| Literature DB >> 29983724 |
Concetta De Pasquale1, Carmela Dinaro2, Federica Sciacca1.
Abstract
The purpose of this study was twofold: (a) to investigate the prevalence of Internet gaming disorder (IGD) among Italian university students and (b) to explore the associations between the former and dissociative phenomena. The sample included 221 college students, 93 males and 128 females, aged between 18 and 25 (M = 21.56; SD = 1.42). They were asked to state their favourite games choice and were administered a demographic questionnaire, the APA symptom checklist based on the diagnostic criteria of IGD in the DSM-5, the Internet Gaming Disorder Scale Short Form (IGD9-SF) and the Italian version of dissociative experience scale for adolescents and young adults. The different game types used are distributed as follows: Massively Multiplayer Online Role-Playing Game (30%), flash games (26%), multiplayer games (24%), and online gambling (23%). The results of the study showed a high incidence of Internet gaming disorder risk in college students (84.61%). Specifically, our data confirmed the literature on the incidence of the male gender bias among online players (M = 28.034; SD = 2.213). Thirty-three subjects (31 male and 2 female) on 221 (14.9%) matched five or more criteria for clinical diagnosis of IGD. The data showed a positive correlation between Internet gaming disorder risk and some dissociative experiences: depersonalisation and derealisation (AbII/item6 r = .311; DD/item6 r = .322); absorption and imaginative involvement (AbII/item2 r = .319; AbII/item8 r = .403) and passive influence (PI/item3 r = .304; PI/item4 r = .366; PI/item9 r = .386). This study shedded light on psychopathological aspects that preceded the spread of IGD and encourages the implementation of a programmatic plan of preventative interventions by Italian public institutions, to prevent and tame the spreading of such addictive behaviours.Entities:
Keywords: Addiction; Dissociative experience; Internet gaming disorder; Young adults
Year: 2018 PMID: 29983724 PMCID: PMC6003028 DOI: 10.1186/s12991-018-0198-y
Source DB: PubMed Journal: Ann Gen Psychiatry ISSN: 1744-859X Impact factor: 3.455
Comparison of male and female subsamples on internet gaming disorder (IGD9-SF test)
| IGD9-SF | University students ( | |||||
|---|---|---|---|---|---|---|
| Male | Female |
|
| |||
|
| SD |
| SD | |||
| 1. Do you feel preoccupied with your gaming behaviour? | 3.0860 | .40796 | 3.0000 | .00000 | 2.3870 | .0178 |
| 2. Do you feel more irritability, anxiety or even sadness when you try to either reduce or stop your gaming activity? | 3.0645 | .35528 | 3.0156 | .17678 | 1.3455 | .1799 |
| 3. Do you feel the need to spend increasing amount of time engaged gaming in order to achieve satisfaction or pleasure? | 3.1935 | .59450 | 3.0156 | .17678 | 3.1989 | .0016 |
| 4. Do you systematically fail when trying to control or cease your gaming activity? | 3.1613 | .53751 | 3.0000 | .00000 | 3.3980 | .0008 |
| 5. Have you lost interests in previous hobbies and other entertainment activities as result of your engagement with the game? | 3.0430 | .29170 | 3.0156 | .17678 | .8664 | .3872 |
| 6. Have you continued your gaming activity despite knowing it was causing problems between you and other people? | 3.0430 | .29170 | 3.0156 | .17678 | .8664 | .3872 |
| 7. Have you deceived any of your family members, therapists or others because the amount of your gaming activity? | 3.0217 | .20851 | 3.0000 | .00000 | 1.1785 | .2399 |
| 8. Do you play in order to temporarily escape or relieve a negative mood? | 3.3656 | .77719 | 3.2188 | .62667 | 1.5527 | .1219 |
| 9. Have you jeopardized or lost an important relationship, job or an educational or career opportunity because of your gaming activity? | 3.0860 | .40796 | 3.0156 | .17678 | 1.7413 | .0830 |
| Total score | 28.034 | 2.2138 | 27.293 | .7566 | 3.5124 | .0005 |
IGD9-SF: Internet Gaming Disorder Scale Short Form; N: sample number; t: t test statistic; p: probability value; M: mean; SD: standard deviation
Comparison of male and female subsamples on dissociative experience (A-DES)
| A-DES | University students ( | |||||
|---|---|---|---|---|---|---|
| Male | Female |
|
| |||
|
| SD |
| SD | |||
| DA | 11.0860 | 9.78537 | 8.8189 | 9.45534 | 1.7340 | .0843 |
| AbII | 14.5699 | 9.65536 | 10.9375 | 8.36072 | 2.9862 | .0031 |
| DD | 14.8280 | 13.23338 | 10.2756 | 13.37712 | 2.5089 | .0128 |
| PI | 9.6667 | 8.18845 | 6.8898 | 7.11161 | 2.6878 | .0077 |
| Total score | 50.1505 | 35.25927 | 36.9764 | 34.36440 | 2.7829 | .0059 |
A-DES: dissociative experience scale for adolescent and young adult; N: sample number; DA: dissociative amnesia; AbII: absorption and imaginative involvement; DD: depersonalization and derealisation; PI: passive influence; t: t test statistic; p: probability value; M: mean; SD standard deviation
Correlations (Pearson r) between A-DES scores and IGD9-SF scores
| A-DES | University students ( | ||||||||
|---|---|---|---|---|---|---|---|---|---|
| IGD9-SF | |||||||||
| Item 1 | Item 2 | Item 3 | Item 4 | Item 5 | Item 6 | Item 7 | Item 8 | Item 9 | |
| DA | .083 | .165 | .264** | .323** | .245** | .281** | .170 | .267** | .299 |
| AbII | .288** | .319** | .446** | .314** | .228** | .311** | .234** | .403** | .341** |
| PI | .138 | .206 | .304** | .366** | .271** | .277** | .151 | .273** | .386** |
| DD | .003 | .150 | .164 | .230** | .267** | .322** | .177 | .158 | .293** |
N: sample number; A-DES: dissociative experience scale for adolescent and young adult; DA: dissociative amnesia; AbII: absorption and imaginative involvement; PI: passive influence; DD: depersonalization and derealisation; IGD9-SF: Internet Gaming Disorder Scale Short Form
** p < .05