Samantha B van Beurden1, Colin J Greaves2, Charles Abraham3, Natalia S Lawrence4, Jane R Smith1. 1. College of Medicine of Health, University of Exeter, Exeter, UK. 2. School of Sport, Exercise and Rehabilitation, University of Birmingham, Birmingham, UK. 3. School of Psychology, University of Melbourne, Melbourne, AUS. 4. School of Psychology, University of Exeter, Exeter, UK.
Abstract
BACKGROUND: Impulsive processes driving eating behaviour can often undermine peoples' attempts to change their behaviour, lose weight and maintain weight loss. AIM: To develop an impulse management intervention to support weight loss in adults. METHODS: Intervention Mapping (IM) was used to systematically develop the "ImpulsePal" intervention. The development involved: (1) a needs assessment including a qualitative study, Patient and Public advisory group and expert group consultations, and a systematic review of impulse management techniques; (2) specification of performance objectives, determinants, and change objectives; (3) selection of intervention strategies (mapping of change techniques to the determinants of change); (4) creation of programme materials; (5) specification of adoption and implementation plans; (6) devising an evaluation plan. RESULTS: Application of the IM Protocol resulted in a smartphone app that could support reductions in unhealthy (energy dense) food consumption, overeating, and alcoholic and sugary drink consumption. ImpulsePal includes inhibition training, mindfulness techniques, implementation intentions (if-then planning), visuospatial loading, use of physical activity for craving management, and context-specific reminders. An "Emergency Button" was also included to provide access to in-the-moment support when temptation is strong. CONCLUSIONS: ImpulsePal is a novel, theory- and evidence-informed, person-centred app that aims to support impulse management for healthier eating. Intervention Mapping facilitated the incorporation of app components that are practical operationalisations of change techniques targeting our specific change objectives and their associated theoretical determinants. Using IM enabled transparency and provided a clear framework for evaluation, and enhances replicability and the potential of the intervention to accomplish the desired outcome of facilitating weight loss through dietary change.
BACKGROUND: Impulsive processes driving eating behaviour can often undermine peoples' attempts to change their behaviour, lose weight and maintain weight loss. AIM: To develop an impulse management intervention to support weight loss in adults. METHODS: Intervention Mapping (IM) was used to systematically develop the "ImpulsePal" intervention. The development involved: (1) a needs assessment including a qualitative study, Patient and Public advisory group and expert group consultations, and a systematic review of impulse management techniques; (2) specification of performance objectives, determinants, and change objectives; (3) selection of intervention strategies (mapping of change techniques to the determinants of change); (4) creation of programme materials; (5) specification of adoption and implementation plans; (6) devising an evaluation plan. RESULTS: Application of the IM Protocol resulted in a smartphone app that could support reductions in unhealthy (energy dense) food consumption, overeating, and alcoholic and sugary drink consumption. ImpulsePal includes inhibition training, mindfulness techniques, implementation intentions (if-then planning), visuospatial loading, use of physical activity for craving management, and context-specific reminders. An "Emergency Button" was also included to provide access to in-the-moment support when temptation is strong. CONCLUSIONS: ImpulsePal is a novel, theory- and evidence-informed, person-centred app that aims to support impulse management for healthier eating. Intervention Mapping facilitated the incorporation of app components that are practical operationalisations of change techniques targeting our specific change objectives and their associated theoretical determinants. Using IM enabled transparency and provided a clear framework for evaluation, and enhances replicability and the potential of the intervention to accomplish the desired outcome of facilitating weight loss through dietary change.
Tackling obesity remains a public health priority. Excess weight has adverse
consequences for health[1,2]
and wellbeing[3,4] and has been
associated with lowered life expectancy.
With two in three adults in the UK and western world living with overweight
or obesity, it is one of the most costly preventable social burdens alongside
smoking and excessive alcohol consumption.
The World Health Organisation defines overweight and obesity as excessive fat
accumulation that may impair health
and a person's excess weight status is still commonly classified using the
Body Mass Index (BMI).This obesity epidemic is complex and multi-factorial, but a crucial contributor has
been the consumption of excess energy without a response in energy expenditure.
Many people fail to meet the daily recommendations for healthy dietary intake
and one major risk factor contributing to the increased energy intake in the
population, is the frequent consumption of (high) energy-dense food and drink
items[8,10-13]. Following the British
Nutrition Foundation, energy density refers to the amount of energy (i.e. calories)
per gram of food. To achieve the same energy intake, energy-dense foods (e.g. food
high in fat and sugar) need to be eaten in smaller volumes than those that are less energy-dense.
Energy-dense food and drinks that have been shown to be associated with
increased energy intake include fast food,[15,16] snacks and sweets,[17,18] sugary
soft-drinks,[19-22] and alcoholic
drinks.[23,24] Moreover, experimental studies have shown that eating rate and
energy density have independent yet additive effects on overeating (eg.,
). Thus, food items that are consumed quickly such as fast food, snacks,
sugary drinks, which are generally consumed in between meals while “on-the-go”, are
considered key contributors to excess energy intake and are therefore important
targets for change in weight management interventions.The modern environment is sometimes referred to as “obesogenic” with cues and temptations
ever-present through increased food availability, food outlets, and 24/7
marketing and advertising. These cues trigger excess energy intake through increased
eating opportunities and portion sizes[27-29] and contribute to the rising
obesity prevalence.[10,30,31] However, there are differences in how susceptible people are to
cues[32,33] and in the extent to which cues capture attention,[34,35] motivate
towards immediate rewards, and trigger food consumption.
