| Literature DB >> 35551493 |
L Javier Cabeza-Ramírez1, Francisco José Rey-Carmona2, Ma Del Carmen Cano-Vicente2, Miguel Ángel Solano-Sánchez3.
Abstract
The enormous expansion of the video game sector, driven by the emergence of live video game streaming platforms and the professionalisation of this hobby through e-sports, has spurred interest in research on the relationships with potential adverse effects derived from cumulative use. This study explores the co-occurrence of the consumption and viewing of video games, based on an analysis of the motivations for using these services, the perceived positive uses, and the gamer profile. To that end, a multilayer perceptron artificial neural network is developed and tested on a sample of 970 video game users. The results show that the variables with a significant influence on pathological gaming are the motivation of a sense of belonging to the different platforms, as well as the positive uses relating to making friends and the possibility of making this hobby a profession. Furthermore, the individual effects of each of the variables have been estimated. The results indicate that the social component linked to the positive perception of making new friends and the self-perceived level as a gamer have been identified as possible predictors, when it comes to a clinical assessment of the adverse effects. Conversely, the variables age and following specific streamers are found to play a role in reducing potential negative effects.Entities:
Mesh:
Year: 2022 PMID: 35551493 PMCID: PMC9098150 DOI: 10.1038/s41598-022-11985-0
Source DB: PubMed Journal: Sci Rep ISSN: 2045-2322 Impact factor: 4.996
Figure 1Summary of neural network variables.
Figure 2Multilayer perceptron with two hidden layers by Gardner and Dorling[115].
Respondents’ sociodemographic profile.
| Gender (GEN) | Age (AGE) | ||
|---|---|---|---|
| Male | 69.38% | Under 18 | 11.24% |
| Female | 30.62% | 18–25 | 48.97% |
| 26–35 | 20.21% | ||
| Over 35 | 19.59% | ||
Respondents' gamer profile.
| Weekly hours | Gaming | Viewing (WGV) | Self-perceived level as a gamer (SPL) | |
|---|---|---|---|---|
| 0–3 h | 40.00% | 69.69% | Novice | 26.49% |
| 3–7 h | 19.48% | 14.23% | Amateur | 9.90% |
| 7–10 h | 13.71% | 6.29% | Regular | 33.61% |
| 10–15 h | 9.90% | 4.95% | Expert | 22.78% |
| 15–25 h | 9.69% | 2.68% | Pro | 7.22% |
| More than 25 h | 7.22% | 2.16% | ||
Instrument.
| Code | Question | Mean | Std. Dev | Adapted from |
|---|---|---|---|---|
| M101 | To follow specific games | 2.27 | 1.43 | |
| M102 | To follow specific streamers | 2.17 | 1.42 | |
| M103 | To follow tournaments or events | 2.07 | 1.35 | |
| M201 | For entertainment | 2.48 | 1.47 | |
| M202 | As an alternative or complement to social networks or TV | 2.25 | 1.39 | |
| M301 | To make new friends | 1.32 | 0.74 | |
| M302 | To communicate with other viewers via chat | 1.45 | 0.87 | [ |
| M303 | To contact a streamer | 1.23 | 0.60 | |
| M304 | To watch Twitch with friends | 1.44 | 0.84 | |
| M401 | To learn new gaming strategies | 2.27 | 1.35 | |
| M402 | To stay up to date on my favourite video games | 2.23 | 1.38 | |
| M501 | I feel like I'm part of the Twitch community | 1.48 | 0.92 | |
| M502 | I feel like Twitch is part of today's gaming culture | 2.54 | 1.58 | |
| PU01 | My video games hobby has helped me make new friends | 2.24 | 1.32 | |
| PU02 | Streaming platforms help my education (for example, in languages) | 1.98 | 1.13 | [ |
| PU03 | My video games hobby could become my profession | 1.55 | 1.01 | |
| NU01 | I've played or watched video games to forget about real-life problems | 2.30 | 1.32 | |
| NU02 | I've felt bad if I haven't been able to play/watch | 1.65 | 0.97 | |
| NU03 | I make hurtful comments to other users | 1.40 | 0.87 | [ |
| NU04 | I've neglected other important tasks (sports, studying, work) to play/watch | 1.85 | 1.07 | |
| NU05 | I've spent more money than I expected on video games | 1.29 | 0.54 | |
| NU06 | I've been spending more and more time playing/watching video games | 2.07 | 1.14 | |
Network architecture.
