| Literature DB >> 32029773 |
F A Etindele Sosso1, D J Kuss2, C Vandelanotte3, J L Jasso-Medrano4, M E Husain5, G Curcio6, D Papadopoulos7, A Aseem5, P Bhati5, F Lopez-Rosales8, J Ramon Becerra8, G D'Aurizio6, H Mansouri9, T Khoury10, M Campbell11, A J Toth12.
Abstract
Gaming has increasingly become a part of life in Africa. Currently, no data on gaming disorders or their association with mental disorders exist for African countries. This study for the first time investigated (1) the prevalence of insomnia, excessive daytime sleepiness, anxiety and depression among African gamers, (2) the association between these conditions and gamer types (i.e., non-problematic, engaged, problematic and addicted) and (3) the predictive power of socioeconomic markers (education, age, income, marital status, employment status) on these conditions. 10,566 people from 2 low- (Rwanda, Gabon), 6 lower-middle (Cameroon, Nigeria, Morocco, Tunisia, Senegal, Ivory Coast) and 1 upper-middle income countries (South Africa) completed online questionnaires containing validated measures on insomnia, sleepiness, anxiety, depression and gaming addiction. Results showed our sample of gamers (24 ± 2.8 yrs; 88.64% Male), 30% were addicted, 30% were problematic, 8% were engaged and 32% were non-problematic. Gaming significantly contributed to 86.9% of the variance in insomnia, 82.7% of the variance in daytime sleepiness and 82.3% of the variance in anxiety [p < 0.001]. This study establishes the prevalence of gaming, mood and sleep disorders, in a large African sample. Our results corroborate previous studies, reporting problematic and addicted gamers show poorer health outcomes compared with non-problematic gamers.Entities:
Year: 2020 PMID: 32029773 PMCID: PMC7005289 DOI: 10.1038/s41598-020-58462-0
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.379
Sociodemographic characteristics of participants where age, education, income, marital status, employment status and different types of gamers are reported for the entire sample.
| Sociodemographic variables | Total sample (N = 10566, 100%) | Men (n = 9366, %) | Women (n = 1200, %) | Non-problematic Gamers (n = 3381, %) | Engaged Gamers (n = 845, %) | Problematic Gamers (n = 3170, %) | Addicted Gamers (n = 3170, %) |
|---|---|---|---|---|---|---|---|
| 7134 (67.52%) | 6258 (66.82%) | 876 (73%) | 2643 (78.17%) | 753 (89.11%) | 3089 (97.44%) | 649 (20.47%) | |
| 3168 (29.98%) | 2871 (30.65%) | 297 (24.75%) | 704 (20.82%) | 75 (8.87%) | 79 (2.5%) | 2310 (72.87%) | |
| 257 (2.43%) | 230 (2.46%) | 27 (2.25%) | 30 (0.88%) | 15 (1.78%) | 2 (0.06%) | 210 (6.63%) | |
