Literature DB >> 26669530

Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014).

Mark D Griffiths1, Antonius J van Rooij2, Daniel Kardefelt-Winther3, Vladan Starcevic4, Orsolya Király5, Ståle Pallesen6, Kai Müller7, Michael Dreier7, Michelle Carras8, Nicole Prause9, Daniel L King10, Elias Aboujaoude11, Daria J Kuss1, Halley M Pontes1, Olatz Lopez Fernandez12, Katalin Nagygyorgy5, Sophia Achab13, Joël Billieux12, Thorsten Quandt14, Xavier Carbonell15, Christopher J Ferguson16, Rani A Hoff17, Jeffrey Derevensky18, Maria C Haagsma19, Paul Delfabbro10, Mark Coulson20, Zaheer Hussain21, Zsolt Demetrovics5.   

Abstract

Entities:  

Keywords:  Gaming addiction; IGD assessment; gaming addiction assessment; internet gaming disorder; problematic gaming; video game addiction

Mesh:

Year:  2016        PMID: 26669530      PMCID: PMC5699464          DOI: 10.1111/add.13057

Source DB:  PubMed          Journal:  Addiction        ISSN: 0965-2140            Impact factor:   6.526


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  33 in total

1.  An international consensus for assessing internet gaming disorder using the new DSM-5 approach.

Authors:  Nancy M Petry; Florian Rehbein; Douglas A Gentile; Jeroen S Lemmens; Hans-Jürgen Rumpf; Thomas Mößle; Gallus Bischof; Ran Tao; Daniel S S Fung; Guilherme Borges; Marc Auriacombe; Angels González Ibáñez; Philip Tam; Charles P O'Brien
Journal:  Addiction       Date:  2014-01-23       Impact factor: 6.526

2.  Psychological predictors of problematic involvement in massively multiplayer online role-playing games: illustration in a sample of male cybercafé players.

Authors:  Joël Billieux; Julien Chanal; Yasser Khazaal; Lucien Rochat; Philippe Gay; Daniele Zullino; Martial Van der Linden
Journal:  Psychopathology       Date:  2011-03-07       Impact factor: 1.944

3.  Prevalence of Internet gaming disorder in German adolescents: diagnostic contribution of the nine DSM-5 criteria in a state-wide representative sample.

Authors:  Florian Rehbein; Sören Kliem; Dirk Baier; Thomas Mößle; Nancy M Petry
Journal:  Addiction       Date:  2015-03-10       Impact factor: 6.526

4.  Online gaming addiction? Motives predict addictive play behavior in massively multiplayer online role-playing games.

Authors:  Daria J Kuss; Jorik Louws; Reinout W Wiers
Journal:  Cyberpsychol Behav Soc Netw       Date:  2012-09

Review 5.  Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome.

Authors:  Daniel L King; Paul H Delfabbro
Journal:  J Clin Psychol       Date:  2014-04-19

6.  The relationship between excessive Internet use and depression: a questionnaire-based study of 1,319 young people and adults.

Authors:  Catriona M Morrison; Helen Gore
Journal:  Psychopathology       Date:  2010-01-23       Impact factor: 1.944

7.  Recognizing problem video game use.

Authors:  Guy Porter; Vladan Starcevic; David Berle; Pauline Fenech
Journal:  Aust N Z J Psychiatry       Date:  2010-02       Impact factor: 5.744

Review 8.  The cognitive psychology of Internet gaming disorder.

Authors:  Daniel L King; Paul H Delfabbro
Journal:  Clin Psychol Rev       Date:  2014-04-13

9.  The mediating effect of gaming motivation between psychiatric symptoms and problematic online gaming: an online survey.

