| Literature DB >> 31861283 |
Olivier Phan1,2,3, Constance Prieur2, Céline Bonnaire2,4, Ivana Obradovic3,5.
Abstract
Among adolescents, heavy video game use and socializing online may be valued socially by peers, depending on gender and age, which can increase life satisfaction. However, heavy video gaming may also be linked to symptoms of Internet Gaming Disorder, which can decrease life satisfaction. Overall, when symptoms of Internet Gaming Disorder are present, do subjects experience decreased or increased life satisfaction, all other things being equal? The aim of this study was to explore the association between Internet Gaming Disorder symptoms and life satisfaction, while controlling for gender, age, and other conditions that may impact life satisfaction. More than 2000 adolescents filled out an anonymous questionnaire at school, and 43 patients in a care center filled out the same questionnaire. Sociodemographic characteristics, family life conditions, use of screens (videos, video games, and social networks), mental health screenings, and a life satisfaction measure were collected. Distribution of participants' characteristics was provided, and stratified multivariate analyses by young male, older male, young female, and older female school populations were carried out. Results suggested that Internet Gaming Disorder symptoms had similar prevalence before and after the age of 15 in males (21% vs. 19%) and in females (6% vs. 7%) respectively and was significantly associated with decreased life satisfaction in older males, even after adjusting for parental support, depression, and economic conditions. Associations between symptoms of Internet Gaming Disorder and life satisfaction may be different depending on adolescent gender and age group.Entities:
Keywords: Internet Gaming Disorder; adolescents; depression; economic conditions; gender; parental support; satisfaction in life
Mesh:
Year: 2019 PMID: 31861283 PMCID: PMC6981998 DOI: 10.3390/ijerph17010003
Source DB: PubMed Journal: Int J Environ Res Public Health ISSN: 1660-4601 Impact factor: 3.390
Figure 1Flow-chart.
Socio-demographic and health variables: males.
| Variables | IGD− | IGD+ | Patients |
|---|---|---|---|
| Age | 14.83 (0.05) | 14.86 (0.09) | 15.74 (0.38) |
| BMI | 20.07 (0.11) | 20.48 (0.38) | 21.09 (0.84) |
| -18 | 126 (15%) | 34 (16%) | 4 (10%) |
| 18–25 | 658 (76%) | 157 (72%) | 29 (73%) |
| 25–30 | 73 (8%) | 20 (9%) | 5 (13%) |
| +30 | 9 (1%) | 6 (3%) | 2 (5.00%) |
| Body image | |||
| -Far too skinny | 11 (1%) | 5 (2%) | 6 (15%) |
| -Too skinny | 159 (18%) | 52 (23%) | 4 (10%) |
| -Appropriate weight | 563 (62%) | 122 (54%) | 21 (51%) |
| -Too fat | 155 (17%) | 39 (17%) | 8 (20%) |
| -Far too fat | 15 (2%) | 9 (4%) | 2 (5%) |
| Binge drinking last month | |||
| -Never | 646 (73%) | 163 (77%) | 28 (68%) |
| -Once or twice | 147 (17%) | 25 (12%) | 8 (20%) |
| -3 to 5 times | 57 (6%) | 13 (6%) | 3 (7%) |
| -More than 6 times | 38 (4%) | 13 (6%) | 2 (5%) |
| Smoking weekly | 146 (17%) | 34 (15%) | 11 (28%) |
| Drugs intake at least once | |||
| -Cannabis | 264 (29%) | 63 (28%) | 18 (42%) |
| -Others | 48 (5%) | 12 (6%) | 4 (10%) |
| Time gone to bed during week | |||
| -Before 10.30 p.m. | 328 (36%) | 71 (32%) | 12 (31%) |
| -10.30 p.m. to midnight | 444 (49%) | 93 (42%) | 15 (38%) |
| -After midnight | 130 (14%) | 56 (25%) | 12 (31%) |
| Time gone to bed during week-ends | |||
| -Before 10.30 p.m. | 75 (8%) | 10 (5%) | 3 (7%) |
| -10.30 p.m. to midnight | 338 (38%) | 56 (26%) | 12 (29%) |
| -After midnight | 488 (54%) | 153 (70%) | 26 (63%) |
| Severe depression | 83 (9%) | 40 (18%) | 12 (28%) |
| Social phobia | 163 (18%) | 52 (23%) | 4 (9%) |
| Quality of life | |||
| -5/10 | 91 (11%) | 39 (19%) | 20 (53%) |
| 6–8/10 | 536 (63%) | 134 (65%) | 16 (42%) |
| +8/10 | 219 (26%) | 32 (16%) | 2 (5%) |
| Observations | 915 | 228 | 43 |
Socio-demographic and health variables: females.