| 7 (0.07%) | 7 (0.07%) | 0 | 4 (0.12%) | 2 (0.24%) | 0 | 1 (0.03%) | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 10436 (98.77%) | 9247 (98.73%) | 1189 (99.08%) | 3293 (94.44%) | 810 (95.86%) | 3167 (99.9%) | 3166 (99.87%) | |
| 128 (1.21%) | 117 (1.25%) | 11 (0.92%) | 88 (5.56%) | 33 (3.90%) | 3 (0.1%) | 4 (0.13%) | |
| 2 (0.02%) | 2 (0.02%) | 0 | 0 | 2 (0.24%) | 0 | 0 | |
| 0 | 0 | 0 | 0 | 0 | 0 | 0 | |
| 555 (5.25%) | 129 (1.38%) | 426 (35.5%) | 500 (14.79%) | 46 (5.44%) | 9 (0.28%) | 0 | |
| 6975 (66.02%) | 6251 (66.74%) | 724 (60.33%) | 2857 (84.5%) | 697 (73.76%) | 3027 (95.49%) | 394 (12.43%) | |
| 3036 (28.73%) | 2986 (31.88%) | 50 (4.17%) | 24 (0.71%) | 102 (20.8%) | 134 (4.23%) | 2776 (87.57%) | |
| 10407 (98.5%) | 9278 (99.06%) | 1129 (94.08%) | 3359 (99.35%) | 820 (97.04%) | 3156 (99.56%) | 3072 (96.9%) | |
| 155 (1.47%) | 85 (0.9%) | 70 (5.83%) | 18 (0.53%) | 25 (2.96%) | 14 (0.44%) | 98 (3.09%) | |
| 4 (0.03%) | 3 (0.04%) | 1 (0.09%) | 4 (0.12%) | 0 | 0 | 0 | |
| 7616 (72.08%) | 6524 (69.66%) | 1092 (91%) | 3209 (94.91%) | 786 (93.02%) | 2792 (88.08%) | 829 (26.15%) | |
| 407 (3.85%) | 305 (3.26%) | 102 (8.5%) | 53 (1.57%) | 59 (6.98%) | 78 (2.46%) | 217 (6.85%) | |
| 2543 (24.07%) | 2537 (27.08%) | 6 (0.5%) | 119 (3.52%) | 0 | 300 (9.46%) | 2124 (67%) | |
Descriptive epidemiology of gaming among the nine African countries where prevalence of gaming, mean hours of gaming per week, period from when participant considered himself a gamer and type of device used for gaming purposes are described with age and sex.
| Country | Total | Age | Men | Women | Mean Hours of Gaming/week | Mean Months of Gaming/gamer | Addicted Gamers | Problematic gamers | Engaged Gamers | Non problematic Gamers | Gamers using smartphones | Gamers using tablets | Gamers using computers | Gamers using consoles |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2580 | 21 ± 3 | 2194 (85.04%) | 386 (14.96%) | 17 ± 2.5 | 14 ± 2 | 820 (31.78%) | 805 (31.2%) | 105 (4.07%) | 850 (32.95%) | 1500 (58.14%) | 94 (3.64%) | 800 (31%) | 186 (7.22%) | |
| 1456 | 19 ± 3 | 1300 (89.28%) | 156 (10.72%) | 10 ± 1.75 | 19 ± 1 | 456 (31.32%) | 435 (29.87%) | 85 (5.84%) | 480 (32.97%) | 700 (48.08%) | 63 (4.33%) | 286 (19.64%) | 407 (27.95%) | |
| 908 | 23 ± 2 | 785 (86.45%) | 123 (13.55%) | 12 ± 1.25 | 13 ± 1 | 278 (30.62%) | 227 (25%) | 53 (5.84%) | 350 (38.54%) | 230 (25.33%) | 58 (6.39%) | 520 (57.27%) | 100 (11.01%) | |
| 449 | 20 ± 2 | 414 (92.2%) | 35 (7.8%) | 6 ± 0.5 | 15 ± 1 | 134 (29.84%) | 123 (27.4%) | 46 (10.24%) | 146 (32.52%) | 153 (34.08%) | 217 (48.33%) | 62 (13.8%) | 17 (3.79%) | |
| 1831 | 20 ± 2 | 1662 90.77%) | 169 (9.23%) | 18 ± 2.5 | 18 ± 2 | 504 (27.53%) | 497 (27.14%) | 157 (8.57%) | 673 (36.76%) | 950 (51.9%) | 41 (2.24%) | 689 (37.62%) | 151 (8.24%) | |
