| Literature DB >> 28816496 |
Abstract
In their debate contribution, Aarseth et al. (2016) strongly argue against the proposal of WHO ICD-11 (International Classification of Diseases, 11th revision) to include Gaming Disorder as a new diagnostic category emphasizing the fact that no consensus exists on the definition and the risk that gaming will be demonized and gamers stigmatized resulting in a tsunami of false positive referrals to treatment. In this commentary, it is argued that gaming is indeed just another relatively innocent recreational activity with only a small minority losing control resulting in gaming-related problems. It is also argued that - despite a lack of full consensus on the diagnostic criteria - there are clear indications that Gaming Disorder is a relevant clinical entity worldwide and that official recognition as a mental disorder is urgently needed to facilitate the further development, accessibility, and reimbursement of the treatment.Entities:
Keywords: ICD-11; gaming disorder; stigmatisation; treatment; validity
Mesh:
Year: 2017 PMID: 28816496 PMCID: PMC5700715 DOI: 10.1556/2006.6.2017.040
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756