| Literature DB >> 21332374 |
Dongdong Li1, Albert Liau, Angeline Khoo.
Abstract
This study examined whether actual-ideal self-discrepancy (AISD) is related to pathological gaming through escapism as a means of reducing depression for adolescent massively multiplayer online gamers. A Discrepancy-reduction Motivation model of pathological video gaming was tested. A survey was conducted on 161 adolescent gamers from secondary schools. Two mediation effects were tested using path analysis: (a) depression would mediate the relationship between AISDs and escapism, and (b) escapism would mediate the relationship between depression and pathological gaming. Results support the hypotheses stated above. The indirect effects of both AISD and depression were significant on pathological gaming. AISD and escapism also had direct effects on pathological gaming. The present study suggests that pathological behaviors may be over-regulated coping strategies of approaching the ideal self and avoiding the actual self.Entities:
Mesh:
Year: 2011 PMID: 21332374 DOI: 10.1089/cyber.2010.0463
Source DB: PubMed Journal: Cyberpsychol Behav Soc Netw ISSN: 2152-2715