| 1298 | 25 ± 2 | 1147 (88.37%) | 151 (11.63%) | 12 ± 2.25 | 13 ± 1.75 | 350 (26.96%) | 350 (26.96%) | 126 (9.71%) | 472 (36.37%) | 456 (35.13%) | 83 (6.4%) | 605 (46.61%) | 154 (11.86%) | |
| 897 | 25 ± 1 | 809 (90.19%) | 88 (9.81%) | 8 ± 2 | 10 ± 2 | 260 (29%) | 230 (25.64%) | 146 (16.27%) | 261 (29.09%) | 371 (41.36%) | 18 (2.01%) | 316 (35.23%) | 192 (21.4%) | |
| 846 | 22 ± 2 | 770 (91%) | 76 (9%) | 6 ± 2.5 | 11 ± 0.25 | 211 (24.94%) | 320 (37.83%) | 54 (6.38%) | 261 (30.85%) | 387 (45.74%) | 7 (0.83%) | 366 (43.26%) | 86 (10.17%) | |
| 301 | 26 ± 4 | 285 (94.68%) | 16 (5.32%) | 20 ± 2.5 | 26 ± 2 | 57 (18.94%) | 83 (27.58%) | 73 (24.25%) | 88 (29.23%) | 100 (33.22%) | 26 (8.64%) | 94 (31.23%) | 81 (26.91%) |
Figure 1Comparison and differences of neuropsychiatric diseases between the categories of gamers. A one-way ANOVA with a Bonferroni multiple-comparison post-hoc correction was performed to analyze differences between normal/non problematic gamers (NG) vs. engaged gamers (EG) vs. problematic gamers (PG) vs. addicted gamers (AG). (A) Severity of insomnia (measured with ISI) for NG, EG, PG and AG. (B) Symptoms of excessive daytime sleepiness (measured with the ESS) for NG, EG, PG and AG. (C) Severity of anxiety symptoms (measured with HADS-A) for NG, EG, PG and AG. (D) Severity of depression symptoms (measured with HADS-B) for NG, EG, PG and AG. *p < 0.05. **p < 0.01. ***p < 0.001. All the statistical tests used an alpha of 0.05 as level of significance.
Results of the Multiple Regression Analyses where age, sex, income, marital status, education, employment status and type of gaming [with non-problematic gaming, sex (male), age (18–24), education (bachelor), income (low), marital status (single) and employment status (student only) used as reference categories for each variables) were regressed upon the neuropsychiatric diseases. Model 1: multiple linear analysis with insomnia as dependent variable. Model 2: multiple linear analysis with excessive daytime sleepiness as dependent variable. Model 3: multiple linear analysis with anxiety as dependent variable. Model 4: multiple linear analyses with depression as dependent variable. B = unstandardized regression coefficient. β = standardized regression coefficient. SE = standard error. t = t-test statistic. Sig. = Significance level (p-value), *p < 0.05. **p < 0.01. ***p < 0.001. ΔR2 = change in variance. F = statistic of Fisher.
| Model 1: Prediction of Insomnia | |||||||||
|---|---|---|---|---|---|---|---|---|---|
| Model summary | 95% Confidence Interval | Precision of prediction | |||||||