Authors:  Orsolya Király; Róbert Urbán; Mark D Griffiths; Csilla Ágoston; Katalin Nagygyörgy; Gyöngyi Kökönyei; Zsolt Demetrovics
Journal:  J Med Internet Res       Date:  2015-04-07       Impact factor: 5.428

10.  Altered reward processing in pathological computer gamers--ERP-results from a semi-natural gaming-design.

Authors:  Eva C P Duven; Kai W Müller; Manfred E Beutel; Klaus Wölfling
Journal:  Brain Behav       Date:  2014-12-23       Impact factor: 2.708

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  96 in total

Review 1.  Behavioral Addictions as Mental Disorders: To Be or Not To Be?

Authors:  Nancy M Petry; Kristyn Zajac; Meredith K Ginley
Journal:  Annu Rev Clin Psychol       Date:  2018-05-07       Impact factor: 18.561

2.  Video Gaming in a Hyperconnected World: A Cross-sectional Study of Heavy Gaming, Problematic Gaming Symptoms, and Online Socializing in Adolescents.

Authors:  Michelle Colder Carras; Antonius J Van Rooij; Dike Van de Mheen; Rashelle Musci; Qian-Li Xue; Tamar Mendelson
Journal:  Comput Human Behav       Date:  2016-12-01

Review 3.  How can we conceptualize behavioural addiction without pathologizing common behaviours?

Authors:  Daniel Kardefelt-Winther; Alexandre Heeren; Adriano Schimmenti; Antonius van Rooij; Pierre Maurage; Michelle Carras; Johan Edman; Alexander Blaszczynski; Yasser Khazaal; Joël Billieux
Journal:  Addiction       Date:  2017-02-15       Impact factor: 6.526

4.  Development of a short form of the compulsive internet use scale in Switzerland.

Authors:  Gerhard Gmel; Yasser Khazaal; Joseph Studer; Stéphanie Baggio; Simon Marmet
Journal:  Int J Methods Psychiatr Res       Date:  2019-01-16       Impact factor: 4.035

Review 5.  Internet gaming disorder: Trends in prevalence 1998-2016.

Authors:  Wendy Feng; Danielle E Ramo; Steven R Chan; James A Bourgeois
Journal:  Addict Behav       Date:  2017-06-16       Impact factor: 3.913

6.  Efficacy of Short-term Treatment of Internet and Computer Game Addiction: A Randomized Clinical Trial.

Authors:  Klaus Wölfling; Kai W Müller; Michael Dreier; Christian Ruckes; Oliver Deuster; Anil Batra; Karl Mann; Michael Musalek; Andreas Schuster; Tagrid Lemenager; Sara Hanke; Manfred E Beutel
Journal:  JAMA Psychiatry       Date:  2019-10-01       Impact factor: 21.596

7.  When addiction symptoms and life problems diverge: a latent class analysis of problematic gaming in a representative multinational sample of European adolescents.

Authors:  Michelle Colder Carras; Daniel Kardefelt-Winther
Journal:  Eur Child Adolesc Psychiatry       Date:  2018-01-24       Impact factor: 4.785

8.  Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective.

Authors:  Daniel L King; Paul H Delfabbro; Young Yim Doh; Anise M S Wu; Daria J Kuss; Ståle Pallesen; Rune Mentzoni; Natacha Carragher; Hiroshi Sakuma
Journal:  Prev Sci       Date:  2018-02

9.  Positive mental well-being and immune transcriptional profiles in highly involved videogame players.

Authors:  Jeffrey G Snodgrass; Michael G Lacy; H J François Dengah; Evan R Polzer; Robert J Else; Jesusa M G Arevalo; Steven W Cole
Journal:  Brain Behav Immun       Date:  2019-07-31       Impact factor: 7.217

10.  Gamers' insights into the phenomenology of normal gaming and game "addiction": A mixed methods study.

Authors:  Michelle Colder Carras; Anne Marie Porter; Antonius J Van Rooij; Daniel King; Amanda Lange; Matthew Carras; Alain Labrique
Journal:  Comput Human Behav       Date:  2017-10-27
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