Genetic factors explain 40–70% of individual differences in BMI,
and these effects are partially mediated by differences in self-control
towards food (i.e. disinhibited eating).[38-40] Thus ones genetic make up
could be making it more difficult to resist the food temptations in our environment.
Individual-level interventions to alter behaviour should support people to manage
and override their, in part genetic, responses to the obesogenic environment.To maximise the efficacy of behaviour change interventions, the application of
appropriate theory is advocated as an integral step in intervention development and
evaluation.[41,42] A systematic review of reviews
highlighted that self-directed weight management interventions have been
predominantly based on social-cognitive and motivational theories (e.g. Theory of
Planned Behaviour
and the Transtheoretical Model
). The common assumption in these theories is that behavioural action is
determined by deliberative, intentional processes. However, despite strong
intentions to lose or maintain weight, people still commonly fail to lose weight, or
subsequently regain weight that had been lost (e.g.
). Similarly, research has shown that though many people intend to cut down
and reduce their snack consumption, strong habits can prevent them from achieving
that goal.[47,48] This finding
is supported by literature showing that dieting intentions alone are often not
sufficiently effective for regulating consumption behaviour.[49-51]More appropriate theoretical insights for weight management intervention development
may come from recent advances in “dual-process” approaches to human behaviour such
as the Reflective Impulsive Model(
), the Temporal Self-Regulation Theory (TST
) and the Context, Executive, and Operating Systems model (CEOS;
). These approaches propose that in addition to deliberative intentional
determinants, behaviour is influenced by unconscious, swift-acting, automatic,
impulsive processes which are triggered by situational cues. The influence of
impulsive processes on behaviour is supported by research showing that implicit
attitudes and beliefs are positively correlated with food choice and eating behaviour.
Such processes often reflect deeply ingrained behavioural habits which are
resistant to change. However, recent research suggests that these processes may be
modifiable.[56,57] Consequently, research to identify effective strategies for
addressing the impulsive determinants of behaviour to improve health outcomes, has
increasingly been advocated.[58,59]It is not only important to identify or develop, effective weight management
interventions, but also to ensure they are scalable and cost-effective. One way of
maximising scalability is offering self-directed interventions
using the internet and digital devices. For example, app-based interventions
to improve diet, physical activity, and sedentary behaviour have shown modest
evidence for the efficacy for non-communicable disease prevention and provide the
opportunity to intervene or provide support in the context of real-life situations
where real-time decision making occurs.
In addition to its scalability, using digital technology as a platform for
intervention delivery has the potential of minimising variability in delivery
fidelity (i.e. whether the intervention is delivered as intended). Such
interventions using the internet and digital technology for health have been
referred to as ‘eHealth’ interventions.
However, more recently, and specific to lifestyle interventions, the term
digital behaviour change interventions (DBCIs) has emerged, which typically refer to
the use of websites and smartphones as intervention delivery platforms.The aim of this paper is to describe the systematic development of a self-delivered
smartphone app-based weight management intervention that targets impulsive processes
to improve self-regulation of eating behaviour, with a view to facilitating weight
loss. However, it is important to note that decisions regarding the delivery
platform and theoretical underpinnings were informed by the needs assessment
activities as described below.
Methods and results
An overview of the development process is provided in Figure 1. We used Intervention Mapping (IM),
which is a well-established and widely used framework for developing health
behaviour change interventions (e.g.[64-68]) and had been used previously
by members of the research team.[67,69] The IM protocol provides a
structured approach to making intervention design decisions that are based on
theory, evidence, and an appropriate range of stakeholder perspectives. The protocol
comprises six consecutive yet iterative steps: (1) needs assessment; (2)
identification of performance objectives and change objectives; (3) selection of
theory-based methods and practical strategies; (4) development of intervention
programme materials; (5) development of an adoption and implementation plan; and (6)
development of an evaluation plan. Reporting of methods and results in the following
section is structured in line with these six steps to describe work undertaken
between September 2012 (beginning of Needs Assessment) to September 2015
(finalisation of evaluation protocol).
Figure 1.
Intervention development process.
Intervention development process.
Needs assessment – step 1
Step 1: methods
The main aims of the needs assessment were to specify the programme outcome
(core output Step 1) and to identify the potential targets for behaviour
change, their associated modifiable, determinants, and an appropriate
platform for intervention delivery, to help inform Steps 2 and 3
respectively.
Intervention development group
A multi-disciplinary intervention development group (n = 8) comprising
behaviour change experts (4), neuro-cognitive psychologists (2), and app
programmers (2) was assembled to guide the process. The app programmers
joined the group after early work suggested an app-based delivery
platform would be most suitable. The team was led by a behavioural
scientist and discussed weight management, and barriers and facilitators
to weight management, based on data from various sources:A qualitative study to explore perceptions of and experiences
with existing web-based weight management interventions
among general practice patients with a BMI of over
25 kg/m2 who indicated a desire to lose weight.Patient and public advisory group (n = 10) and expert group
(n = 10) consultations. Members from an existing local group
advising on weight loss and weight loss maintenance were
invited to a specific consultation for this project. A
separate group of experts (n = 10) were invited through
network emails and consisted of people with expertise in
behaviour change theory, change techniques, eHealth, and the
development of weight management and other behaviour change
interventions. Both consultations discussed facilitators and
barriers to the reduction of unhealthy eating behaviours
identified in the literature and qualitative study, and
whether there was anything missing. They also focused on
potential strategies to facilitate impulse management and
prioritising potential targets for change to help inform
Step 3. These groups did not comprise participants taking
part in the research.an informal review of the literature was undertaken on (i)
factors affecting eating behaviour, (ii) factors influencing
engagement with digital interventions, and (iii) current
national guidance for weight management interventions.a de novo systematic review of techniques
targeting impulsive processes that drive eating behaviour,
to explore if and how such determinants might be modifiable.