| Variables | B | SE | β | t | Sig. | Lower Bound | Upper Bound | ΔR2 | F |
| 0.89 | (25, 10541) = 251.87, p <0.001 | ||||||||
| Engaged | 0.861 | 0.002 | 0.23 | 9.748 | 0.523 | −0.21 | 2.458 | ||
| Problematic | 5.984 | 1.007 | 0.72 | 53.416 | 0.000*** | 0.798 | 3.862 | ||
| Addicted | 10.608 | 3.086 | 1.8 | 70.975 | 0.000*** | 1.153 | 4.936 | ||
| Female | 0.842 | 0.26 | 0.09 | 12.406 | 0.692 | −0.263 | 2.074 | ||
| 24–30 | 2.785 | 1.005 | 0.752 | 29.741 | 0.000*** | 0.876 | 3.429 | ||
| 30–36 | −0.807 | 0.48 | −0.09 | −10.118 | 0.000*** | 0.785 | 3.478 | ||
| 36–42 | −1.487 | 1.044 | −0.148 | −14.769 | 0.023* | 0.805 | 4.789 | ||
| 42–48 | 1.472 | 0.945 | 0.153 | 12.337 | 0.92 | 0.189 | 1.967 | ||
| Master | 0.062 | 0.041 | 0.005 | 6.314 | 0.741 | 0.231 | 2.486 | ||
| Doctorate | 0.201 | 0.06 | 0.002 | 2.078 | 0.433 | 0.199 | 2.981 | ||
| Postdoctorate | 1.178 | 1.031 | 0.08 | 11.723 | 0.032* | 0.742 | 3.476 | ||
| Middle | 0.412 | 0.87 | 0.04 | 4.259 | 0.289 | 0.179 | 2.008 | ||
| High | 2.486 | 1.11 | 0.347 | 24.842 | 0.000*** | 0.832 | 3.796 | ||
| Engaged | 2.442 | 0.474 | 0.23 | 24.547 | 0.000*** | 0.745 | 4.018 | ||
| Married | −6.475 | 1.007 | −0.483 | −12.145 | 0.000*** | 0.915 | 4.903 | ||
| Employed | −0.475 | 1.42 | −0.041 | −1.347 | 0.412 | 0.261 | 2.978 | ||
| Student & employed | −12.91 | 2.742 | −0.263 | −11.847 | 0.000*** | 0.974 | 5.949 | ||
| 0.84 | (25, 10541) = 184.87, p <0.001 | ||||||||
| Engaged | 0.783 | 0.072 | 0.248 | 7.956 | 0.087 | 0.196 | 1.987 | ||
| Problematic | 1.874 | 1.094 | 0.189 | 18.016 | 0.000*** | 0.922 | 2.824 | ||
| Addicted | 4.588 | 1.796 | 0.387 | 30.725 | 0.000*** | 1.135 | 4.328 | ||
| Female | 0.719 | 0.417 | 0.032 | 7.194 | 0.108 | 0.263 | 1.792 | ||
| 24–30 | 2.105 | 0.746 | 0.218 | 21.075 | 0.000*** | 0.967 | 3.897 | ||
| 30–36 | −0.484 | 0.543 | −0.049 | −40.88 | 0.000*** | 1.685 | 5.694 | ||
| 36–42 | −0.845 | 1.044 | −0.848 | −8.769 | 0.000*** | 0.495 | 2.897 | ||
| 42–48 | −1.197 | 0.945 | −0.198 | −12.649 | 0.076 | −0.189 | 3.423 | ||
| Master | 0.427 | 0.596 | 0.043 | 4.379 | 0.742 | 0.171 | 1.869 | ||
| Doctorate | −0.201 | 0.095 | −0.798 | −2.706 | 0.291 | 0.149 | 2.001 | ||
| Postdoctorate | −1.468 | 1.207 | −0.248 | −15.72 | 0.000*** | 0.959 | 2.796 | ||
| Middle | 1.236 | 0.478 | 0.119 | 12.462 | 0.642 | 0.179 | 1.908 | ||
| High | 1.487 | 0.984 | 0.157 | 14.985 | 0.000*** | 0.872 | 2.965 | ||
| Engaged | −2.442 | 1.706 | −0.246 | −24.547 | 0.000*** | 1.008 | 3.804 | ||
| Married | −2.713 | 1.007 | −0.272 | −20.241 | 0.000*** | 1.207 | 3.429 | ||
| Employed | −0.489 | 1.42 | −0.048 | −1.347 | 0.238 | 0.324 | 2.978 | ||