| Input layer | Factors | 1 | GEN = 1, male |
| 2 | GEN = 2, female | ||
| Covariates | 1 | AGE | |
| 2 | M101 | ||
| 3 | M102 | ||
| 4 | M103 | ||
| 5 | M201 | ||
| 6 | M202 | ||
| 7 | M301 | ||
| 8 | M302 | ||
| 9 | M303 | ||
| 10 | M304 | ||
| 11 | M401 | ||
| 12 | M402 | ||
| 13 | M501 | ||
| 14 | M502 | ||
| 15 | WGV | ||
| 16 | SPL | ||
| 17 | PU01 | ||
| 18 | PU02 | ||
| 19 | PU03 | ||
| Number of units (excluding bias) | 21 | ||
| Rescaling method for covariates | Standardised | ||
| Hidden layer | Number of hidden layers | 1 | |
| Number of units in hidden layer | 11 | ||
| Activation function | Hyperbolic tangent | ||
| Output layer | Dependent variables | 1 | NU01 |
| 2 | NU02 | ||
| 3 | NU03 | ||
| 4 | NU04 | ||
| 5 | NU05 | ||
| 6 | NU06 | ||
| Number of units | 6 | ||
| Rescaling method for scale dependents | Standardised | ||
| activation function | Identity | ||
| error function | Sum of squares | ||
Figure 3ANN graphic representation.
Model summary.
| Training (N = 671; 69.2%) | Sum of squares error | 1316.504 | |
| Average overall relative error | 0.655 | ||
| Relative error for scale dependents | NU01 | 0.622 | |
| NU02 | 0.663 | ||
| NU03 | 0.781 | ||
| NU04 | 0.663 | ||
| NU05 | 0.649 | ||
| NU06 | 0.552 | ||
| Stopping rule used | 1 consecutive step with no decrease in error (based on the testing sample) | ||
| Training time | 0:00:00.88 | ||
| Testing (N = 299; 30.8%) | Sum of squares error | 603.286 | |
| Average overall relative error | 0.724 | ||
| Relative error for scale dependents | NU01 | 0.668 | |
| NU02 | 0.652 | ||
| NU03 | 0.834 | ||
| NU04 | 0.724 | ||
| NU05 | 0.832 | ||
| NU06 | 0.642 | ||
Goodness of fit of the ANN attained.
| NU01 | NU02 | NU03 | NU04 | NU05 | NU06 | Overall | ||
|---|---|---|---|---|---|---|---|---|
| MLP-1 | MAPE | 46.26% | 33.43% | 27.92% | 35.13% | 18.30% | 33.16% | 32.37% |
| 42.44% | 36.10% | 30.60% | 39.91% | 49.65% | 52.38% | 41.85% | ||
| RMSE | 1.13 | 0.84 | 0.85 | 0.94 | 0.60 | 0.93 | 0.88 | |
| MLP-2 | MAPE | 46.78% | 33.95% | 31.47% | 35.73% | 16.88% | 34.57% | 33.23% |
| 44.87% | 45.25% | 31.84% | 39.45% | 46.47% | 46.94% | 42.47% | ||
| RMSE | 1.13 | 0.85 | 0.84 | 0.94 | 0.63 | 0.93 | 0.89 | |
| MLP-3 | MAPE | 45.42% | 32.16% | 31.66% | 36.20% | 18.41% | 33.42% | 32.88% |
| 42.29% | 38.81% | 32.13% | 45.00% | 49.44% | 48.28% | 42.66% | ||
| RMSE | 1.13 | 0.85 | 0.84 | 0.94 | 0.61 | 0.92 | 0.88 | |
| MLP-4 | MAPE | 47.91% | 37.06% | 30.00% | 38.92% | 18.71% | 34.72% | 34.55% |
| 44.05% | 40.74% | 31.50% | 47.02% | 49.44% | 48.27% | 43.50% | ||
| RMSE | 1.13 | 0.87 | 0.85 | 0.96 | 0.63 | 0.94 | 0.89 | |
