Literature DB >> 28458097

Treatment of Internet gaming disorder: An international systematic review and CONSORT evaluation.

Daniel L King1, Paul H Delfabbro2, Anise M S Wu3, Young Yim Doh4, Daria J Kuss5, Ståle Pallesen6, Rune Mentzoni6, Natacha Carragher7, Hiroshi Sakuma8.   

Abstract

Treatment services for Internet gaming disorder are becoming increasingly prevalent worldwide, particularly in East Asia. This international systematic review was designed to appraise the quality standards of the gaming disorder treatment literature, a task previously undertaken by King et al. (2011) prior to the inclusion of Internet gaming disorder in Section III of the DSM-5 and 'Gaming disorder' in the draft ICD-11. The reporting quality of 30 treatment studies conducted from 2007 to 2016 was assessed. Reporting quality was defined according to the 2010 Consolidating Standards of Reporting Trials (CONSORT) statement. The results reaffirmed previous criticisms of these trials, namely: (a) inconsistencies in the definition, diagnosis, and measurement of disordered use; (b) lack of randomization and blinding; (c) lack of controls; and (d) insufficient information on recruitment dates, sample characteristics, and effect sizes. Although cognitive-behavioral therapy has a larger evidence base than other therapies, it remains difficult to make definitive statements on its benefits. Study design quality has not improved over the last decade, indicating a need for greater consistency and standardization in this area. Continuing international efforts to understand the core psychopathology of gaming disorder are vital to developing a model of best practice in treatment.
Copyright © 2017 Elsevier Ltd. All rights reserved.

Entities:  

Keywords:  CONSORT; DSM-5; ICD-11; Internet addiction; Internet gaming disorder; Treatment

Mesh:

Year:  2017        PMID: 28458097     DOI: 10.1016/j.cpr.2017.04.002

Source DB:  PubMed          Journal:  Clin Psychol Rev        ISSN: 0272-7358


  38 in total

1.  Efficacy of Short-term Treatment of Internet and Computer Game Addiction: A Randomized Clinical Trial.

Authors:  Klaus Wölfling; Kai W Müller; Michael Dreier; Christian Ruckes; Oliver Deuster; Anil Batra; Karl Mann; Michael Musalek; Andreas Schuster; Tagrid Lemenager; Sara Hanke; Manfred E Beutel
Journal:  JAMA Psychiatry       Date:  2019-10-01       Impact factor: 21.596

2.  Policy and Prevention Approaches for Disordered and Hazardous Gaming and Internet Use: an International Perspective.

Authors:  Daniel L King; Paul H Delfabbro; Young Yim Doh; Anise M S Wu; Daria J Kuss; Ståle Pallesen; Rune Mentzoni; Natacha Carragher; Hiroshi Sakuma
Journal:  Prev Sci       Date:  2018-02

3.  The Relationship Between Early Maladaptive Schemas, Depression, Anxiety and Problematic Video Gaming Among Female and Male Gamers.

Authors:  Andrzej Cudo; Mateusz Dobosz; Mark D Griffiths; Daria J Kuss
Journal:  Int J Ment Health Addict       Date:  2022-06-27       Impact factor: 11.555

4.  Development and Internal Validation of a Model for Predicting Internet Gaming Disorder Risk in Adolescents and Children.

Authors:  Jiangyue Hong; Jinghan Wang; Wei Qu; Haitao Chen; Jiaqi Song; Meng Zhang; Yanli Zhao; Shuping Tan
Journal:  Front Psychiatry       Date:  2022-06-09       Impact factor: 5.435

5.  Problem Gaming: A Short Primer.

Authors:  Thomas E Gorman; Douglas A Gentile; C Shawn Green
Journal:  Am J Play       Date:  2018

6.  Non-Substance Addiction in Childhood and Adolescence–The Internet, Computer Games and Social Media.

Authors:  Olga Geisel; Anneke Lipinski; Michael Kaess
Journal:  Dtsch Arztebl Int       Date:  2021-01-11       Impact factor: 5.594

7.  Person-centred interventions for problem gaming: a stepped care approach.

Authors:  Jennifer J Park; Laura Wilkinson-Meyers; Daniel L King; Simone N Rodda
Journal:  BMC Public Health       Date:  2021-05-06       Impact factor: 3.295

8.  DSM-5 diagnosis of Internet Gaming Disorder: Some ways forward in overcoming issues and concerns in the gaming studies field.

Authors:  Daria J Kuss; Mark D Griffiths; Halley M Pontes
Journal:  J Behav Addict       Date:  2017-06-01       Impact factor: 6.756

9.  [French validation of a scale evaluating Internet Gaming Disorder: the Internet Gaming Disorder-20].

Authors:  Cédric Plessis; Emin Altintas; Lucia Romo; Alain Guerrien
Journal:  Can J Psychiatry       Date:  2021-02-10       Impact factor: 5.321

Review 10.  Characteristics of Gamers who Purchase Loot Box: a Systematic Literature Review.

Authors:  Kengo Yokomitsu; Tomonari Irie; Hiroki Shinkawa; Masanori Tanaka
Journal:  Curr Addict Rep       Date:  2021-07-08
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