| Variables | IGD− | IGD+ |
|---|---|---|
| Age | 14.79 (0.04) | 14.78 (0.14) |
| BMI | 19.68 (0.09) | 20.25 (0.38) |
| -18 | 161 (15%) | 10 (14%) |
| 18–25 | 807 (77%) | 56 (78%) |
| 25–30 | 73 (7%) | 4 (6%) |
| +30 | 5 (0%) | 2 (3%) |
| Body image | ||
| -Far too skinny | 15 (1%) | 0 (0%) |
| -Too skinny | 83 (8%) | 6 (8%) |
| -Appropriate weight | 520 (48%) | 41 (56%) |
| -Too fat | 379 (35%) | 17 (23%) |
| -Far too fat | 90 (8%) | 9 (12%) |
| Binge drinking last month | ||
| -Never | 862 (80%) | 57 (80%) |
| -Once or twice | 136 (13%) | 8 (11%) |
| -3 to 5 times | 62 (6%) | 4 (6%) |
| -More than 6 times | 18 (2%) | 2 (3%) |
| Smoking weekly | 188 (17%) | 14 (18%) |
| Drugs intake at least once | ||
| -Cannabis | 266 (24%) | 20 (26%) |
| -Others | 39 (4%) | 7 (10%) |
| Time gone to bed during week | ||
| -Before 10.30 p.m. | 437 (40%) | 34 (44%) |
| -10.30 p.m. to midnight | 507 (47%) | 29 (38%) |
| -After midnight | 144 (13%) | 14 (18%) |
| Time gone to bed during week-ends | ||
| -Before 10.30 p.m. | 103 (10%) | 8 (11%) |
| -10.30 p.m. to midnight | 428 (39%) | 23 (30%) |
| -After midnight | 553 (51%) | 45 (59%) |
| Severe depression | 163 (15%) | 29 (36 %) |
| Social phobia | 150 (14%) | 24 (30%) |
| Quality of life | ||
| -5/10 | 169 (17%) | 21 (32%) |
| 6–8/10 | 621 (61%) | 35 (53%) |
| +8/10 | 231 (23%) | 10 (15%) |
| Observation | 1101 | 80 |
Home and family life variables: males.
