradigm | Arms |
|---|---|---|---|
| Serra et al., 2021 [ | Children (healthy) | Forced-choice/ | 8 |
| N = 28; | |||
| Foti et al., 2018 [ | Children (healthy) | Free-choice | 8 |
| N = 36; | |||
| Moraleda et al., 2013 [ | Children (healthy) | Free-choice/ | 4 |
| N | |||
| Mandolesi et al., 2009 [ | Children (healthy) | Free-choice | 8 |
| N | |||
| Foreman et al., 1994 [ | Children (healthy) | Free-choice/ | 12 |
| N | |||
| Foreman et al., 1990 [ | Children (healthy) | Forced-choice | 10 |
| N | |||
| Foreman et al., 1984 [ | Children (healthy) | Free-choice | 8 |
| N | |||
| Overman et al., 1996 [ | Children/young adults (healthy) | Free-choice/ | 8 |
| N | |||
| Aadland et al., 1985 [ | Children/young adults (healthy) | Free-choice/ | 8 |
| N | |||
| O’Connor & Glassman, | Young adults (healthy) | Free-choice | 17 |
| N | |||
| Glassman et al., 1994 [ | Young adults (healthy) | Free-choice | 17/13 |
| N | |||
| Glassman et al., 1998 [ | Young adults/adults (healthy) | Free-choice | 8 |
| N | |||
| Leitner et al., 2005 [ | Children | Free-choice/ | 8 |
| N | |||
| Foti et al., 2011 [ | Children/adolescents | Free-choice/ | 8 |
| N | |||
| Mandolesi et al., 2009 [ | Children/Adolescents | Free-choice/ | 8 |
| N | |||
| Foti et al., 2020 [ | Adolescents | Free-choice/ | 8 |
| N | |||
| Bertholet et al., 2015 [ | Young adults (Intellectual | Free-choice/ | 8 |
| N | |||
| Palermo et al., 2014 [ | Adults | Free-choice/ | 8 |
| N | |||
| Bohbot et al., 2002 [ | Adults | Free-choice | 8 |
| N |
Abbreviations: m, mean; SD, standard deviation; RAM, Radial Arm Maze; PWS, Prader-Willi Syndrome; WS, Williams Syndrome.
Studies carried out using RAM in virtual environment.
| Authors | Sample Characteristics | Virtual Modality | RAM Paradigm | Arms |
|---|---|---|---|---|
| Kim et al., 2018 [ | Young adults (healthy) | Immersive | Forced-choice | 8 |
| N | ||||
| Ben-Zeev et al., 2020 [ | Young adults (healthy) | Immersive | Free-choice | 8 |
| N | ||||
| Patel et al., 2021 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Somma et al., 2021 [ | Young adults (healthy) | Non-immersive | Free-choice | 8 |
| N | ||||
| Taheri Gorji et al., 2021 [ | Young adults (healthy) | Non-immersive | Forced-choice | 6 |
| N | ||||
| Rechtman et al., 2020 [ | Children | Non-immersive | Forced-choice | 8 |
| N | ||||
| Sodums & Bohbot, 2020 [ | Elderly people (healthy) | Non-immersive | Forced-choice | 12 |
| N | ||||
| Dahmani et al., 2020 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Goodman et al., 2020 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Yang et al., 2019 [ | Children/young adults (healthy) | Non-immersive | Free-choice | 6 |
| N | ||||
| Caplan et al., 2019 [ | Young adults (healthy) | Non-immersive | Free-choice | 8 |
| N | ||||
| Aumont et al., 2019 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Aumont et al., 2019 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Raiesdana, 2018 [ | Young adults (healthy) | Non-immersive | Free-choice | 8 |
| N | ||||
| Dahmani et al., 2018 [ | Young adults/adult (healthy/focal lesion to the frontal lobe) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Aumont et al., 2018 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Konishi et al., 2018 [ | Elderly people (healthy) | Non-immersive | Forced-choice | 12 |
| N | ||||
| Bauer et al., 2017 [ | Children (exposed to manganese) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Wilkins et al., 2017 [ | Adults | Non-immersive | Forced-choice | 8 |
| N | ||||
| Cyr et al., 2016 [ | Adolescents | Non-immersive | Free-choice | 8 |
| N | ||||
| Migo et al., 2016 [ | Elderly people | Non-immersive | Free-choice | 8 |
| N | ||||
| Robaey et al., 2016 [ | Children (ADHD) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Marsh et al., 2015 [ | Adults | Non-immersive | Free-choice | 8 |
| N | ||||
| Lee et al., 2014 [ | Elderly people | Non-immersive | Forced-choice | 6 |
| N | ||||
| Pirogovsky et al., 2013 [ | Elderly people | Non-immersive | Free-choice | 8 |
| N | ||||
| Konishi & Bohbot, 2013 [ | Elderly people (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Wilkins et al., 2013 [ | Adults (Schizophrenia) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Konishi et al., 2013 [ | Young adults/elderly people (healthy) | Non-immersive | Forced-choice | 12 |
| N | ||||
| Andersen et al., 2012 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Braun et al., 2012 [ | Children (exposed to manganese) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Bohbot et al., 2012 [ | Children/young adults/elderly people (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Spieker et al., 2012 [ | Adults (Schizophrenia) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Schwabe et al., 2012 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Etchamendy et al., 2012 [ | Young adults/elderly people (healthy) | Non-immersive | Forced-choice | 12 |
| N | ||||
| Bohbot et al., 2011 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Banner et al., 2011 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Marsh et al., 2010 [ | Adults (healthy) | Non-immersive | Free-choice | 8 |
| N | ||||
| Goodrich-Hunsaker & Hopkins, 2010 [ | Adults | Non-immersive | Forced-choice | 8 |
| N | ||||
| Pirogovsky et al., 2009 [ | Adults | Non-immersive | Free-choice | 8 |
| N | ||||
| Rahman & Koerting, 2008 [ | Young adults/adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Bohbot et al., 2007 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Levy et al., 2005 [ | Young adults (healthy) | Non-immersive | Forced-choice | 12 |
| N | ||||
| Astur et al., 2004 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Astur et al., 2002 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Bohbot et al.,2004 [ | Adults (medial temporal lobe resections) | Non-immersive | Forced-choice | 8 |
| N | ||||
| Iaria et al., 2003 [ | Young adults (healthy) | Non-immersive | Forced-choice | 8 |
| N |
Abbreviations: m, mean; SD, standard deviation; RAM, Radial Arm Maze; MCI, Mild Cognitive Impairment; AD, Alzheimer’s Disease.
Figure 2Free-choice (a) and forced-choice (b) paradigms are represented.
Illustration of the main parameters used to analyze the performances in RAM task.
| Free-Choice RAM Version | Forced-Choice RAM Version |
|---|---|
| Total time to complete the entire task | Total time to complete the second phase of the task |
| Latency to select the first arm | Latency to select the first arm |
| Total entries (arms correct and incorrect visited) | Total entries (arms correct and incorrect visited) |
| Distance travelled | Distance travelled |
| Movement speed | Errors |
| Frequency of successes/Percentage of correct visits/Search efficiency | Across-phase errors |
| Errors/Error-free trials | Within-phase errors |
| The longest sequence of correctly visited arms | The longest sequence of correctly visited arms |
| Percentage of angles turned (45°, 90°, 135°, 180° or 360°)/Angle change/Strategy fixation | |
| Perseverations (consecutive entries into the same arm or the re-entries into a fixed sequence of arms) | |
| Declarative mastery |