| MLP-5 | MAPE | 44.56% | 32.66% | 29.23% | 37.68% | 18.05% | 33.57% | 32.62% |
| 45.44% | 38.31% | 31.44% | 40.53% | 48.18% | 49.76% | 42.28% | ||
| RMSE | 1.10 | 0.83 | 0.83 | 0.94 | 0.62 | 0.92 | 0.87 | |
| MLP-6 | MAPE | 46.41% | 31.55% | 28.59% | 37.49% | 19.11% | 33.34% | 32.75% |
| 47.99% | 37.57% | 30.35% | 39.99% | 48.52% | 51.09% | 42.59% | ||
| RMSE | 1.12 | 0.84 | 0.86 | 0.95 | 0.63 | 0.90 | 0.88 | |
| MLP-7 | MAPE | 44.37% | 31.36% | 29.30% | 35.73% | 17.65% | 34.02% | 32.07% |
| 41.43% | 41.38% | 32.18% | 42.26% | 49.05% | 55.37% | 43.61% | ||
| RMSE | 1.09 | 0.82 | 0.83 | 0.91 | 0.61 | 0.90 | 0.86 | |
| RBF-1 | MAPE | 51.45% | 38.20% | 30.78% | 41.99% | 18.27% | 39.40% | 36.68% |
| 34.60% | 32.71% | 31.77% | 33.97% | 46.71% | 44.52% | 37.38% | ||
| RMSE | 1.17 | 0.90 | 0.84 | 1.00 | 0.63 | 0.99 | 0.92 | |
| RBF-2 | MAPE | 47.41% | 32.55% | 31.15% | 39.12% | 21.18% | 36.72% | 34.69% |
| 36.95% | 31.29% | 31.62% | 40.08% | 51.21% | 42.31% | 38.91% | ||
| RMSE | 1.14 | 0.88 | 0.86 | 0.96 | 0.62 | 0.95 | 0.90 | |
| RBF-3 | MAPE | 50.26% | 34.92% | 29.30% | 38.30% | 18.68% | 33.35% | 34.14% |
| 39.23% | 25.79% | 30.84% | 35.95% | 47.51% | 43.01% | 37.05% | ||
| RMSE | 1.15 | 0.89 | 0.86 | 0.97 | 0.63 | 0.96 | 0.91 | |
| RBF-4 | MAPE | 50.10% | 36.23% | 26.72% | 38.76% | 19.43% | 35.00% | 34.37% |
| 38.11% | 36.59% | 29.48% | 40.30% | 48.19% | 50.72% | 40.57% | ||
| RMSE | 1.15 | 0.87 | 0.87 | 0.96 | 0.64 | 0.93 | 0.90 | |
| RBF-5 | MAPE | 47.32% | 34.07% | 30.99% | 38.60% | 19.26% | 34.56% | 34.13% |
| 39.27% | 35.10% | 31.54% | 40.08% | 49.50% | 46.73% | 40.37% | ||
| RMSE | 1.14 | 0.84 | 0.85 | 0.96 | 0.62 | 0.93 | 0.89 | |
Figure 4Normalised importance of independent variables in the ANN model.
Items with the greatest influence on negative uses.
| Direct | Inverse | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| ↑ | PU01 | → | ↑ | NU01 | 25.57% | ↑ | AGE | → | ↓ | NU06 | − 21.42% |
| ↑ | SPL | → | ↑ | NU06 | 22.41% | ↑ | AGE | → | ↓ | NU04 | − 21.06% |
| ↑ | PU02 | → | ↑ | NU03 | 18.51% | ↑ | M102 | → | ↓ | NU01 | − 17.54% |
| ↑ | M501 | → | ↑ | NU03 | 17.76% | ↑ | AGE | → | ↓ | NU02 | − 15.57% |
| ↑ | PU01 | → | ↑ | NU02 | 17.62% | ↑ | AGE | → | ↓ | NU03 | − 14.30% |
| ↑ | M101 | → | ↑ | NU06 | 16.96% | ↑ | M102 | → | ↓ | NU03 | − 13.65% |
| ↑ | PU01 | → | ↑ | NU06 | 15.58% | ↑ | M102 | → | ↓ | NU02 | − 13.21% |
| ↑ | SPL | → | ↑ | NU01 | 15.46% | ↑ | AGE | → | ↓ | NU01 | − 13.14% |
| ↑ | M502 | → | ↑ | NU01 | 14.58% | ↑ | M102 | → | ↓ | NU06 | − 12.34% |
| ↑ | M103 | → | ↑ | NU03 | 14.15% | ↑ | M301 | → | ↓ | NU04 | − 12.08% |