Synthesis of needs assessment data
To synthesise the evidence and recommendations from the above sources,
summary reports and findings were thematically analysed. The focus was
on specifying the overarching programme outcome and identifying (a)
potential performance objectives, (b) their associated modifiable
determinants, and (c) potential strategies. Using triangulation,
the sources were assessed for agreement, disagreement, or silence
in relation to the identified potential performance objectives (See
Table S1 in the Additional File). Areas of disagreement
were discussed in the intervention development group to identify the
causes of disagreement and to seek resolution. The resulting themes and
categories were organised into a logic model of the problem (See Figure 2).
Figure 2.
Logic model of the problem and impulsePal.
Logic model of the problem and impulsePal.
Step 1: results
Specification of the programme outcome
Overall, the intervention development group agreed that the programme's
health outcome should be weight loss and prevention of weight (re)gain
in adults who are at increased risk of health conditions associated with
excess fat accumulation (i.e. a BMI of 25 kg/m2 and over for a white
European population, or 22 kg/m2 and over for African-Caribbean / Black
Caribbean population). Based on literature linking dietary behaviours to
weight gain (See Background) and the continued struggle to change
dietary behaviour even with available support as reported in the
qualitative interviews,
reduction in dietary intake was adopted as the overall
behavioural programme outcome.
Behaviours leading to excess energy intake
Based on the agreement among all sources, including literature presented
above, the intervention development group agreed that to support weight
management, key behavioural risk factors to be addressed were (a)
unplanned eating and/or drinking (i.e. snacking), (b) type of food or
drink consumed (e.g. palatable high energy food and drink), and (c)
amount consumed in one sitting (i.e. overeating). The expert
consultation and research literature also highlighted that alcoholic
drinks are not only high in energy, but their consumption also acts as a
potential facilitator of overeating and unplanned snacking and is,
therefore, a risk factor for excessive energy intake (e.g.
).
Impulsive processes
Early discussions with the intervention development group based on
theory[52,54,74] and research literature cited above,
acknowledged the importance of managing impulsive processes that
facilitate excess energy intake. These processes can result in mindless
eating, including making unhealthy food choices and overeating,
particularly if there are deficits in executive functioning, or if
self-control resources are depleted (e.g.[33,75-77]). The strength of
the impulse to be controlled also influences the behavioural outcome.
The stronger the impulse, the greater the likelihood of self-regulation failure.
In addition, there are factors that affect whether an impulse is
triggered in the first place such as food availability, portion size
), habit cues,
and other situational cues.
This need to address impulsive processes that guide behaviour
also came across strongly in the consultation groups and the qualitative study.
Both members of the advisory group and participants in the
qualitative study highlighted that they felt that current interventions
were not providing support to deal with eating too much in one go (e.g.
portion size) and temptation resistance for unhealthy snacking as these
were often experienced as automatic, habitual, or mindless behaviours.
The systematic review identified various techniques addressing impulsive
processes working through different mechanisms. For example, impulsive
processes could be modified directly, by changing their initiation,
strength, or motivational direction. However, they may also be
overridden or otherwise managed by cognitive resources.
Such processes may therefore indeed be modifiable.
Situational cues
Impulsive processes are proposed to guide behaviour based on hedonic
reward-based motivations or habitual routines and are triggered and
maintained by situational cues, such as tempting stimuli.[74,82]
The literature (See Background), consultation groups, and intervention
development group considered the modern obesogenic environment with its
abundance of eating-related situational cues, to be a crucial influence
on the initiation and maintenance of food-related impulses. Moreover,
elements of the situation may result in difficulty in overriding the
impulsive processes. For example, in situations when resources required
for the reflective processes to run in order to be able to override the
impulsive processes, are depleted. These include times of stress,
tiredness, when engaged in multiple tasks (busy), and when trying to
regulate behaviour or emotions (e.g. quitting smoking or resisting food
temptations or trying not to get angry).[83,84] When these
resources are depleted people are more likely to give into food
temptation and consume excess energy.[77,85,86]The consultation groups also stressed that social situations are
considered to be barriers to healthier eating, particularly where
unhealthy food or drink consumption frequently occurs (e.g.
celebrations). In such situations, individuals are not only confronted
with food cues in the environment but are also having to deal with
social norms and pressures. The consultation groups expressed there was
a lack of confidence to resist such social influence and lack of
motivation to adhere to healthier behaviours in these contexts.
