| Literature DB >> 34943322 |
Maria Luisa Lorusso1, Francesca Borasio1,2, Martina Da Rold3, Andrea Martinuzzi3.
Abstract
The use of new technologies for intervention in developmental dyslexia is steadily growing. In order to better understand the needs, the expectations, and the attitudes of Italian expert health professionals concerning such technologies, a national survey was conducted applying the Delphi methodology. Ad-hoc questionnaires were sent out to a group of eighteen experts over three successive rounds, and anonymously collected responses were aggregated and shared with the group after each round, aiming to reach a consensus on the proposed response. The goal was to define a series of statements that could form the basis for international "good practices" in the use of technologies for intervention to support dyslexia in children and adolescents. In the first round, the experts' general opinions were collected with both multiple choice and open questions, and in the second round consensus was assessed on a series of statements based on the first replies. The cut-off of 75% consensus on each statement was reached after three rounds. Fifteen experts completed all the rounds of the process, and a final version of the statements regarding good practice in the use of technologies for dyslexia could be defined.Entities:
Keywords: Delphi method; augmented reality; developmental dyslexia; good practices; intervention; new technologies; rehabilitation; virtual reality
Year: 2021 PMID: 34943322 PMCID: PMC8700653 DOI: 10.3390/children8121126
Source DB: PubMed Journal: Children (Basel) ISSN: 2227-9067
Round 1 questions and response options.
| Questions | Answers |
|---|---|
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In your opinion, can ICT technology support the treatment of Dyslexia? | -Yes, I believe it could play a preeminent role compared to other methods of treatment |
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Do you know any systems based on ICT technologies applied to the rehabilitation of SLDs, specific learning disorders, in particular, dyslexia? | -Yes, I currently use them in clinical practice |
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What kind of software/systems did you use? | Open-ended question |
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In your opinion, what are the advantages of using ICT tools for the treatment of dyslexia? (You can choose more than one answer) | -Easy to use |
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Do you consider the treatment of dyslexia more effective with software that enhances? (you can choose more than one answer) | -Grapheme–phoneme conversion processes |
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In your opinion, what is the ideal duration of treatment carried out with ICT tools? | -A month |
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At what age do you think it is more appropriate to start treatment using ICT tools? | -Before the start of primary school |
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In your opinion, does the use of ICT in rehabilitation support the motivation to learn? | -Yes |
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In your opinion, can augmented reality be used to create treatment tools for children and/or teenagers with dyslexia? | -Yes |
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If yes, how? | Open-ended question |
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If yes, from what age? | Open-ended question |
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If yes, with what aim? | Open-ended question |
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In your opinion, can virtual reality be used to create treatment tools for children and/or teenagers with dyslexia? | -Yes |
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If yes, how? | Open-ended question |
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If yes, from what age? | Open-ended question |
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If yes, with what aim? | Open-ended question |
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What limits do you see in the use of ICT tools for the treatment of dyslexia? | Open-ended question |
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In your opinion, can ICT tools facilitate the learning of school content in children and/or teenagers with dyslexia? | -Yes |
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If yes, how do you imagine the proposal for an ICT-based learning activity? | Open-ended question |
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Do you think that virtual reality is suitable for this purpose? | -Yes |
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Do you think that augmented reality is suitable for this purpose? | -Yes |
Figure 1Flowchart of the Delphi process.
Figure 2Distribution of responses to question 1 (a) and question 2 (b) on information and communications technology (ICT).
Figure 3Distribution of responses to question 4 (a) and question 5 (b).
Figure 4Distribution of responses to question 6 (a) and question 7 (b).
Figure 5Distribution of responses to question 8 (a) and question 9 (b).
Figure 6Distribution of responses to question 13.
Figure 7Distribution of responses to question 18.
Figure 8Distribution of responses to question 20 (a) and question 21 (b).
Round 2 statements and overall degree of agreement (expressing the percentage of “agree” and “strongly agree” replies on total number of responses excluding “I do not know” responses). Number of responses and percentages (in parentheses) are reported for each choice.
