| Literature DB >> 27051288 |
Un-Sun Chung1, Doug Hyun Han2, Yee Jin Shin3, Perry F Renshaw4.
Abstract
To help patients with autism spectrum disorder (ASD) improve their social skills, effective interventions and new treatment modalities are necessary. We hypothesized that a prosocial online game would improve social cognition in ASD adolescents, as assessed using metrics of social communication, facial recognition, and emotional words. Ten ASD adolescents underwent cognitive behavior therapy (CBT) using a prosocial online game (game-CBT), and ten ASD adolescents participated in an offline-CBT. At baseline and 6 weeks later, social communication quality, correct identification of emotional words and facial emoticons, and brain activity were assessed in both groups. Social communication quality and correct response rate of emotional words and facial emoticons improved in both groups over the course of the intervention, and there were no significant differences between groups. In response to the emotional words, the brain activity within the temporal and parietal cortices increased in the game-CBT group, while the brain activity within cingulate and parietal cortices increased in the offline-CBT group. In addition, ASD adolescents in the game-CBT group showed increased brain activity within the right cingulate gyrus, left medial frontal gyrus, left cerebellum, left fusiform gyrus, left insular cortex, and sublobar area in response to facial emoticons. A prosocial online game designed for CBT was as effective as offline-CBT in ASD adolescents. Participation in the game especially increased social arousal and aided ASD adolescents in recognizing emotion. The therapy also helped participants more accurately consider associated environments in response to facial emotional stimulation. However, the online CBT was less effective than the offline-CBT at evoking emotions in response to emotional words.Entities:
Keywords: autism; cognitive behavior therapy; functional magnetic resonance image; online games; sociality
Year: 2016 PMID: 27051288 PMCID: PMC4803268 DOI: 10.2147/NDT.S94669
Source DB: PubMed Journal: Neuropsychiatr Dis Treat ISSN: 1176-6328 Impact factor: 2.570
Outline of CBT for sociality
| Session | Contents |
|---|---|
| 1 | Introduction |
| 2 | Basic attitudes for conversation 1 |
| 3 | Basic attitudes for conversation 2 |
| 4 | Body attitude for conversation 1 |
| 5 | Body attitude for conversation 2 |
| 6 | Verbal attitudes for conversation 1 |
| 7 | Verbal attitudes for conversation 2 |
| 8 | Understanding what others are saying |
| 9 | Thought, emotion, and behavior 1 |
| 10 | Thought, emotion, and behavior 2 |
| 11 | Voice |
| 12 | Self-assertiveness |
| 13 | Stress |
| 14 | Coping strategies 1 |
| 15 | Coping strategies 2 |
| 16 | Review and future planning |
Abbreviation: CBT, cognitive behavior therapy.
Demographic characteristics
| Variables | Game-CBT | Offline-CBT | Statistics |
|---|---|---|---|
| Sex (male/female) | (8/2) | (9/1) | |
| Age | 15.8±1.7 | 16.3±1.5 | |
| ADOS | |||
| A | 3.4±0.7 | 3.5±1.0 | |
| B | 6.6±3.2 | 7.4±3.3 | |
| Diagnosis (autism/ASD) | 6/4 | 5/5 | |
| CARS | 25.9±4.9 | 27.5±5.6 | |
| IQ | 80.0±4.7 | 80.4±8.0 | |
| SCQ | |||
| Total | |||
| Baseline | 20.5±4.2 | 21.0±4.7 | |
| 6 weeks | 17.4±3.1 | 18.3±3.3 | |
| SCQ-I | |||
| Baseline | 8.4±2.4 | 8.0±2.3 | |
| 6 weeks | 6.3±1.3 | 7.7±1.9 | |
| SCQ-C | |||
| Baseline | 7.2±2.3 | 7.7±2.0 | |
| 6 weeks | 6.6±2.0 | 5.8±1.3 | |
| SCQ-B | |||
| Baseline | 4.7±1.3 | 5.5±1.4 | |
| 6 weeks | 4.9±1.4 | 4.8±1.5 | |
| Emotional words (%) | |||
| 37.7±9.8 | 39.0±11.6 | ||
| 43.7±11.7 | 46.0±12.9 | ||
| Facial emoticons (%) | |||
| 51.0±11.4 | 55.0±11.2 | ||
| 62.7±9.9 | 63.3±11.4 |
Notes:
Repeated measure ANCOVA between game-CBT and offline-CBT groups controlling for age and IQ;
statistically significant (P<0.05).
Abbreviations: CBT, cognitive behavior therapy; ADOS, Autism Diagnostic Observation Schedule; ASD, autism spectrum disorder; CARS, Childhood Autism Rating Scale; IQ, intelligence quotient; SCQ-I, social communication questionnaire current form-Korean version, reciprocal social interaction; SCQ-C, social communication questionnaire current form-Korean version, communication; SCQ-B, social communication questionnaire current form Korean version; restricted, repetitive, and stereotyped pattern behavior; ANCOVA, analysis of covariance.
Figure 1Changes in brain activity in response to emotional words and emoticon faces.
Abbreviation: CBT, cognitive behavior therapy.
Changes in brain activity in response to emotional words and emoticon faces
| Talairach code
| Voxels | FDR <0.05 | Regions | ||
|---|---|---|---|---|---|
| x | y | z | |||
| 50 | −39 | −3 | 210 | G1. Right temporal lobe BA 37 | |
| −32 | −46 | 51 | 191 | G2. Left superior parietal lobule, BA 7 | |
| −50 | −51 | 8 | 186 | G3. Left superior temporal gyrus, BA 39 | |
| None | |||||
| 11 | 0 | 40 | 204 | G4. Right cingulate gyrus, BA 24 | |
| −21 | 39 | 22 | 194 | G5. Left medial frontal gyrus, BA 9 | |
| −19 | −64 | −19 | 182 | G6. Left cerebellum, posterior lobe | |
| −39 | −68 | −14 | 180 | G7. Left fusiform gyrus, BA 19 | |
| −39 | 6 | 9 | 177 | G8. Left insular and sublobar | |
| None | |||||
| 6 | −40 | 30 | 321 | O1. Right cingulate gyrus, BA 31 | |
| −42 | −30 | 24 | 292 | O2. Left parietal lobe white matter | |
| None | |||||
| 19 | 42 | 2 | 115 | O3. Right anterior cingulate, BA 32 | |
| −2 | 34 | −2 | 83 | O4. Left anterior cingulate, BA 24 | |
| −1 | −33 | 26 | 81 | O5. Left cingulate gyrus, BA 23 | |
| 17 | 27 | 38 | 212 | O6. Right medial frontal gyrus, BA 6 | |
| −6 | 34 | 46 | 192 | O7. Left superior frontal gyrus, BA 8 | |
| −34 | −65 | 46 | 175 | O8. Left superior parietal lobe, BA 7 | |
Note: The cluster significance level of P<0.05 was estimated through Monte Carlo simulations using the BrainVoyager Cluster Threshold plugin.
Abbreviations: BA, Brodmann area; CBT, cognitive behavior therapy; FDR, false discovery rate.