Literature DB >> 28598958

Internet Game Addiction, Depression, and Escape From Negative Emotions in Adulthood: A Nationwide Community Sample of Korea.

Dong Jun Kim1, Kiwon Kim, Hae-Woo Lee, Jin-Pyo Hong, Maeng Je Cho, Maurizio Fava, David Mischoulon, Jung-Yoon Heo, Hong Jin Jeon.   

Abstract

The aim of this study was to investigate the association between adult Internet game addiction (IGA) and mental disorders. A total of 1401 adults aged between 18 and 74 years participated in this study. The IGA group had significantly younger patients, and it showed a higher proportion of unmarried and unemployed adults, and higher rates of suicidal ideation, plan, and attempt than the non-IGA group. Multivariate logistic regression indicated that IGA was significantly associated with major depressive disorder, dysthymia, and depressive disorders adjusting for all variables. The Patient Health Questionnaire-9 score was significantly higher in the IGA group than in the non-IGA group for both young adults and middle groups. "Escape from negative emotions like nervousness, sadness, and anger" was the only significant item associated with depression among symptoms of IGA. This study suggests that adults with IGA and depression may use Internet games to escape from negative emotions.

Entities:  

Mesh:

Year:  2017        PMID: 28598958     DOI: 10.1097/NMD.0000000000000698

Source DB:  PubMed          Journal:  J Nerv Ment Dis        ISSN: 0022-3018            Impact factor:   2.254


  17 in total

1.  Problematic Use of the Internet Mediates the Association between Reduced Mentalization and Suicidal Ideation: A Cross-Sectional Study in Young Adults.

Authors:  Francesco Saverio Bersani; Tommaso Accinni; Giuseppe Alessio Carbone; Ornella Corazza; Angelo Panno; Elisabeth Prevete; Laura Bernabei; Chiara Massullo; Julius Burkauskas; Lorenzo Tarsitani; Massimo Pasquini; Massimo Biondi; Benedetto Farina; Claudio Imperatori
Journal:  Healthcare (Basel)       Date:  2022-05-20

2.  Profile of Treatment-Seeking Gaming Disorder Patients: A Network Perspective.

Authors:  Roser Granero; Fernando Fernández-Aranda; Zsolt Demetrovics; Rocío Elena Ayala-Rojas; Mónica Gómez-Peña; Laura Moragas; Susana Jiménez-Murcia
Journal:  J Gambl Stud       Date:  2021-10-09

3.  Risk Factors for Internet Gaming Disorder: Psychological Factors and Internet Gaming Characteristics.

Authors:  Mi Jung Rho; Hyeseon Lee; Taek-Ho Lee; Hyun Cho; Dong Jin Jung; Dai-Jin Kim; In Young Choi
Journal:  Int J Environ Res Public Health       Date:  2017-12-27       Impact factor: 3.390

4.  The frequency of impairments in everyday activities due to the overuse of the internet, gaming, or smartphone, and its relationship to health-related quality of life in Korea.

Authors:  Yeo-Won Jeong; Young-Ran Han; Sang-Kyu Kim; Han-Seok Jeong
Journal:  BMC Public Health       Date:  2020-06-18       Impact factor: 3.295

5.  To Each Stress Its Own Screen: A Cross-Sectional Survey of the Patterns of Stress and Various Screen Uses in Relation to Self-Admitted Screen Addiction.

Authors:  Najmeh Khalili-Mahani; Anna Smyrnova; Lisa Kakinami
Journal:  J Med Internet Res       Date:  2019-04-02       Impact factor: 5.428

6.  Psychopathological Symptoms and Gaming Motives in Disordered Gaming-A Psychometric Comparison between the WHO and APA Diagnostic Frameworks.

Authors:  Christian Montag; Bruno Schivinski; Rayna Sariyska; Christopher Kannen; Zsolt Demetrovics; Halley M Pontes
Journal:  J Clin Med       Date:  2019-10-15       Impact factor: 4.241

7.  Korea in the Diagnostic and Statistical Manual of Mental Disorders, Fifth Edition.

Authors:  Seon Cheol Park; Yong Chon Park
Journal:  J Korean Med Sci       Date:  2020-01-13       Impact factor: 2.153

8.  Associations Among the Big Five Personality Traits, Maladaptive Cognitions, and Internet Addiction Across Three Time Measurements in 3 Months During the COVID-19 Pandemic.

Authors:  Yu Tian; Yanli Zhao; Fengling Lv; Ningbo Qin; Peipei Chen
Journal:  Front Psychol       Date:  2021-05-20

9.  The Predictive Value of Emotional Intelligence for Internet Gaming Disorder: A 1-Year Longitudinal Study.

Authors:  Della L Dang; Meng Xuan Zhang; Karlas Kin-Hei Leong; Anise M S Wu
Journal:  Int J Environ Res Public Health       Date:  2019-08-02       Impact factor: 3.390

10.  Relationship of Internet Gaming Disorder with Psychopathology and Social Adaptation in Italian Young Adults.

Authors:  Concetta De Pasquale; Federica Sciacca; Valentina Martinelli; Matteo Chiappedi; Carmela Dinaro; Zira Hichy
Journal:  Int J Environ Res Public Health       Date:  2020-11-06       Impact factor: 3.390

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