| Strongly Disagree | Disagree | Agree | Strongly Agree | I Do Not Know | Agreement | |
|---|---|---|---|---|---|---|
|
ICT technology can support the treatment of dyslexia as effectively as other methods can. | - | 2 (13.33) | 4 (26.67) | 6 (40) | 3 (20) | 83.33 |
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ICT approaches can be seen as effective ways to integrate and, in some cases, substitute more traditional methods of treatment for developmental dyslexia. | - | - | 7 (46.67) | 6 (40) | 2 (13.33) | 89.27 |
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The main advantage of ICT approaches for the treatment of dyslexia is their flexibility, entailing the possibility to repeatedly propose the treatment several times per week, at the times that are more suitable for the children and their families. | - | 2 (13.33) | 2 (13.33) | 9 (60) | 2 (13.33) | 87.69 |
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Other advantages of ICT trainings for dyslexia have to do with their ability to motivate and involve the children, and their ease of use. These characteristics allow children to work more with less effort. | - | 1 (6.67) | 1 (6.67) | 6 (40) | 7 (46.67) | 90 |
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Among the advantages of ICT trainings there is cost-effectiveness, although it is not considered to be a prominent factor for the choice of the training to be proposed. | 1 (6.67) | - | 4 (26.67) | 6 (40) | 4 (26.67) | 85.45 |
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ICT training should primarily address the processes involved in assembling the phonological structure of the words. | 1 (7.69) | 3 (23.08) | 4 (30.77) | 3 (23.08) | 2 (15.38) |
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Other, secondary goals for ICT training for dyslexia should focus on the improvement of both visual analysis and lexical retrieval abilities. | 1 (6.67) | - | 5 (33.33) | 7 (46.67) | 2 (13.33) | 86.15 |
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Grapheme-to-phoneme (and vice-versa) conversion processes may be involved in the ICT training, but they should not be considered as prominent goals of the intervention. | 2 (15.38) | 5 (38.46) | 2 (15.38) | 1 (7.69) | 3 (23.08) |
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The optimal duration of the training should be between 2 and 6 months. | - | 3 (20) | 7 (46.67) | 5 (33.33) | - | 78.67 |
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The ideal time for the start of training with ICT tools is from the third year of primary school. In some cases, the start can be anticipated to the first or second year of primary school. | - | 3 (20) | 7 (46.67) | 4 (26.67) | 1 (6.67) | 77.14 |
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The use of ICT training can contribute to sustaining motivation for learning in general. | - | 2 (13.33) | 3 (20) | 7 (46.67) | 3 (20) | 85 |
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Augmented reality can be employed in the design of ICT trainings for dyslexia, but it should not play a prominent role. | 1 (6.67) | 2 (13.33) | 5 (33.33) | 2 (13.33) | 5 (33.33) |
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Trainings based on augmented reality could be introduced starting from 7–8 years of age. | 1 (6.67) | - | 6 (40) | 5 (33.33) | 3 (20) | 83.33 |
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Augmented reality could be used to enhance the salient characteristics of the stimuli to be processed. | - | - | 5 (33.33) | 7 (46.67) | 3 (20) | 91.67 |
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Augmented reality could be used to provide a multi-sensory, multi-modal environment during the tasks, enriching the quality and quantity of information regarding the stimuli. | - | - | 6 (40) | 6 (40) | 3 (20) | 90 |
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Augmented reality could be used to highlight the difficult aspects of the stimuli to be processed, so that the child is alerted and ready to activate and focus her/his resources during the task. | 1 (6.67) | 1 (6.67) | 2 (13.33) | 6 (40) | 5 (33.33) | 82 |
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Augmented reality could be used to provide additional information for specific stimuli, according to the needs and requests of the child. | - | - | 6 (40) | 6 (40) | 3 (20) | 90 |
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Augmented reality could be used to add motivating elements to repetitive, boring tasks to make them more appealing. | - | 1 (6.67) | 5 (33.33) | 8 (53.33) | 1 (6.67) | 88.57 |
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Augmented reality could facilitate automatization of metaphonological skills by highlighting processing units in the words (phonemes, syllables, and whole words). | - | 2 (13.33) | 5 (33.33) | 4 (26.67) | 4 (26.67) | 80 |
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Further applications of augmented reality could be favoring attentional focusing and shifting processes. | - | - | 7 (46.67) | 4 (26.67) | 3 (20) | 83.33 |
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Additional applications of augmented reality in support of dyslexia extend to facilitating reading in everyday life contexts. | - | 1 (6.67) | 6 (40) | 3 (20) | 4 (26.67) | 78.18 |
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Virtual reality can be employed in the design of ICT tools for the treatment of dyslexia. | - | 2 (13.33) | 7 (46.67) | 4 (26.67) | 1 (6.67) | 77.14 |
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Training based on virtual reality could be introduced starting from 7–8 years of age. | - | 1 (6.67) | 6 (40) | 5 (33.33) | 3 (20) | 85 |
