Literature DB >> 28677089

Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective.

Daniel L King1, Paul H Delfabbro2, Young Yim Doh3, Anise M S Wu4, Daria J Kuss5, Ståle Pallesen6, Rune Mentzoni6, Natacha Carragher7, Hiroshi Sakuma8.   

Abstract

Problems related to high levels of gaming and Internet usage are increasingly recognized as a potential public health burden across the developed world. The aim of this review was to present an international perspective on prevention strategies for Internet gaming disorder and related health conditions (e.g., Internet addiction), as well as hazardous gaming and Internet use. A systematic review of quantitative research evidence was conducted, followed by a search of governmental reports, policy and position statements, and health guidelines in the last decade. The regional scope included the USA, UK, Australia, China, Germany, Japan, and South Korea. Prevention studies have mainly involved school-based programs to train healthier Internet use habits in adolescents. The efficacy of selective prevention is promising but warrants further empirical attention. On an international scale, the formal recognition of gaming or Internet use as a disorder or as having quantifiable harms at certain levels of usage has been foundational to developing structured prevention responses. The South Korean model, in particular, is an exemplar of a coordinated response to a public health threat, with extensive government initiatives and long-term strategic plans at all three levels of prevention (i.e., universal, selective, and indicated). Western regions, by comparison, are dominated by prevention approaches led by non-profit organizations and private enterprise. The future of prevention of gaming and Internet problems ultimately relies upon all stakeholders working collaboratively in the public interest, confronting the reality of the evidence base and developing practical, ethical, and sustainable countermeasures.

Entities:  

Keywords:  DSM-5; Internet addiction; Internet gaming disorder; Policy; Prevention; Public health

Mesh:

Year:  2018        PMID: 28677089     DOI: 10.1007/s11121-017-0813-1

Source DB:  PubMed          Journal:  Prev Sci        ISSN: 1389-4986


  27 in total

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Review 2.  Media use by children younger than 2 years.

Authors:  Ari Brown
Journal:  Pediatrics       Date:  2011-10-17       Impact factor: 7.124

3.  Internet addiction among elementary and middle school students in China: a nationally representative sample study.

Authors:  Yajun Li; Xinghui Zhang; Furong Lu; Qin Zhang; Yun Wang
Journal:  Cyberpsychol Behav Soc Netw       Date:  2013-08-24

4.  An international consensus for assessing internet gaming disorder using the new DSM-5 approach.

Authors:  Nancy M Petry; Florian Rehbein; Douglas A Gentile; Jeroen S Lemmens; Hans-Jürgen Rumpf; Thomas Mößle; Gallus Bischof; Ran Tao; Daniel S S Fung; Guilherme Borges; Marc Auriacombe; Angels González Ibáñez; Philip Tam; Charles P O'Brien
Journal:  Addiction       Date:  2014-01-23       Impact factor: 6.526

5.  Epidemiology of internet behaviors and addiction among adolescents in six Asian countries.

Authors:  Kwok-Kei Mak; Ching-Man Lai; Hiroko Watanabe; Dong-Il Kim; Norharlina Bahar; Milen Ramos; Kimberly S Young; Roger C M Ho; Na-Rae Aum; Cecilia Cheng
Journal:  Cyberpsychol Behav Soc Netw       Date:  2014-11

Review 6.  Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation.

Authors:  Daniel L King; Paul H Delfabbro; Anise M S Wu; Young Yim Doh; Daria J Kuss; Ståle Pallesen; Rune Mentzoni; Natacha Carragher; Hiroshi Sakuma
Journal:  Clin Psychol Rev       Date:  2017-04-14

Review 7.  Internet gaming disorder treatment: a review of definitions of diagnosis and treatment outcome.

Authors:  Daniel L King; Paul H Delfabbro
Journal:  J Clin Psychol       Date:  2014-04-19

Review 8.  [Internet addiction].

Authors:  Hideki Nakayama; Susumu Higuchi
Journal:  Nihon Rinsho       Date:  2015-09

9.  Internet addiction and problematic Internet use: A systematic review of clinical research.

Authors:  Daria J Kuss; Olatz Lopez-Fernandez
Journal:  World J Psychiatry       Date:  2016-03-22

10.  Working towards an international consensus on criteria for assessing internet gaming disorder: a critical commentary on Petry et al. (2014).