| Student & employed | −2.914 | 2.742 | −0.263 | −29.85 | 0.000*** | 1.004 | 3.084 | ||
| 0.83 | (25, 10541) = 212.96, p <0.001 | ||||||||
| Engaged | 0.964 | 0.078 | 0.092 | 9.269 | 0.059 | 0.216 | 1.872 | ||
| Problematic | 2.297 | 1.164 | 0.238 | 20.916 | 0.000*** | 1.102 | 2.862 | ||
| Addicted | 4.895 | 1.089 | 0.574 | 48.804 | 0.000*** | 1.078 | 4.068 | ||
| Female | 0.891 | 0.472 | 0.09 | 8.805 | 0.000*** | 0.963 | 2.925 | ||
| 24–30 | 2.938 | 1.005 | 0.294 | 29.741 | 0.000*** | 1.207 | 3.764 | ||
| 30–36 | 2.307 | 0.48 | 0.237 | 20.358 | 0.207 | −0.285 | 2.004 | ||
| 36–42 | 0.876 | 0.8 | 0.184 | 8.469 | 0.086 | 0.308 | 2.802 | ||
| 42–48 | 2.898 | 1.538 | 0.192 | 28.537 | 0.000*** | 0.99 | 3.839 | ||
| Master | 0.062 | 0.041 | 0.005 | 6.314 | 0.742 | 0.241 | 1.487 | ||
| Doctorate | 0.201 | 0.06 | 0.0018 | 2.078 | 0.291 | 0.202 | 2.381 | ||
| Postdoctorate | 1.178 | 1.031 | 0.08 | 11.723 | 0.000*** | 0.769 | 2.796 | ||
| Middle | 1.694 | 1.035 | 0.168 | 17.321 | 0.000*** | 1.108 | 3.185 | ||
| High | 2.194 | 0.839 | 0.227 | 21.842 | 0.095 | 0.281 | 2.062 | ||
| Engaged | −2.429 | 1.338 | −0.243 | −0.243 | 0.000*** | 0.946 | 3.948 | ||
| Married | −2.906 | 0.943 | −0.291 | −0.291 | 0.000*** | 1.078 | 3.197 | ||
| Employed | 0.275 | 0.45 | 0.027 | 1.347 | 0.238 | 0.229 | 2.978 | ||
| Student & employed | 2.164 | 1.5 | 0.216 | 20.335 | 0.000*** | 0.998 | 3.907 | ||
| 0.76 | (25, 10541) = 214.48, p <0.001 | ||||||||
| Engaged | 1.789 | 1.325 | 0.178 | 17.906 | 0.083 | 0.218 | 2.108 | ||
| Problematic | 2.294 | 1.007 | 0.231 | 23.065 | 0.000*** | 0.985 | 3.893 | ||
| Addicted | 3.476 | 1.35 | 0.348 | 30.196 | 0.000*** | 1.203 | 4.036 | ||
| Female | 0.734 | 0.276 | 0.073 | 7.351 | 0.004** | 0.867 | 2.869 | ||
| 24–30 | 1.621 | 1.603 | 0.162 | 16.227 | 0.073 | 0.376 | 2.272 | ||
| 30–36 | 0.679 | 0.125 | 0.072 | 6.845 | 0.176 | 0.185 | 2.728 | ||
| 36–42 | 1.117 | 0.698 | 0.112 | 11.18 | 0.045* | 0.795 | 3.787 | ||
| 42–48 | 0.987 | 0.267 | 0.1 | 9.922 | 0.026* | 0.708 | 2.978 | ||
| Master | 0.937 | 0.594 | 0.092 | 9.297 | 0.742 | 0.197 | 2.872 | ||
| Doctorate | 0.489 | 0.138 | 0.048 | 4.902 | 0.291 | 0.249 | 2.488 | ||
| Postdoctorate | 0.776 | 0.255 | 0.077 | 7.729 | 0.7 | 0.742 | 3.476 | ||
| Middle | 1.497 | 1.012 | 0.148 | 14.972 | 0.695 | 0.209 | 2.462 | ||
| High | 1.634 | 1.106 | 0.164 | 16.346 | 0.678 | 0.232 | 2.007 | ||
| Engaged | −0.972 | 0.268 | −0.092 | −9.478 | 0.000*** | 1.092 | 3.178 | ||
| Married | −1.798 | 1.161 | −0.176 | −17.7 | 0.000*** | 1.115 | 2.903 | ||
| Employed | 1.763 | 1.045 | 0.175 | 17.658 | 0.238 | 0.261 | 2.978 | ||
| Student & employed | 1.874 | 1.428 | 0.185 | 18.678 | 0.006** | 0.874 | 5.949 | ||