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Virtual reality could be used to propose study subjects in realistic contexts, emphasizing the links between these subjects and real life. | - | - | 5 (33.33) | 6 (40) | 4 (26.67) | 90.91 |
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Virtual reality could be used to provide tasks embedded in ecologically plausible and varying contexts, thus fostering generalization processes. | - | - | 6 (40) | 6 (40) | 3 (20) | 90 |
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Virtual reality could be used to work on the child’s difficulties in a structured way through engaging, motivating tasks, and games. | - | - | 8 (53.33) | 4 (26.67) | 3 (20) | 86.67 |
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Virtual reality could be used to train learned skills through simulations and role-playing activities. | - | - | 6 (40) | 6 (40) | 3 (20) | 90 |
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Virtual reality could be used to design integrated trainings involving reading as well as visual and motor functions simultaneously. | - | - | 5 (33.33) | 6 (40) | 4 (26.67) | 90.91 |
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Virtual reality could facilitate automatization of metaphonological skills, lexical access, and perceptual discrimination. | - | 1 (6.67) | 5 (33.33) | 3 (20) | 5 (33.33) | 78 |
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Further applications of virtual reality could aim at improving attentional processes and executive functions. | - | - | 7 (46.67) | 5 (33.33) | 2 (13.33) | 84.62 |
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Additional applications of virtual reality could extend to training more effective management of negative emotions related to dyslexia and learning difficulties. | - | 2 (13.33) | 3 (20) | 4 (26.67) | 5 (33.33) | 76 |
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While using ICT tools for the treatment of dyslexia, maximum attention should be devoted to avoiding the risk of addiction. | - | 4 (26.67) | 3 (20) | 7 (46.67) | 1 (6.67) | 78.57 |
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Use of ICT tools for dyslexia treatment should be proposed only after checking that adequate devices, connections, and familial support are available to the users. | - | - | 2 (13.33) | 13 (86.67) | - | 97.33 |
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Use of ICT tools for the treatment of dyslexia should always be monitored by human supervisors who also ensure that the child’s needs, opinions, and feelings are taken into account. | - | - | - | 15 (100) | - | 100 |
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Use of ICT tools should be designed as to provide activities that are not only engaging, but also meaningful for the children/teenagers with dyslexia. | - | - | 2 (13.33) | 12 (80) | 1 (6.67) | 97.14 |
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ICT tools, including virtual and augmented reality, can also be used to support learning of school contents in children/teenagers with dyslexia. | - | - | 5 (33.33) | 6 (40) | 4 (26.67) | 90.91 |
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Support of general content learning in students with dyslexia could be achieved through ad-hoc activities with increasing levels of difficulty and complexity, emphasizing real understanding, and assimilation of meanings. | - | - | 4 (26.67) | 9 (60) | 2 (13.33) | 93.85 |
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ICT tools for students with dyslexia could provide training for web-surfing and searching skills, and for creative, responsible use of internet sources and tools. | - | 1 (6.67) | 3 (20) | 6 (40) | 5 (33.33) | 88 |
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ICT tools could support general learning in students with dyslexia by providing a series of ordered activities where organization of study materials is required, based on the integration of both (possibly facilitated) reading and other, multi-media sources of information. | - | 1 (6.67) | 4 (26.67) | 7 (46.67) | 3 (20) | 88.33 |
Red figures indicate that the criterion of 75% agreement was not reached.
Agreement ratings for the three statements added in Round 3 and the different ratings collected at Round 2 and Round 3. Number of responses and percentages (in parentheses) are reported for each choice.
| Strongly Disagree | Disagree | Agree | Strongly Agree | I Do Not Know | Agreement | ||
|---|---|---|---|---|---|---|---|
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| Round 2 | ICT trainings should address primarily the processes involved in assembling the phonological structure of the words. | 1 (7.69) | 3 (23.08) | 4 (30.77) | 3 (23.08) | 2 (15.38) | 69.09 |
| Round 3 | ICT trainings may address the processes involved in assembling the phonological structure of the words. | 0 | 1 (9.09) | 4 (36.36) | 3 (27.27) | 3 (27.27) | 82.5 |
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| Round 2 | Grapheme-to-phoneme (and vice-versa) conversion processes may be involved in the ICT training, but they should not be considered as prominent goals of the intervention. | 2 (15.38) | 5 (38.46) | 2 (15.38) | 1 (7.69) | 3 (23.08) | 50 |
| Round 3 | Grapheme-to-phoneme (and vice-versa) conversion processes may be involved in the ICT training. | - | 1 (9.09) | 4 (36.36) | 5 (45.45) | 1 (9.09) | 86 |
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| Round 3 | A further advantage linked to flexibility is the possibility to implement algorithms adapting the requests to the level of performance. | - | - | 5 (45.45) | 6 (54.55) | - | 90.91 |