Literature DB >> 15531242

Visuospatial skills and computer game experience influence the performance of virtual endoscopy.

Lars Enochsson1, Bengt Isaksson, René Tour, Ann Kjellin, Leif Hedman, Torsten Wredmark, Li Tsai-Felländer.   

Abstract

Advanced medical simulators have been introduced to facilitate surgical and endoscopic training and thereby improve patient safety. Residents trained in the Procedicus Minimally Invasive Surgical Trainer-Virtual Reality (MIST-VR) laparoscopic simulator perform laparoscopic cholecystectomy safer and faster than a control group. Little has been reported regarding whether factors like gender, computer experience, and visuospatial tests can predict the performance with a medical simulator. Our aim was to investigate whether such factors influence the performance of simulated gastroscopy. Seventeen medical students were asked about computer gaming experiences. Before virtual endoscopy, they performed the visuospatial test PicCOr, which discriminates the ability of the tested person to create a three-dimensional image from a two-dimensional presentation. Each student performed one gastroscopy (level 1, case 1) in the GI Mentor II, Simbionix, and several variables related to performance were registered. Percentage of time spent with a clear view in the endoscope correlated well with the performance on the PicSOr test (r = 0.56, P < 0.001). Efficiency of screening also correlated with PicSOr (r = 0.23, P < 0.05). In students with computer gaming experience, the efficiency of screening increased (33.6% +/- 3.1% versus 22.6% +/- 2.8%, P < 0.05) and the duration of the examination decreased by 1.5 minutes (P < 0.05). A similar trend was seen in men compared with women. The visuospatial test PicSOr predicts the results with the endoscopic simulator GI Mentor II. Two-dimensional image experience, as in computer games, also seems to affect the outcome.

Entities:  

Mesh:

Year:  2004        PMID: 15531242     DOI: 10.1016/j.gassur.2004.06.015

Source DB:  PubMed          Journal:  J Gastrointest Surg        ISSN: 1091-255X            Impact factor:   3.452


  13 in total

1.  Happiness, flow, and economic equality.

Authors:  M Csikszentmihalyi
Journal:  Am Psychol       Date:  2000-10

Review 2.  ERCP and MRCP--when and why.

Authors:  J G Albert; J F Riemann
Journal:  Best Pract Res Clin Gastroenterol       Date:  2002-06       Impact factor: 3.043

3.  Evaluation of a virtual endoscopy simulator for training in gastrointestinal endoscopy.

Authors:  A Ferlitsch; P Glauninger; A Gupper; M Schillinger; M Haefner; A Gangl; R Schoefl
Journal:  Endoscopy       Date:  2002-09       Impact factor: 10.093

4.  Validation and learning in the Procedicus KSA virtual reality surgical simulator.

Authors:  P Ström; A Kjellin; L Hedman; E Johnson; T Wredmark; L Felländer-Tsai
Journal:  Surg Endosc       Date:  2002-10-29       Impact factor: 4.584

5.  Intraoperative endoscopic retrograde cholangiopancreatography (ERCP) to remove common bile duct stones during routine laparoscopic cholecystectomy does not prolong hospitalization: a 2-year experience.

Authors:  L Enochsson; B Lindberg; F Swahn; U Arnelo
Journal:  Surg Endosc       Date:  2004-02-02       Impact factor: 4.584

6.  Computer simulator training enhances the competency of gastroenterology fellows at colonoscopy: results of a pilot study.

Authors:  Robert E Sedlack; Joseph C Kolars
Journal:  Am J Gastroenterol       Date:  2004-01       Impact factor: 10.864

7.  Virtual reality training improves operating room performance: results of a randomized, double-blinded study.

Authors:  Neal E Seymour; Anthony G Gallagher; Sanziana A Roman; Michael K O'Brien; Vipin K Bansal; Dana K Andersen; Richard M Satava
Journal:  Ann Surg       Date:  2002-10       Impact factor: 12.969

8.  Objective psychomotor skills assessment of experienced and novice flexible endoscopists with a virtual reality simulator.

Authors:  E Matt Ritter; David A McClusky; Andrew B Lederman; Anthony G Gallagher; C Daniel Smith
Journal:  J Gastrointest Surg       Date:  2003-11       Impact factor: 3.452

9.  Chromoendoscopy with indigocarmine improves the detection of adenomatous and nonadenomatous lesions in the colon.

Authors:  R Kiesslich; M von Bergh; M Hahn; G Hermann; M Jung
Journal:  Endoscopy       Date:  2001-12       Impact factor: 10.093

10.  Impact of hand dominance, gender, and experience with computer games on performance in virtual reality laparoscopy.

Authors:  T P Grantcharov; L Bardram; P Funch-Jensen; J Rosenberg
Journal:  Surg Endosc       Date:  2003-05-06       Impact factor: 4.584

View more
  27 in total

1.  Consensus guidelines for validation of virtual reality surgical simulators.

Authors:  F J Carter; M P Schijven; R Aggarwal; T Grantcharov; N K Francis; G B Hanna; J J Jakimowicz
Journal:  Surg Endosc       Date:  2005-10-26       Impact factor: 4.584

2.  Visuospatial abilities correlate with performance of senior endoscopy specialist in simulated colonoscopy.

Authors:  Bo Westman; E Matt Ritter; Ann Kjellin; Leif Törkvist; Torsten Wredmark; Li Felländer-Tsai; Lars Enochsson
Journal:  J Gastrointest Surg       Date:  2006-04       Impact factor: 3.452

3.  The perception of gastroenterology fellows towards the relationship between hand size and endoscopic training.

Authors:  Daniel L Cohen; Jahnavi R Naik; Leonardo J Tamariz; Ryan D Madanick
Journal:  Dig Dis Sci       Date:  2007-11-09       Impact factor: 3.199

4.  Attention problems and pathological gaming: resolving the 'chicken and egg' in a prospective analysis.

Authors:  Christopher J Ferguson; T Atilla Ceranoglu
Journal:  Psychiatr Q       Date:  2014-03

5.  Systematic video game training in surgical novices improves performance in virtual reality endoscopic surgical simulators: a prospective randomized study.

Authors:  Marcus Kolga Schlickum; Leif Hedman; Lars Enochsson; Ann Kjellin; Li Felländer-Tsai
Journal:  World J Surg       Date:  2009-11       Impact factor: 3.352

Review 6.  Gender differences in the acquisition of surgical skills: a systematic review.

Authors:  Amir Ali; Yousif Subhi; Charlotte Ringsted; Lars Konge
Journal:  Surg Endosc       Date:  2015-01-29       Impact factor: 4.584

7.  The role and validity of surgical simulation.

Authors:  Riaz A Agha; Alexander J Fowler
Journal:  Int Surg       Date:  2015-02

8.  Objective assessment of visuospatial and psychomotor ability and flow of residents and senior endoscopists in simulated gastroscopy.

Authors:  L Enochsson; B Westman; E M Ritter; L Hedman; A Kjellin; T Wredmark; L Felländer-Tsai
Journal:  Surg Endosc       Date:  2006-05-12       Impact factor: 4.584

9.  The validity of surgical simulation.

Authors:  Riaz A Agha; Alexander J Fowler
Journal:  Can J Surg       Date:  2014-08       Impact factor: 2.089

Review 10.  Validation and implementation of surgical simulators: a critical review of present, past, and future.

Authors:  B M A Schout; A J M Hendrikx; F Scheele; B L H Bemelmans; A J J A Scherpbier
Journal:  Surg Endosc       Date:  2009-07-25       Impact factor: 4.584

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.