| Literature DB >> 27742605 |
Amy Shirong Lu1, Tom Baranowski, S Lee Hong, Richard Buday, Debbe Thompson, Alicia Beltran, Hafza Razak Dadabhoy, Tzu-An Chen.
Abstract
BACKGROUND: Active video games (AVGs) capable of inducing physical activity offer an innovative approach to combating childhood obesity. Unfortunately, children's AVG game play decreases quickly, underscoring the need to identify novel methods for player engagement. Narratives have been demonstrated to influence behaviors.Entities:
Keywords: behavior; child health; child obesity; motivation; narration; video games
Mesh:
Year: 2016 PMID: 27742605 PMCID: PMC5086024 DOI: 10.2196/jmir.6538
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Figure 1Conceptual model of the mechanisms for narrative effects. AVG: active video game.
Children’s demographic and weight information (N=40).
| Measure | Count, n | % or mean (SD) | |
| Female | 20 | 50 | |
| Male | 20 | 50 | |
| Asian | 2 | 5 | |
| African American | 14 | 35 | |
| White American | 6 | 15 | |
| Hispanic American | 17 | 43 | |
| Multiracial | 1 | 2 | |
| Age in years, mean (SD) | N/Aa | 9.6 (1.2) | |
| BMIb in kg/m2, mean (SD) | N/A | 27.2 (11.9) | |
| BMI percentile, mean (SD) | N/A | 94.3 (12) | |
| Eighth grade or less | 1 | 2 | |
| Some high school | 1 | 2 | |
| High school | 4 | 10 | |
| Technical school | 3 | 8 | |
| Some college | 9 | 22 | |
| College | 11 | 28 | |
| Postgraduate | 11 | 28 | |
| < 20,000 | 5 | 12 | |
| 20,000-39,999 | 7 | 17 | |
| 40,000-59,999 | 12 | 30 | |
| 60,000-79,999 | 5 | 13 | |
| 80,000-100,000 | 5 | 13 | |
| >100,000 | 6 | 15 | |
| Single-family house | 35 | 88 | |
| Apartment | 3 | 7 | |
| Other | 2 | 5 | |
| 1 | 6 | 15 | |
| 2 | 27 | 68 | |
| 3 | 7 | 17 | |
aN/A: not applicable.
bBMI: Body mass index.
Children’s physical activity levels during game play (N=40).
| Device | Variable | Narrative (n=20), mean (SD) | Nonnarrative (n=20), mean (SD) | ||
| Stopwatch | Playing duration | 17.6 (3.9) | 16.2 (4.1) | 1.14 | .26 |
| ActiGraph | Mean steps/10 secondsa | 3.2 (0.7) | 2.7 (0.7) | 2.22 | .03 |
| Total stepsa | 523.0 (203.3) | 366.4 (172.0) | 2.63 | .01 |
aP<.05.