In-the-moment accessibility
It was suggested that as impulsive processes drive behaviour on a
moment-to-moment basis, any intervention targeting such processes
related to eating behaviour would benefit from being accessible at any
time. However, the delivery methods of traditional weight management
interventions (e.g. group-based, face-to-face) do not allow for the
provision of in-the-moment intervention. The intervention development
group highlighted smartphone technology as a promising delivery platform
as people tend to have their phone with them most of the time and look
at it frequently.[87-89] This pattern of
smartphone use means that the intervention could be accessed whenever
and wherever the user requires it, allowing for the provision of the
desired “in-the-moment support”. App-based delivery was also supported
by the consultation groups and qualitative study in which some
participants mentioned this would offer a solution to overcome barriers
to accessing and engaging with weight management interventions.
Aside from being accessible, potentially cost-effective and
scalable, mobile technologies such as smartphones have sensors which
could identify when a person may be most vulnerable to influences that
lead to unhealthy behaviours (e.g. Global Positioning System (GPS)).
Moreover, digital interventions have been shown to be effective in
modifying a range of health behaviours.
Programme engagement
At the time this needs assessment had been conducted, level of engagement
with an intervention had been positively linked to physical health
outcomes.[91-93] However, low-use
of internet-based interventions was (and continues to be) a challenge in
many behavioural domains (e.g. eating, smoking, condom use, alcohol consumption
). The qualitative study conducted as part of this needs assessment
identified a range of facilitators of, and barriers to, using
web-based weight management interventions such as the appeal of the
interface, the effort required to engage with the tool and strategies,
usability, choice of information and strategies available, ease of
access to the intervention, general internet device use, novelty and
variety, perceived relevance of target audience, ongoing motivation to
change and motivation to engage with the intervention. Similar
influences on engagement were found in a related qualitative study with
a younger community-based sample focused specifically on app-based interventions.
Specification of outcomes, performance objectives and change objectives –
step 2
Step 2: methods
The second step involved the detailed specification of who and what needed to
change, and how that would lead to the programme outcome being achieved. The
potential performance objectives identified in the needs assessment (above)
were examined by the intervention development group and the patient and
public advisory group, to assess which objectives to prioritise. The
prioritisation task involved individually rating the top three most
important (and achievable) objectives. The performance objectives were
formulated in a measurable way and were then further scrutinised, to
identify the specific impulsive (and other) determinants related to that
behavioural objective. This task included reflecting on potentially
modifiable determinants identified in Step 1. This stage in the mapping
process required that change objectives were selected and clear
specifications were made, to reflect actual changes that needed to occur in
the modifiable determinants for the performance objective to be achieved.
This specification task involved creating a matrix where performance
objectives were cross-referenced with modifiable determinants and change
objectives were formulated in the intersecting cells (see Table S2 in the Additional File).
Step 2: results
The prioritisation task highlighted that, from the advisory group
perspective, reductions in overeating (i.e. “Individual reduces frequency of
overeating episodes (over a 28 day period)”) and unhealthy food choices were
the most important achievable objectives. Resisting unhealthy snacks (i.e.
high calorie but low nutritional value) appeared second to least frequently
in the “top three”s. In consultation with the intervention development group
and as a result of further discussion with the advisory group, this was
later rephrased to combine with reducing unhealthy food choices (i.e.
“Individual reduces weekly frequency of unhealthy snack/food consumption”).
Sugary, fizzy, and alcoholic drink consumption was reported in the
qualitative study as a problem, but had not initially been proposed to the
advisory group as a separate standalone objective. However, the research
literature provided a strong rationale for minimising the consumption of
sugary and alcoholic drink consumption (e.g.[21,23]). Therefore, the
intervention development group included this as a specific performance
objective (i.e. “Individual reduces weekly fizzy drink consumption.” and
“Individual reduces weekly alcoholic drink consumption.”). Finally, to
minimise barriers to uptake and use of the intervention and its strategies,
programme engagement was specified from the outset as a key performance
objective (i.e. “Individual effectively engages with the intervention).The next task in Step 2 was to specify how these performance objectives were
to be achieved. Table 1 shows selected examples of change objectives for one of
the performance objectives cross-referenced with a selection of the
associated determinants. The full Intervention Map, including all other
objectives, can be seen in Additional file 1.
Table 1.
Example performance objective cross-referenced to determinants.
Determinants
Performance objectives
Initiation of impulse
Strength of impulse
Inhibitory control
PO1.Individual reduces weekly
frequency of unhealthy snack/food consumption
I.I. 1. Prevent initiation of impulse to eat unhealthy
snack /food.
S.I. 1. Reduce strength of impulse to eat unhealthy
snack /food.
I.C.1. Engage inhibitory control to inhibit behavioural
responses towards unhealthy snack /food.
I.I. 2. Initiate impulse to engage in alternative
/healthier action.
S.I. 2. Engage strategies to cope with the strength of
an impulse to eat unhealthy food /snack without
eating.
I.I. 3. Identify personal cues /triggers that initiate
impulses to eat unhealthy snacks and food.
S.I.3 Identify where strong impulses /cravings to eat
unhealthy snack /food may occur.
Example performance objective cross-referenced to determinants.
Selection of theory-based methods and practical strategies – step 3
Step 3: methods
The third step of IM involves choosing intervention techniques to influence
the change objectives. For each determinant of each change objective, change
techniques likely to alter the determinant were selected.
