| Literature DB >> 35628085 |
Francesco Saverio Bersani1, Tommaso Accinni1, Giuseppe Alessio Carbone2, Ornella Corazza3, Angelo Panno2, Elisabeth Prevete1, Laura Bernabei1,4, Chiara Massullo5, Julius Burkauskas6, Lorenzo Tarsitani1, Massimo Pasquini1, Massimo Biondi1, Benedetto Farina2, Claudio Imperatori2.
Abstract
Suicide is a major public health problem, and it is urgent to investigate its underlying clinical and psychological concomitants. It has been suggested that low mentalization skills and problematic use of the internet (PUI) are factors that can play a role in suicidal behaviors. It is possible that poor mentalization skills contribute to leading to forms of PUI, which, in turn, can represent triggers for suicidal ideation (SI). We tested this hypothesis through a quantitative and cross-sectional study on a sample (n = 623) of young adults (age range: 18-34). Self-report measures investigating symptoms related to Social Media Addiction (SMA), Internet Gaming Disorder (IGD), mentalization capacity, and SI were used. A single mediation analysis with two mediators was carried out to evaluate the direct and indirect effects of mentalization on SI through the mediating role of SMA- and IGD-related symptoms, controlling for potential confounding factors (e.g., socio-demographic and addiction-related variables). The four explored variables were significantly associated with each other (all p < 0.001) across all subjects; the mediational model showed that the total effect of mentalization on SI was significant (B = -0.821, SE = 0.092 (95% CI: -1.001; -0.641)) and that both SMA- (B = -0.073, SE = 0.034 (95% CI: -0.145; -0.008)) and IGD-related symptoms (B = 0.046, SE = 0.027 (95% CI: -0.107; -0.001)) were significant mediators of such association. Our findings support the possibility that PUI severity plays a relevant role in mediating the association between low mentalization skills and levels of SI.Entities:
Keywords: internet gaming disorder; mentalization; problematic use of internet; psychopathology; social media addiction; suicidal behavior
Year: 2022 PMID: 35628085 PMCID: PMC9140488 DOI: 10.3390/healthcare10050948
Source DB: PubMed Journal: Healthcare (Basel) ISSN: 2227-9032
Descriptive statistics for the sample (N = 623).
| Variables | |
|---|---|
| Age—M ± SD | 24.40 ± 3.73 |
| Females—N (%) | 449 (72.1) |
| Employed—N (%) | 179 (28.7) |
| Unemployed—N (%) | 40 (6.4) |
| Students—N (%) | 404 (64.8) |
| Married or living with partner—N (%) | 73 (11.7) |
| Educational level > 13 years—N (%) | 261 (41.9) |
| Tobacco use in the last 12 months—N (%) | 226 (36.3) |
| Substance use in the last 12 months—N (%) * | 73 (11.7) |
| CAGE total score—M ± SD | 46 ± 0.90 |
| CAGE ≥ 2—N (%) | 80 (12.8) |
| BMI—M ± SD ** | 22.19 ± 3.40 |
| MZQ total score—M ± SD | 3.18 ± 0.79 |
| BSMAS total score—M ± SD | 15.49 ± 5.53 |
| BSMAS ≥ 19—N (%) | 177 (28.4) |
| IGDS-SF—M ± SD | 11.71 ± 4.53 |
| IGDS-SF ≥ 21—N (%) | 37 (5.9) |
| BSI-suicidal ideation—M ± SD | 1.01 ± 1.89 |
| BSI-suicidal ideation ≥ 4—N (%) | 77 (12.4) |
Abbreviations: M = mean; SD = standard deviation; CAGE = Cut–Annoyed–Guilty–Eye (CAGE) Questionnaire; BMI = Body Mass Index; MZQ = Mentalization Questionnaire; BSMAS = Bergen Social Media Addiction Scale; IGDS-SF = Internet Gaming Disorder Scale–Short-Form; BSI = Brief Symptom Inventory. * Number of individuals who reported that the most frequently used psychoactive substance in the previous year was one of the following: cannabis, cocaine, heroin or other opiates, hallucinogens, amphetamines or other psychostimulants, tranquillizers, other substances different from alcohol, nicotine, caffeine, and hyper-caloric food. ** Based on self-reported height and weight.
Associations between variables in the sample (N = 623).
| 1 | 2 | 3 | 4 | 5 | 6 | |
|---|---|---|---|---|---|---|
| 1. MZQ total score | - | |||||
| 2. BSMAS total score | −0.338 *** | - | ||||
| 3. IGD-SF total score | −0.196 *** | 0.165 *** | - | |||
| 4. BSI-suicidal ideation | −0.342 *** | 0.260 *** | 0.132 *** | - | ||
| 5. CAGE total score | −0.159 *** | 0.100 * | 0.059 | 0.095 * | - | |
| 6. Age | 0.090 * | −0.192 *** | −0.065 | −0.103 ** | 0.044 | - |
| 7. Self-reported BMI | 0.010 | −0.051 | 0.113 ** | −0.046 | 0.082 * | 0.141 *** |
Abbreviations: MZQ = Mentalization Questionnaire; BSMAS = Bergen Social Media Addiction Scale; IGDS-SF = Internet Gaming Disorder Scale–Short-Form; CAGE = Cut–Annoyed–Guilty–Eye (CAGE) Questionnaire; BMI = Body Mass Index; BSI= Brief Symptom Inventory. Note: * p < 0.05; ** p < 0.01; *** p < 0.001.
Figure 1Graphical representation of the results from the mediation model. The reported estimates were obtained controlling for potentially competing factors (i.e., socio-demographic variables, tobacco use, problematic alcohol use, drug use, and Body Mass Index). Abbreviations: MZQ = Mentalization Questionnaire; BSMAS = Bergen Social Media Addiction Scale; IGDS-SF = Internet Gaming Disorder Scale–Short-Form; CAGE = Cut–Annoyed–Guilty–Eye (CAGE) Questionnaire; BMI = Body Mass Index; BSI-SI= Brief Symptom Inventory-Suicidal Ideation.