| Literature DB >> 26758721 |
K van der Kooij1, K E Overvliet2,3.
Abstract
Could a pat on the back affect motor adaptation? Recent studies indeed suggest that rewards can boost motor adaptation. However, the rewards used were typically reward gradients that carried quite detailed information about performance. We investigated whether simple binary rewards affected how participants learned to correct for a visual rotation of performance feedback in a 3D pointing task. To do so, we asked participants to align their unseen hand with virtual target cubes in alternating blocks with and without spatial performance feedback. Forty participants were assigned to one of two groups: a 'spatial only' group, in which the feedback consisted of showing the (perturbed) endpoint of the hand, or to a 'spatial & reward' group, in which a reward could be received in addition to the spatial feedback. In addition, six participants were tested in a 'reward only' group. Binary reward was given when the participants' hand landed in a virtual 'hit area' that was adapted to individual performance to reward about half the trials. The results show a typical pattern of adaptation in both the 'spatial only' and the 'spatial & reward' groups, whereas the 'reward only' group was unable to adapt. The rewards did not affect the overall pattern of adaptation in the 'spatial & reward' group. However, on a trial-by-trial basis, the rewards reduced adaptive changes to spatial errors.Entities:
Keywords: Error-based learning; Motor adaptation; Reinforcement learning; Reward; Visuomotor adaptation
Mesh:
Year: 2016 PMID: 26758721 PMCID: PMC4851704 DOI: 10.1007/s00221-015-4540-1
Source DB: PubMed Journal: Exp Brain Res ISSN: 0014-4819 Impact factor: 1.972
Fig. 1a The experimental setup (side view) with an inset showing the top view (see ‘Methods’ section for a detailed description). b Illustration of the rotational perturbation of the spatial feedback (blue cube) and the adaptable reward criterion (dashed circle). If the center of the (perturbed) feedback cube fell within the reward criterion, a trial was classified as a ‘success’ trial. Otherwise, it was classified as a ‘fail’ trial. Note that the reward criterion was spherical and that the illustration provides a top view. c Alternating phases of 50 trials without any feedback and in which only the targets were visible were alternated with blocks of 50 trials in which feedback was provided on the movement end position. d Illustration of the endpoint feedback provided in the three reward groups: left spatial only, middle spatial & reward, right reward only (color figure online)
Fig. 2Results. a Mean azimuthal error (θ) as a function of trial number with shaded areas representing standard errors of the mean. Open symbols represent trials without feedback, whereas filled symbols represent trials with feedback (spatial only or spatial & reward). b Mean adaptation asymptotes in the different adaptation phases, with standard errors of the mean. c Mean early adaptation in the two learning phases, with standard errors of the mean
Fig. 3Change in azimuthal error Δθ. Left panel Mean Δθ for the ‘fail’ spatial errors smaller or larger than the mean spatial error in the learning phases for the spatial only and spatial & reward group. Right panel Mean Δθ for the ‘success’ spatial errors smaller or larger than the mean spatial error in the learning phases for the spatial only and spatial & reward group. Error bars represent standard errors of the mean
Fig. 4Results of the reward only control experiment (N = 6). a Mean azimuthal error with shaded standard error of the mean areas as a function of trial number. b Mean adaptation asymptote in the different adaptation phases. c Mean early adaptation in the two learning phases. Error bars represent standard errors of the mean