| Literature DB >> 23383029 |
Robin S Rosenberg1, Shawnee L Baughman, Jeremy N Bailenson.
Abstract
BACKGROUND: Recent studies have shown that playing prosocial video games leads to greater subsequent prosocial behavior in the real world. However, immersive virtual reality allows people to occupy avatars that are different from them in a perceptually realistic manner. We examine how occupying an avatar with the superhero ability to fly increases helping behavior. PRINCIPALEntities:
Mesh:
Year: 2013 PMID: 23383029 PMCID: PMC3559425 DOI: 10.1371/journal.pone.0055003
Source DB: PubMed Journal: PLoS One ISSN: 1932-6203 Impact factor: 3.240
Figure 1Participant flying in VR.
This figure shows: (A) The labels the Head Mounted Display, which renders the virtual world on two screens, one for each of the participant’s eyes; (B) The optical tracking markers are labeled. One marker is placed on the participant’s head and two are placed in the participant’s hands. These markers track X,Y, Z position; When the participant raises her hands above her head, she flies higher in the virtual city; (C) One of the eight motion-capture cameras that track the optical marks; and (D) The orientation tracker for head rotation.
Number of Participants Per Condition.
| Super Flight | Helicopter Flight | |
|
| N = 16 | N = 17 |
|
| N = 14 | N = 13 |
Figure 2Foggy virtual city.
Figure 3Virtual Child After Being Found and Saved.
Figure 4The Experimenter Knocks Over The Pens And A Participant Kneels To Help Pick Up Pens.
In Panel A, the experimenter is “accidentally” knocking over the pens; in Panel B, a participant gets out the chair and kneels to help pick up the pens. Note: The images are slightly blurry as the surveillance cameras do not capture in high resolution.
Means And Standard Deviations For Time To Help.
| Super flight | Helicopter flight | |
|
| 2.26 (.91) | 6.17 (8.01) |
|
| 2.19 (.73) | 6.81 (8.97) |
Standard deviations are in parentheses.
Means And Standard Deviations For Number Of Pens Picked Up.
| Super flight | Helicopter flight | |
|
| 13.69 (1.54) | 12.26 (4.24) |
|
| 13.43 (1.58) | 10.56 (6.13) |
Standard deviations are in parentheses.
Means and Stanford Deviations for the Measure of Presence.
| Super flight | Helicopter flight | |
|
| 3.18 (.86) | 3.27 (.62) |
|
| 3.01 (.72) | 3.65 (.68) |
Standard deviations are in parentheses.