The selection of techniques drew on a de novo
systematic review conducted during the needs assessment to identify impulse
management techniques
focusing on techniques which showed promising evidence for change in
weight, eating behaviour, and /or craving strength or frequency. A framework
of theoretical behaviour change processes (the Theoretical Domains Framework),
and a taxonomy of 93 behaviour change techniques
were also consulted. Techniques were selected based on the evidence
for the techniques in their ability to modify specific determinants (as
identified in the systematic review
and subsequent literature[98-100]), the expert
knowledge of the intervention development group, and the possibility of
delivering the technique via a smartphone app. To address the final
performance objective: “Individual effectively engages with the
intervention”, reviews on strategies and features to improve
engagement[101-103] and literature on gamification
were consulted.
Step 3: results
Six key impulse management techniques were selected from the systematic review;
(a) visuospatial loading (e.g.[105,106]), (b) inhibition
training (e.g.[98,99,107]), (c) implementation intentions,[107,108] (d)
mindfulness-based strategy (e.g. acceptance[109,110]), (e) physical
activity,[111,112] and (f) situational priming.[81,113]
These techniques were selected on the basis of the quality of (1) the
evidence identified in the systematic review,
(2) subsequently available evidence (i.e. published following
completion of the systematic review e.g.[98-100]), and
evidence outside of the scope of our de novo review.[81,113-116]To optimise engagement, the intervention development group decided to include
persuasive system design features (i.e. reminders) and interactive elements.
The intervention is also required to foster a sense of autonomy,
relatedness, and competence to enhance motivation to engage with the
intervention, through offering choice, using language and examples that were
relatable and conveyed empathy, and incorporating a navigational flow and
presentation that is intuitive and similar to other frequently used
apps.How the selected intervention techniques and strategies relate to each
specific change objectives and their determinants is illustrated in the
intervention map (Table S2). We describe our practical applications of these
selected techniques below in Step 4.
Creating the programme – step 4
Step 4: methods
The next step in the IM process was to create an organised, structured
programme. This step entailed defining the scope and the limitations of the
intervention, translating the change techniques selected and specified in
step 3 (see above) into specific programme materials and identifying
appropriate and feasible delivery methods.The intervention development group discussed and guided the scope, selection
of operational strategies, the feasibility of delivery via a smartphone app,
and sequencing of the intervention components. Discussions with the app
developers focussed on the practicalities of each technique and their form
within the intervention. Members from the public and patient advisory group
(n = 6) provided initial feedback on the textual content of a prototype app,
the clarity of the written instructions, the flow of navigation, and any
technical issues that arose. Usability and navigational issues were further
assessed via individual “thinking aloud” testing sessions with two of the
available advisory group members, during which they were asked to
continuously verbalise their thoughts as they moved through the prototype
app. Any issues or misunderstandings were noted and addressed prior to
developing the first fully functional (Android) version of the ImpulsePal
app. This section describes the resulting app programme in detail following
the Template for Intervention Description and Replication (TIDieR) checklist.
For a briefer intervention description, please see.
Step 4: results
The ImpulsePal app-based intervention was designed to be entirely
self-delivered and interactive, allowing users to identify and specify
personal barriers to unhealthy eating, identify strategies to overcome these
barriers, and to track the usefulness of any impulse management techniques
that they tried. Users register with a username and password. On successful
registration, an additional thumbnail is added to users’ smartphone home
screen which functions as the “Emergency Button”. Finally, users are
presented with the app's welcome page, which provides information about what
eating-related impulses are, when they might be triggered, and how they
might be perceived (e.g. temptation, craving, desire). It also provides
information about how users can identify their own triggers and a brief
introduction to the app: “This app will help you manage your
impulses to avoid unhealthy eating. You will find a variety of tips and
tricks from brain training to defence strategies such as if-then
planning which you can apply in the heat of temptation.” The
introduction is followed by a page asking users about their main motivation
for losing weight and their key struggles in weight loss. Once users have
entered this information, they are directed to the main menu. The main menu
(See Figure 3) acts
as the home screen for the app and displays navigational buttons to return
to the information about the app, the motivations page, and self-monitoring
statistics on the user's progress with developing “temptation resistance”.
This main menu also displays navigational buttons to the five key components
of the app: (1) Brain Training, (2) My Plan, (3) Urge Surfing, (4) Danger
Zones, and (5) Emergency Button. These are the operationalisations
(practical applications) of the evidence-based techniques selected in Step 3
and are described in turn below. Issues identified following feedback from
the public and patient advisory group on the prototypes is summarised in
Table S3 in the Additional file which highlights the actions
taken.
Figure 3.
The impulsePal App.
The impulsePal App.Brain training operationalises the inhibition training
technique as used by van Koningsbruggen and Veling and colleagues.[107,119]
This technique, as described in earlier literature, had been proposed to
strengthen inhibitory control but it appears to work via reductions in
impulse strength through devaluation of the trained foods and potentially
the training of an automatic stopping association.
In the instructions, users are informed that the brain training will
help them inhibit motor impulses that are triggered when they see food. This
training involves a Go/No-go task[98,99,107,119] and is presented as
a game which provides feedback in the form of scores. During the game, users
are presented with images of unhealthy foods and neutral images. Only one
image is presented on the screen at any given time and 100 ms following
presentation of an image a Go or No-go cue is presented. These cues are
displayed as a green “Go” sign and red “Stop” sign, with neutral images
consistently paired with a Go sign and unhealthy food images with the Stop
sign. When a green Go sign appears on the screen, users need to touch the
side of the screen where the image appeared. They are instructed to withhold
touching the screen when a red Stop sign appears. Images are presented at
random and before the next image is presented, users are provided with
performance feedback, with points given based on their correct response and
reaction time. Two points are deducted for an incorrect response. All users
are encouraged to play the 5-min brain training game three times per week
for four weeks and are prompted to engage with the feature via in-app
reminders, if the game has not been played on two consecutive days during
the first four weeks.My Plan operationalises implementation intentions in the
form of if-then plans.
