| Literature DB >> 29039223 |
Jana Spilková1,2, Pavla Chomynová1,3, Ladislav Csémy1.
Abstract
Background and aims Young people's involvement in online gaming and the use of social media are increasing rapidly, resulting in a high number of excessive Internet users in recent years. The objective of this paper is to analyze the situation of excessive Internet use among adolescents in the Czech Republic and to reveal determinants of excessive use of social media and excessive online gaming. Methods Data from secondary school students (N = 4,887) were collected within the 2015 European School Survey Project on Alcohol and Other Drugs. Logistic regression models were constructed to describe the individual and familial discriminative factors and the impact of the health risk behavior of (a) excessive users of social media and (b) excessive players of online games. Results The models confirmed important gender-specific distinctions - while girls are more prone to online communication and social media use, online gaming is far more prevalent among boys. The analysis did not indicate an influence of family composition on both the excessive use of social media and on excessive online gaming, and only marginal effects for the type of school attended. We found a connection between the excessive use of social media and binge drinking and an inverse relation between excessive online gaming and daily smoking. Discussion and conclusion The non-existence of significant associations between family environment and excessive Internet use confirmed the general, widespread of this phenomenon across the social and economic strata of the teenage population, indicating a need for further studies on the topic.Entities:
Keywords: ESPAD; adolescents; excessive Internet use; online gaming; social media
Mesh:
Year: 2017 PMID: 29039223 PMCID: PMC6034940 DOI: 10.1556/2006.6.2017.064
Source DB: PubMed Journal: J Behav Addict ISSN: 2062-5871 Impact factor: 6.756
Descriptive statistics of the two subsamples – excessive social media use and excessive online gaming
| Excessive social media use | Excessive online gaming | |||
|---|---|---|---|---|
| Male ( | ||||
| Female ( | ||||
| Age (mean, | 16.7 | 0.9 | ||
| Grammar school ( | 362 | 28.6 | ||
| Secondary with graduation ( | 501 | 39.5 | ||
| Vocational ( | 404 | 31.9 | ||
| No ( | 1,005 | 79.3 | ||
| Yes ( | 262 | 20.7 | ||
| No ( | 271 | 50.7 | ||
| Yes ( | 264 | 49.3 | ||
| No ( | 370 | 69.2 | ||
| Yes ( | 165 | 30.8 | ||
| Complete ( | 775 | 61.2 | 326 | 60.9 |
| Reconstructed ( | 175 | 13.8 | 71 | 13.3 |
| Other ( | 317 | 25.0 | 138 | 25.8 |
Note. Values in bold indicate categories where significant differences (p < .05) between the excessive and non-excessive users were identified (based on the results of χ2 test, respectively, independent-samples median test for age).
Percentage of the total sample.
Hierarchical binary logistic regression models for excessive use of social media
| Model 1 | Model 2 | Model 3 | |||||||
|---|---|---|---|---|---|---|---|---|---|
| OR | 95% CI for OR | OR | 95% CI for OR | OR | 95% CI for OR | ||||
| Constant | 1.246 | 3.475 | 1.455 | 4.243 | 1.399 | 4.053 | |||
| Gender (girl = ref. +) | −0.578 | 0.561 | (0.491, 0.641) | −0.628 | 0.533 | (0.466, 0.611) | −0.629 | 0.533 | (0.465, 0.510) |
| Secondary with graduation | 0.183 | 1.201 | (1.023, 1.409) | 0.126 | 1.134 | (0.963, 1.335) | 0.131 | 1.140 | (0.968, 1.343) |
| Vocational | 0.185 | 1.204 | (1.012, 1.432) | 0.106 | 1.112 | (0.927, 1.335) | 0.116 | 1.123 | (0.934, 1.349) |
| Age (in years) | −0.129 | 0.879 | (0.809, 0.954) | −0.153 | 0.858 | (0.789, 0.933) | −0.149 | 0.861 | (0.792, 0.937) |
| Daily smoking (no = ref. +) | −0.082 | 0.922 | (0.767, 1.108) | −0.078 | 0.925 | (0.768, 1.113) | |||
| Binge drinking (no = ref. +) | 0.522 | 1.686 | (1.460, 1.949) | 0.521 | 1.684 | (1.459, 1.944) | |||
| Marijuana use (no = ref. +) | 0.081 | 1.085 | (0.932, 1.263) | 0.086 | 1.090 | (0.936, 1.270) | |||
| Reconstructed | −0.039 | 0.962 | (0.789, 1.172) | ||||||
| Other | −0.069 | 0.933 | (0.798, 1.092) | ||||||
| Hosmer and Lemeshow test | 7.700 | 3.090 | 3.596 | ||||||
| Sig. | 0.463 | 0.929 | 0.892 | ||||||
| Nagelkerke | 0.027 | 0.045 | 0.046 | ||||||
Note. Dependent variable: excessive social media use (coded as 1), non-excessive social media use (coded as 0). OR: odds ratio.