Authors:  Mark D Griffiths; Antonius J van Rooij; Daniel Kardefelt-Winther; Vladan Starcevic; Orsolya Király; Ståle Pallesen; Kai Müller; Michael Dreier; Michelle Carras; Nicole Prause; Daniel L King; Elias Aboujaoude; Daria J Kuss; Halley M Pontes; Olatz Lopez Fernandez; Katalin Nagygyorgy; Sophia Achab; Joël Billieux; Thorsten Quandt; Xavier Carbonell; Christopher J Ferguson; Rani A Hoff; Jeffrey Derevensky; Maria C Haagsma; Paul Delfabbro; Mark Coulson; Zaheer Hussain; Zsolt Demetrovics
Journal:  Addiction       Date:  2016-01       Impact factor: 6.526

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  31 in total

1.  Policy Recommendations for Preventing Problematic Internet Use in Schools: A Qualitative Study of Parental Perspectives.

Authors:  Melina A Throuvala; Mark D Griffiths; Mike Rennoldson; Daria J Kuss
Journal:  Int J Environ Res Public Health       Date:  2021-04-24       Impact factor: 3.390

2.  Person-centred interventions for problem gaming: a stepped care approach.

Authors:  Jennifer J Park; Laura Wilkinson-Meyers; Daniel L King; Simone N Rodda
Journal:  BMC Public Health       Date:  2021-05-06       Impact factor: 3.295

3.  Relationship of Internet gaming disorder with dissociative experience in Italian university students.

Authors:  Concetta De Pasquale; Carmela Dinaro; Federica Sciacca
Journal:  Ann Gen Psychiatry       Date:  2018-06-15       Impact factor: 3.455

4.  The effectiveness of a parental guide for prevention of problematic video gaming in children: A public health randomized controlled intervention study.

Authors:  Elfrid Krossbakken; Torbjørn Torsheim; Rune Aune Mentzoni; Daniel Luke King; Bjørn Bjorvatn; Ingjerd Meen Lorvik; Ståle Pallesen
Journal:  J Behav Addict       Date:  2018-01-09       Impact factor: 6.756

5.  Policy and prevention efforts for gaming should consider a broad perspective.

Authors:  Nancy M Petry; Kristyn Zajac; Meredith Ginley; Jeroen Lemmens; Hans-Jürgen Rumpf; Chih-Hung Ko; Florian Rehbein
Journal:  J Behav Addict       Date:  2018-08-16       Impact factor: 6.756

6.  Time to call for a global public health approach in prevention of the onset and progression of problematic gaming.

Authors:  Thomas Chung; Simmy Sum; Monique Chan
Journal:  J Behav Addict       Date:  2018-09-21       Impact factor: 6.756

Review 7.  Family factors in adolescent problematic Internet gaming: A systematic review.

Authors:  Luke A Schneider; Daniel L King; Paul H Delfabbro
Journal:  J Behav Addict       Date:  2017-08-01       Impact factor: 6.756

8.  Effectiveness of school- and family-based interventions to prevent gaming addiction among grades 4-5 students in Bangkok, Thailand.

Authors:  Nipaporn Apisitwasana; Usaneya Perngparn; Linda B Cottler
Journal:  Psychol Res Behav Manag       Date:  2018-04-10

9.  The imperative of integrating empirical and theoretical considerations when developing policy responses to Internet-gaming disorder.

Authors:  Elisa Wegmann; Matthias Brand
Journal:  J Behav Addict       Date:  2018-07-16       Impact factor: 6.756

10.  Policy responses to problematic video game use: A systematic review of current measures and future possibilities.

Authors:  Orsolya Király; Mark D Griffiths; Daniel L King; Hae-Kook Lee; Seung-Yup Lee; Fanni Bányai; Ágnes Zsila; Zsofia K Takacs; Zsolt Demetrovics
Journal:  J Behav Addict       Date:  2017-09-01       Impact factor: 6.756

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