This component presents users with a form where plans can be selected
or created. Users are instructed to keep their overall goal in mind and to
think of situations that could prevent them from achieving their goal. They
are offered existing if-then plans which include common situations where
people may struggle with eating-related impulses (“ifs”) and responses to
deal with those situations (“thens”), which were derived from the two
consultation workshops and the qualitative study. In addition, users are
also provided with the option to create their own if-then plans. Multiple
if-then plans and amendments can be made and saved at any time.Urge Surfing
was selected as it aims to help users deal with in-the-moment
temptations and cravings through acceptance of thoughts and feelings. This
technique is the practical application of the mindfulness-based strategies
selected in Step 3. This component provides users with information on how
and when urge-surfing can be used and textual instructions which follow the
steps: Stop, Take a breath, Observe
and imagine, and Practice and proceed. The instructions
encourage users to imagine cravings to be like waves which may build over
time, but eventually subside and pass. Users are also encouraged to practice
this technique in the absence of a craving.Danger Zones makes use of smartphones’ location function
(GPS) to enable users to create location and time specific (situational)
cues for themselves (thereby operationalising the cueing or priming technique
). This component requires users to identify their own “high-risk
situations” for unhealthy eating that are location and time specific. Once a
location has been selected on the map, users can link the particular
location to their own specified goal for the location, which requires
identifying the problem and problem-solving in advance. Whenever the
smartphone location service detects that the smartphone has entered the
selected location, the app sends a notification which is presented in the
notification bar. This notification reminds users of their specified goal
for that particular location. The Danger Zones component also allows users
to select “time boundaries” to more precisely define the high-risk
situation, making it context specific. For example, if the location is only
ever a personal trigger for unhealthy behaviour during lunch hours, then a
notification outside these hours would not be helpful.The Emergency button is a separate function of the app which
enables users to access strategies to deal with the craving “in-the-moment”,
and (following such events) to record which strategy was chosen and how well
the strategy worked. Users are encouraged to use the emergency button
whenever they experience a strong craving or temptation. On pressing the
emergency button, users are presented with a message congratulating them on
putting their impulse on hold. The background of this screen consists of
dynamic visual noise in the form of television static, which provides the
visuospatial loading.
The next screen displays options for accessing My Plan (if-then
planning), brain training (inhibition training), or urge surfing
(mindfulness-based strategy) to choose from. Fifteen minutes after an
emergency button event (e.g. when a user has indicated that a craving or
temptation is particularly strong and that they required extra help), the
app sends a notification that asks users about the strength of their craving
at the time. Users are prompted to respond by rating their craving from
0–100 using a slider displayed on a visual analogue scale ranging from “very
weak” to “extreme” craving. The craving scale is followed by a question
about whether they were (a) successful, (b) partly or mostly successful or
(c) not successful in resisting the urge to eat. The answer to this question
is recorded and followed up with an associated message (e.g. congratulatory
message or a message normalising a lapse and to encourage learning from the
experience and continuing to practice). The statistics page supports
self-monitoring of “temptation resistance” and is found in the main menu.
This statistics page displays the number of uses of the emergency button for
the week and in total. It also displays the success rate for resisting
cravings or temptations in relation to their usage of the if-then plans,
brain training, and urge surfing following the emergency button events.
Users are encouraged to try all techniques and use their statistics to
review which techniques are most useful for them personally.
Adoption and implementation plan – step 5
Step 5: methods
In this penultimate step, an adoption and implementation plan was created.
This step was informed by literature about factors influencing digital
technology uptake and use. However, addressing challenges around adoption
and implementation also involved including strategies within the
intervention to facilitate sustained engagement which had already been
addressed (See Steps 2, 3, and 4). The intervention does not require a
programme facilitator, therefore no facilitator training is required.
However, because of this, the intervention needed to be very clear and
self-explanatory. These issues were addressed in Step 4. Thus, Step 5
primarily focused on how ImpulsePal could be distributed.
Step 5: results
The UK user base for smartphones reached 81% of the population in 2016 (91%
among 18–44 year-olds) and smartphone use continues to permeate daily life.
Thus, the potential reach of a smartphone-based behaviour change
intervention is substantial. However, there are various facilitators and
barriers to digital weight management intervention uptake and
engagement.[70,95] These were taken into account throughout
development (See Steps 2, 3, and 4).In relation to distribution and uptake, ImpulsePal will be made available
from commonly used app stores. We may issue press releases to raise
awareness. Moreover, local organisations with whom we are already working
and have requested the use of ImpulsePal, will be encouraged to refer
people. Findings from a longitudinal qualitative evaluation of a national
digital health innovation programme in the UK
also highlighted that accreditation and clinical endorsement may
strongly influence the adoption and implementation of digital technologies.
To facilitate uptake in the longer term, we therefore plan to get the
ImpulsePal app evaluated within the NHS following their guidance in the
Mobile Health space for developers
to get ImpulsePal validated, safety checked, and ultimately hosted on
the NHS Digital Health Apps Library.