Hosmer–Lemeshow statistics indicates a poor fit if the significance value is less than 0.05.
Although the Nagelkerke R2 appears low, Hosmer and Lemeshow (2000, p. 167) declare that “low R2 values in logistic regression are the norm and this presents a problem when reporting their values to an audience accustomed to seeing linear regression values.” They advise against routine publishing of R2 values with results from logistic models. However, they find them helpful in the model building state as a statistic to evaluate competing models, which is also the way we present them in our analysis in Tables 2 and 3.
p < .01.
Hierarchical binary logistic regression models for excessive online gaming
| Model 1 | Model 2 | Model 3 | |||||||
|---|---|---|---|---|---|---|---|---|---|
| OR | 95% CI for OR | OR | 95% CI for OR | OR | 95% CI for OR | ||||
| Constant | −2.281 | 0.102 | −2.537 | 0.079 | −2.559 | 0.077 | |||
| Gender (girl = ref. +) | 2.575 | 13.137 | (9.628, 17.924) | 2.559 | 12.924 | (9.466, 17.645) | 2.560 | 12.931 | (9.471, 17.655) |
| Secondary with graduation | 0.279 | 1.322 | (1.032, 1.695) | 0.317 | 1.372 | (1.069, 1.763) | 0.318 | 1.374 | (1.069, 1.767) |
| Vocational | 0.016 | 1.016 | (0.786, 1.315) | 0.096 | 1.101 | (0.844, 1.435) | 0.097 | 1.102 | (0.844, 1.440) |
| Age (in years) | −0.108 | 0.898 | (0.800, 1.007) | −0.091 | 0.913 | (0.812, 1.025) | −0.090 | 0.914 | (0.813, 1.028) |
| Daily smoking (no = ref. +) | −0.380 | 0.684 | (0.514, 0.910) | −0.380 | 0.684 | (0.513, 0.911) | |||
| Binge drinking (no = ref. +) | 0.054 | 1.055 | (0.860, 1.296) | 0.053 | 1.055 | (0.859, 1.295) | |||
| Marijuana use (no = ref. +) | −0.029 | 0.972 | (0.778, 1.214) | −0.029 | 0.972 | (0.777, 1.215) | |||
| Reconstructed | 0.031 | 1.032 | (0.773, 1.377) | ||||||
| Other | −0.031 | 0.969 | (0.774, 1.214) | ||||||
| Hosmer and Lemeshow test | 9.263 | 3.547 | 2.472 | ||||||
| Sig. | 0.321 | 0.896 | 0.963 | ||||||
| Nagelkerke | 0.185 | 0.188 | 0.188 | ||||||
Note. Dependent variable: excessive online gaming (coded as 1), non-excessive online gaming (coded as 0). OR: odds ratio.
Hosmer–Lemeshow statistics indicates a poor fit if the significance value is less than 0.05.
p < .01.