Literature DB >> 33651285

Video Games for the Treatment of Autism Spectrum Disorder: A Systematic Review.

Laura Jiménez-Muñoz1,2, Inmaculada Peñuelas-Calvo3,4,5, Pilar Calvo-Rivera6, Isaac Díaz-Oliván1,2, Manon Moreno1,2, Enrique Baca-García1,2,7,8,9,10,11,12,13, Alejandro Porras-Segovia1,14.   

Abstract

Video games are a promising area of intervention for children diagnosed with Autism Spectrum Disorders (ASD). However, reviews on this topic are scarce. This review on studies exploring video games for the treatment of ASD followed the Preferred Reporting Items for Systematic Reviews and Meta-Analyses guidelines, and its protocol was registered in PROSPERO. PubMed, PsycInfo, Embase, WebOfScience and clinicaltrials.gov databases were searched. Twenty-four articles were included in the review. Video game-based interventions were effective for alleviating ASD symptoms, albeit with small effect sizes. High rates of acceptability and adherence to treatment were obtained.
Conclusion: Video games are a promising area for improving the treatment of children with ASD. Exploring commercial video games is one of the lines for future research.
© 2021. The Author(s), under exclusive licence to Springer Science+Business Media, LLC part of Springer Nature.

Entities:  

Keywords:  ASD; Autism Spectrum Disorder; Children; Cognition; EHealth; Training; Video games

Mesh:

Year:  2021        PMID: 33651285     DOI: 10.1007/s10803-021-04934-9

Source DB:  PubMed          Journal:  J Autism Dev Disord        ISSN: 0162-3257


  29 in total

1.  To enforce or not to enforce? The use of collaborative interfaces to promote social skills in children with high functioning autism spectrum disorder.

Authors:  Ayelet Ben-Sasson; Liron Lamash; Eynat Gal
Journal:  Autism       Date:  2012-09-17

Review 2.  Systematic review of sedentary behaviour and health indicators in school-aged children and youth: an update.

Authors:  Valerie Carson; Stephen Hunter; Nicholas Kuzik; Casey E Gray; Veronica J Poitras; Jean-Philippe Chaput; Travis J Saunders; Peter T Katzmarzyk; Anthony D Okely; Sarah Connor Gorber; Michelle E Kho; Margaret Sampson; Helena Lee; Mark S Tremblay
Journal:  Appl Physiol Nutr Metab       Date:  2016-06       Impact factor: 2.665

3.  A novel approach to training attention and gaze in ASD: A feasibility and efficacy pilot study.

Authors:  Leanne Chukoskie; Marissa Westerfield; Jeanne Townsend
Journal:  Dev Neurobiol       Date:  2017-12-15       Impact factor: 3.964

Review 4.  Costs of autism spectrum disorders in the United Kingdom and the United States.

Authors:  Ariane V S Buescher; Zuleyha Cidav; Martin Knapp; David S Mandell
Journal:  JAMA Pediatr       Date:  2014-08       Impact factor: 16.193

5.  Use of Augmented Reality with a Motion-Controlled Game Utilizing Alphabet Letters and Numbers to Improve Performance and Reaction Time Skills for People with Autism Spectrum Disorder.

Authors:  Jennifer Yohanna Ferreira de Lima Antão; Luiz Carlos de Abreu; Renata Thaís de Almeida Barbosa; Tânia Brusque Crocetta; Regiani Guarnieri; Thaís Massetti; Thaiany Pedrozo Campos Antunes; James Tonks; Carlos Bandeira de Mello Monteiro
Journal:  Cyberpsychol Behav Soc Netw       Date:  2020-01

6.  Autism and exergaming: effects on repetitive behaviors and cognition.

Authors:  Cay Anderson-Hanley; Kimberly Tureck; Robyn L Schneiderman
Journal:  Psychol Res Behav Manag       Date:  2011-09-16

7.  A prosocial online game for social cognition training in adolescents with high-functioning autism: an fMRI study.

Authors:  Un-Sun Chung; Doug Hyun Han; Yee Jin Shin; Perry F Renshaw
Journal:  Neuropsychiatr Dis Treat       Date:  2016-03-17       Impact factor: 2.570

8.  Randomized Controlled Trial of a Video Gaming-Based Social Skills Program for Children on the Autism Spectrum.

Authors:  Renae Beaumont; Hugh Walker; Jonathan Weiss; Kate Sofronoff
Journal:  J Autism Dev Disord       Date:  2021-01-03

9.  GOLIAH: A Gaming Platform for Home-Based Intervention in Autism - Principles and Design.

Authors:  Valentina Bono; Antonio Narzisi; Anne-Lise Jouen; Elodie Tilmont; Stephane Hommel; Wasifa Jamal; Jean Xavier; Lucia Billeci; Koushik Maharatna; Mike Wald; Mohamed Chetouani; David Cohen; Filippo Muratori
Journal:  Front Psychiatry       Date:  2016-04-28       Impact factor: 4.157

10.  Does playing a sports active video game improve object control skills of children with autism spectrum disorder?

Authors:  Jacqueline Edwards; Sarah Jeffrey; Tamara May; Nicole J Rinehart; Lisa M Barnett
Journal:  J Sport Health Sci       Date:  2016-12-01       Impact factor: 7.179

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  3 in total

1.  Autism Children and English Vocabulary Learning: A Qualitative Inquiry of the Challenges They Face in Their English Vocabulary Learning Journey.

Authors:  Haida Umiera Hashim; Melor Md Yunus; Helmi Norman
Journal:  Children (Basel)       Date:  2022-04-28

2.  Method for the Development of Accessible Mobile Serious Games for Children with Autism Spectrum Disorder.

Authors:  Angel Jaramillo-Alcázar; José Arias; Israel Albornoz; Alex Alvarado; Sergio Luján-Mora
Journal:  Int J Environ Res Public Health       Date:  2022-03-24       Impact factor: 3.390

3.  Social Deficits or Interactional Differences? Interrogating Perspectives on Social Functioning in Autism.

Authors:  Xiangting Bernice Lin; Choon Guan Lim; Tih-Shih Lee
Journal:  Front Psychiatry       Date:  2022-04-25       Impact factor: 5.435

  3 in total

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