Evaluation plan – step 6
Step 6: methods
The final step of the IM process involved creating an appropriate evaluation
plan. The transparent documenting of a behaviour change intervention enabled
by the Intervention Mapping process, facilitates this. The Logic Model
(Figure 2) and
detailed Intervention Map (See Table S2) provide the outcomes and processes of interest and
therefore inform the design of any evaluation of the intervention.
Step 6: results
The initial evaluation of the intervention was a feasibility study
incorporating two cycles of action-research to refine the intervention in
close collaboration with its intended users. The measures selected map onto
the intervention's effects on the health-related outcome (objective weight
change), the programme objectives (self-reported eating and drinking
behaviour using a food frequency questionnaire,
questions relating to overeating occurrences,
and measures assessing engagement - objectively assessed through app
usage statistics and explored in semi-structured interviews). The
feasibility study also explored the mechanisms of action through
semi-structured interviews and questionnaires tapping into intermediary
outcomes such as impulsiveness,
reactivity to the food environment and situational cues,[126,129]
strength of cravings and temptations (assessed using an event-related
ecological momentary assessment requesting a rating on a VAS scale), and
self-efficacy in managing situations where impulse triggers are commonly
present. The design and methods of this feasibility evaluation and its
findings are reported in detail elsewhere
and showed that both the intervention and the trial procedures are
feasible to implement and that they are acceptable to the participants. The
next phase of the evaluation is to progress to a fully powered randomised
controlled trial (RCT) to investigate the effectiveness of the intervention
and further process evaluation to investigate the mechanisms of action.
Discussion
This paper describes the systematic development of a smartphone app-based weight
management intervention, ImpulsePal. To our knowledge, ImpulsePal is one of few apps
to date[130,131] designed to
target impulsive processes in order to facilitate dietary behaviour change. The app
was iteratively developed using the Intervention Mapping (IM) protocol
and offers a multipronged approach to targeting impulsive processes. IM
enabled us to consider behaviour change theory, incorporate evidence-based change
techniques, and co-create the app-based intervention with potential end-users and
experts in a systematic way.The importance of providing clarity and transparency in the development and
description of an intervention is increasingly recognised (e.g.[132-134]) and several studies have
been published in recent years which have adopted similar, comprehensive and
structured approaches to intervention development and this is a crucial advancement
in the field (e.g..[64,135,136]) Such a systematic and comprehensive approach to development
and evaluation, as well as clear reporting of intervention content is particulary
unusual for app-based behaviour change interventions.
Although the process is time-consuming and can be resource- intensive, its
systematic approach ensured that all ImpulsePal components were practical
translations of change techniques that targeted our specific change objectives and
thus the associated determinants of the behavioural targets. Using this approach
enhanced transparency, provided a clear framework for evaluation and process
evaluation, and facilitates replicability. It also maximises the potential of the
intervention to accomplish the desired outcome of weight loss.Unlike most other digital weight loss interventions,
ImpulsePal is designed to address both impulsive and reflective processes. As
well as regularly used features such as action-planning and self-regulation tools,
ImpulsePal provides in-the-moment support where temptations cause difficulty
for successful self-regulation
and offers evidence-based strategies to manage impulsive and automatic
behaviour.[52,58,74] This approach acknowledges that good intentions are not always
enough to prevent lapses and therefore that additional support may be required at
crucial times. A smartphone-app delivery platform allows the provision of 24 h easy
access to the intervention and the inclusion of an “Emergency Button” feature
emphasises this element of the programme.
Strengths and limitations
This is one of few studies to describe in detail the systematic development of a
smartphone-app based behaviour change intervention and offers a comprehensive
description of the intervention according to the TIDieR check list.
It used rigorous methods to move from a sound theory and evidence base to
practical intervention techniques and strategies, whilst incorporating strong
patient and public involvement to ensure the perspectives of the target population
were accounted for.[41,139] Although the intervention has been developed in a UK context,
it may be suitable (with proper translation and adaptation) for use in a wide range
of countries and cultures. There is no evidence that impulsive processes are
culturally patterned (although triggers may be culturally specific, the process
itself is not), and the app does not include any country-specific information
content. One element that would particularly require cultural adaptation is the
Go/No-go task which includes pictures of common foods eaten in the UK.Various frameworks are available for intervention developers (for a recent overview see
) to guide the development process such as the Medical Research Council (MRC)
Framework for developing and evaluating complex interventions,
the behaviour change wheel,
and IM.
Although, the MRC Framework
recommends that interventions are described comprehensively and that the
mechanisms by which they work are made explicit throughout their development, this
framework does not offer detailed guidance on how to achieve this. The behaviour
change wheel, is a well-established and often-cited method for intervention
development which uses the COM-B model of behaviour (Capacity, Opportunity,
Motivation, Behaviour) to guide the process. However, this framework is limited to a
single unifying theory whereas Intervention Mapping allows developers to draw on a
range of theoretical approaches depending on the behavioural targets and their
modifiable determinants identified in the needs assessment, thus making this
approach more specific to the behaviour, population, and context in which the
intervention is to be implemented. Although not published when development of the
intervention commenced, the approach taken was broadly in line with the more recent
guidance for the development of digital behaviour change interventions[62,143] and has
integrated elements that have been recommended in the Person-Based Approach
such as in-depth qualitative research at various stages of development (i.e.
semi-structured interviews Stage 1 and think-aloud interviews Stage 4).Several limitations need to be acknowledged regarding the use of IM. Firstly,
although one of the core strengths of IM is its iterative and comprehensive nature
which ensures a thorough development process grounded in theory and evidence, on the
flipside, as has been reported in other development studies using IM,[64,144] it is a
time-consuming and resource-intensive process. Secondly, definitions of what
constitutes a performance objective, a determinant or behaviour change technique can
become blurred. Using a behaviour change technique can be considered a behaviour in
itself and could, therefore, be mapped with its own determinants.
