Literature DB >> 35348912

Investigating how internet gaming disorder and bodily dissociation experiences vary by game genres.

Silvia Casale1, Alessia Musicò2.   

Abstract

This study aims to investigate whether Internet gaming disorder (IGD) and bodily dissociation vary depending on the most frequently used game genre. Seven hundred and fifteen highly engaged online players (71.5% men; mean age 29.75 ± 7.48 years) recruited in player communities completed a survey that assessed game genre, bodily dissociative experiences and IGD. The results showed significantlly higher levels of IGD among multiplayer online battle arenas (MOBA) and massively multiplayer online role-playing games players relative to first-person shooters (FPS) game players, whilst MOBA players report significantly higher bodily dissociative experiences compared to MORPG and FPS. However, we found that differences on body dissociation disappear at high levels of IGD, with problematic players showing high body disconnection, regardless of the type of game most frequently used. This suggests that high engagement in online games has the potential to disconnect a player from his body, regardless of the type of game used.
© 2022. Marta Olivetti Belardinelli and Springer-Verlag GmbH Germany, part of Springer Nature.

Entities:  

Keywords:  Body dissociation; Dissociation; Game genre; Game type; Internet gaming disorder

Mesh:

Substances:

Year:  2022        PMID: 35348912     DOI: 10.1007/s10339-022-01087-0

Source DB:  PubMed          Journal:  Cogn Process        ISSN: 1612-4782


  10 in total

Review 1.  Maladaptive player-game relationships in problematic gaming and gaming disorder: A systematic review.

Authors:  Daniel L King; Paul H Delfabbro; Jose C Perales; Jory Deleuze; Orsolya Király; Elfrid Krossbakken; Joël Billieux
Journal:  Clin Psychol Rev       Date:  2019-10-31

2.  Online gaming addiction? Motives predict addictive play behavior in massively multiplayer online role-playing games.

Authors:  Daria J Kuss; Jorik Louws; Reinout W Wiers
Journal:  Cyberpsychol Behav Soc Netw       Date:  2012-09

3.  Longitudinal predictors for incidence of internet gaming disorder among adolescents: The roles of time spent on gaming and depressive symptoms.

Authors:  Yujie Liu; Ruijie Gong; Yuelin Yu; Chen Xu; Xiaoyue Yu; Ruijie Chang; Huwen Wang; Suping Wang; Qian Wang; Yong Cai
Journal:  J Adolesc       Date:  2021-07-07

4.  Italian Version of the Scale of Body Connection: Validation and Correlations with the Interpersonal Reactivity Index.

Authors:  Francesca Morganti; Raffaele Rezzonico; Sunny Chieh Cheng; Cynthia J Price
Journal:  Complement Ther Med       Date:  2020-04-08       Impact factor: 2.446

5.  Online video game addiction: identification of addicted adolescent gamers.

Authors:  Antonius J Van Rooij; Tim M Schoenmakers; Ad A Vermulst; Regina J J M Van den Eijnden; Dike Van de Mheen
Journal:  Addiction       Date:  2010-09-15       Impact factor: 6.526

6.  Beyond internalizing and externalizing symptoms: The association between body disconnection and the symptoms of Internet gaming disorder.

Authors:  Silvia Casale; Alessia Musicò; Adriano Schimmenti
Journal:  Addict Behav       Date:  2021-07-07       Impact factor: 3.913

7.  Measuring dimensions of body connection: body awareness and bodily dissociation.

Authors:  Cynthia J Price; Elaine Adams Thompson
Journal:  J Altern Complement Med       Date:  2007-11       Impact factor: 2.579

8.  Relationship of Internet gaming disorder with dissociative experience in Italian university students.

Authors:  Concetta De Pasquale; Carmela Dinaro; Federica Sciacca
Journal:  Ann Gen Psychiatry       Date:  2018-06-15       Impact factor: 3.455

9.  What matters is when you play: Investigating the relationship between online video games addiction and time spent playing over specific day phases.

Authors:  Stefano Triberti; Luca Milani; Daniela Villani; Serena Grumi; Sara Peracchia; Giuseppe Curcio; Giuseppe Riva
Journal:  Addict Behav Rep       Date:  2018-06-22

10.  Maladaptive Personality Functioning and Psychopathological Symptoms in Problematic Video Game Players: A Person-Centered Approach.

Authors:  Alessandro Musetti; Tiziana Mancini; Paola Corsano; Gianluca Santoro; Maria Clara Cavallini; Adriano Schimmenti
Journal:  Front Psychol       Date:  2019-11-19
  10 in total

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