Literature DB >> 25179620

Playing games during a lecture hour: experience with an online blood grouping game.

Anand Bhaskar1.   

Abstract

Mesh:

Year:  2014        PMID: 25179620      PMCID: PMC4154262          DOI: 10.1152/advan.00006.2014

Source DB:  PubMed          Journal:  Adv Physiol Educ        ISSN: 1043-4046            Impact factor:   2.288


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  10 in total

1.  Who wants to be a physician? An educational tool for reviewing pulmonary physiology.

Authors:  J R Moy; D W Rodenbaugh; H L Collins; S E DiCarlo
Journal:  Adv Physiol Educ       Date:  2000-12       Impact factor: 2.288

2.  "Survivor" torches "Who Wants to Be a Physician?" in the educational games ratings war.

Authors:  Mary G Howard; Heidi L Collins; Stephen E DiCarlo
Journal:  Adv Physiol Educ       Date:  2002-12       Impact factor: 2.288

3.  Creating a simple Powerpoint multimedia game.

Authors:  David W Rodenbaugh; Heidi L Collins; Stephen E Dicarlo
Journal:  Adv Physiol Educ       Date:  2002-12       Impact factor: 2.288

4.  Educational puzzles for understanding gastrointestinal physiology.

Authors:  C M Bailey; C T Hsu; S E DiCarlo
Journal:  Am J Physiol       Date:  1999-06

5.  "Non-trivial pursuit of physiology".

Authors:  Vazgen Zakaryan; Richard Bliss; Narine Sarvazyan
Journal:  Adv Physiol Educ       Date:  2005-03       Impact factor: 2.288

Review 6.  Educational card games for understanding gastrointestinal physiology.

Authors:  C M Odenweller; C T Hsu; S E DiCarlo
Journal:  Am J Physiol       Date:  1998-12

7.  The rapid-response: a break during lecture.

Authors:  Mohandas Rao
Journal:  Adv Physiol Educ       Date:  2006-06       Impact factor: 2.288

8.  A midlecture student seminar: an activity to break the monotony.

Authors:  K G Mohandas Rao
Journal:  Adv Physiol Educ       Date:  2006-12       Impact factor: 2.288

9.  Too much teaching, not enough learning: what is the solution?

Authors:  Heidi L Lujan; Stephen E DiCarlo
Journal:  Adv Physiol Educ       Date:  2006-03       Impact factor: 2.288

10.  The broken lecture: an innovative method of teaching.

Authors:  Satheesha B Nayak
Journal:  Adv Physiol Educ       Date:  2006-03       Impact factor: 2.288

  10 in total
  3 in total

Review 1.  Edutainment in dental curriculum-A systematic review.

Authors:  Pankhuri Mehrotra
Journal:  J Oral Biol Craniofac Res       Date:  2020-07-24

2.  A Behavioral Strategy to Nudge Young Adults to Adopt In-Person Counseling: Gamification.

Authors:  Shengen Piao; Jaewoo Joo
Journal:  Behav Sci (Basel)       Date:  2022-02-07

3.  Effects of Gamification on the Benefits of Student Response Systems in Learning of Human Anatomy: Three Experimental Studies.

Authors:  Juan J López-Jiménez; José L Fernández-Alemán; José A García-Berná; Laura López González; Ofelia González Sequeros; Joaquín Nicolás Ros; Juan M Carrillo de Gea; Ali Idri; Ambrosio Toval
Journal:  Int J Environ Res Public Health       Date:  2021-12-15       Impact factor: 3.390

  3 in total

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