This can make it difficult to distinguish where mapping of the active ingredients in
the intervention ends, and considerations regarding receipt and enactment (i.e.
appropriate implementation of the techniques by individuals) begin.Despite the systematic steps and transparency enabled by the IM protocol, it is
probable that a different intervention development group using the same methods
would produce a different intervention. Throughout the process, decisions were based
on available evidence, appropriate expertise (behaviour change experts, app
developers, neuroscientists), experience (Patient and Public advisory group), and
practical considerations. Thus, intervention development is a function of these
variables and the interaction between those involved in collective decision-making
at a particular point in time. We attempted to document and justify decisions made
throughout the process as much as possible using reports, synthesis tables, and
triangulation, however, a tool has recently been developed to aid the documentation
of justifications and decisions during intervention development enabling an even
clearer documentation trail of the process.[145,146]It is also important to acknowledge the limitations of the ImpulsePal intervention.
Firstly, although some of the techniques do not require motivation to be effective
(e.g. Go/No-go task
) the use of the strategies by an individual may still be influenced by their
motivation to lose weight and therefore willingness to change.
Though strategies have been incorporated to increase motivation to engage
with the intervention among those who want to lose weight,[70,147] this app may not be
appropriate for those who are at risk of weight-related health issues but are not
motivated to manage their weight through dietary change. Although this development
study accommodates for the perspectives of the target population throughout the
development stages, enabled by the Patient and Public advisory group, qualitative
study and qualitative literature, this development work would have benefitted from
following the Person-Based Approach[139,148] which was published after
work reported here had already been completed. The person-based approach complements
theory and evidence-based approaches and uses in-depth qualitative research to
accommodate for the target user's perspectives to optimise the acceptability of and
engagement with the intervention platform and behaviour change strategies.Secondly, the technological landscape is ever-changing. The intervention may
currently be appropriate and fully functional, but it is important that it evolves
with technological advances and the way people engage with technology, when
required. Finally, smartphone apps generally have short life spans. Of 26,176 apps
which had peak monthly users in 2011, 2012, and 2013, half lost 50% of their peak
number of users within 3-months after reaching that peak usage, although apps used
for news and health lose users at a slower rate.
However, ImpulsePal has incorporated techniques which do not rely on app use
once initially learnt. Moreover, our intention is to support people in getting
better at managing the impulsive processes involved in eating behaviour as opposed
to enticing the app user to rely solely on the intervention.
Future directions
Further research is now needed to assess the effectiveness and cost-effectiveness of
the ImpulsePal intervention. A feasibility randomised controlled trial showed that
both the intervention and trial are feasible to implement and acceptable to participants.
Funding will now be sought for a fully-powered randomised controlled trial.
Beyond this, further research should include assessment of the effectiveness of the
intervention on weight loss maintenance as behavioural interventions are only
moderately effective in attenuating weight regain by about 1.6 kg at 12 months (e.g.
). Moreover, ImpulsePal consists of multiple strategies, using factorial
designs evaluating individual intervention components and interactions in terms of
effectiveness may inform refinements to the intervention for the optimisation of
outcomes such as dietary change, weight loss or weight loss maintenance.
Relatedly, such optimisation might require a personalised approach. For
example, what works for one individual might not necessarily work in the same way
for someone else. N-of-1 randomised trials could help inform who might benefit from
which particular technique which would help with personalisation of the intervention.
The ImpulsePal app also provides a great platform to potentially conduct
Ecological Momentary Assessment
which involves repeated sampling of the participants’ current behaviours and
experiences (e.g. strength of eating impulses) in real-time and natural
environments. Texted prompts, or in-app notifications (as are used in ImpulsePal),
asking about frequency and strength of cravings at periodic intervals (e.g.
) or at context specific occurrences (i.e. when cravings or temptations are
strong enough to trigger the individual to use ImpulsePal's emergency button) may
provide a better measurement of craving as opposed to the use of retrospective
questionnaires.
Conclusions
ImpulsePal is a novel, theory and evidence informed, person-centred app to improve
impulse management and promote healthier eating for weight management. Intervention
Mapping was a useful framework for helping to develop this intervention.
Abbreviations
Body Mass IndexDigital behaviour change interventionIntervention Mapping
Additional material
Additional file 1.pdf – Table S1 Triangulation, Table S2 Intervention Map, Table S3 Key changes after prototype testing.Click here for additional data file.Supplemental material, sj-docx-1-dhj-10.1177_20552076211057667 for ImpulsePal:
The systematic development of a smartphone app to manage food temptations using
intervention mapping by Samantha B van Beurden, Colin J Greaves, Charles
Abraham, Natalia S Lawrence and Jane R Smith in Digital Health
Authors: Liesje Donkin; Helen Christensen; Sharon L Naismith; Bruce Neal; Ian B Hickie; Nick Glozier Journal: J Med Internet Res Date: 2011-08-05 Impact factor: 5.428