| Variables | IGD− | IGD+ | Patients |
|---|---|---|---|
| Lives with mother | 846 (92%) | 207 (91%) | 31 (72%) |
| Lives with father | 674 (74%) | 159 (70%) | 22 (51%) |
| Lives with mother and father | 639 (70%) | 151 (66%) | 17 (40%) |
| Lives with sibling(s) | 685 (75%) | 176 (77%) | 19 (44%) |
| Lives with gdmother(s)/gdfather(s) | 52 (6%) | 14 (6%) | 4 (9%) |
| Lives with m. and f. and sibling(s) | 532 (58%) | 131 (57%) | 11 (26%) |
| Father situation | |||
| -At work | 748 (82%) | 186 (82%) | 27 (63%) |
| -Unemployed, looking for a job | 31 (3%) | 12 (5%) | 2 (5%) |
| -Other | 125 (14%) | 33 (14%) | 13 (30%) |
| Mother situation | |||
| -At work | 721 (79%) | 176 (77%) | 35 (81%) |
| -Unemployed, looking for a job | 47 (5%) | 15 (7%) | 2 (5%) |
| -Other | 133 (15%) | 44 (19%) | 7 (16%) |
| Dinner alone | 87 (10%) | 21 (9%) | 11 (26%) |
| Dinner with siblings | 77 (9%) | 28 (13%) | 1 (2%) |
| Dinner with family | 681 (77%) | 161 (73%) | 26 (62%) |
| Dinner at friends | 11 (1%) | 6 (3%) | 2 (5%) |
| No dinner | 8 (1%) | 2 (1%) | 0 |
| Dinner with screen (TV/computer) | 163 (19%) | 64 (29%) | 12 (32%) |
| Dinner at fixed time | 542 (61%) | 112 (51%) | 23 (55%) |
| Time mother returns home | |||
| Before 6 p.m. | 376 (45%) | 88 (42%) | 10 (27%) |
| Between 6 p.m. and 8 p.m. | 403 (48%) | 105 (50%) | 25 (68%) |
| After 8 p.m. | 59 (7%) | 15 (7%) | 2 (5%) |
| Time father returns home | |||
| Before 6 p.m. | 233 (31%) | 52 (27%) | 7 (25.00%) |
| Between 6 p.m. and 8 p.m. | 407 (53%) | 102 (53%) | 19 (68%) |
| After 8 p.m. | 122 (16%) | 37 (19%) | 2 (7%) |
| Family economic conditions | |||
| -Average/worse than other families | 340 (37%) | 96 (42%) | 23 (53%) |
| -Better than other families | 575 (63%) | 132 (58%) | 20 (47%) |
| Pocket money monthly/weekly | 546 (62%) | 129 (60%) | 23 (53%) |
| Holiday departures +5/yr | 285 (32%) | 65 (30%) | 11 (26%) |
| 1.Very often clear rules | 209 (24%) | 45 (21%) | 6 (15%) |
| 2.Very often parents know where I am the evening | 452 (52%) | 93 (43%) | 15 (39%) |
| 3.Very often parents know with whom I am | 514 (58%) | 100 (50%) | 19 (49%) |
| 4.Very often moral support from parents | 471 (53%) | 92 (44%) | 11 (26%) |
| 5.Very often easy to speak with parents | 459 (52%) | 93 (44%) | 15 (36%) |
| Parental support score (sum 1–5.) | |||
| 16/20 and more | 494 (54%) | 105 (46%) | 15 (35%) |
| very often moral support from friends | 444 (50%) | 104 (49%) | 20 (48%) |
| Observations | 915 | 228 | 43 |
Home variables and Family Life: females.
| Variables | IGD− | IGD+ |
|---|---|---|
| Lives with mother | 1031 (94%) | 69 (86%) |
| Lives with father | 744 (68%) | 44 (55%) |
| Lives with mother and father | 709 (64%) | 42 (53%) |
| Lives with sibling(s) | 844 (77%) | 57 (71%) |
| Lives with gdmother(s)/gdfather(s) | 51 (5%) | 5 (6%) |
| Lives with m. and f. and sibling(s) | 596 (54%) | 36 (45%) |
| Father situation | ||
| -At work | 871 (79%) | 58 (73%) |
| -Unemployed, looking for a job | 47 (4%) | 2 (3%) |
| -Other | 156 (14%) | 20 (25%) |
| Mother situation | ||
| -At work | 872 (79%) | 56 (70%) |
| -Unemployed, looking for a job | 77 (7%) | 5 (6%) |
| -Other | 160 (15%) | 16 (25%) |
| Dinner alone | 96 (9%) | 7 (10%) |
| Dinner with siblings | 103 (10%) | 8 (11%) |
| Dinner with family | 828 (77%) | 51 (72%) |
| Dinner at friends | 8 (1%) | 1 (1%) |
| No dinner | 22 (2%) | 0 |
| Dinner with screen (TV/computer) | 241 (22%) | 25 (34%) |
| Dinner at fixed time | 617 (57%) | 40 (52%) |
| Time mother returns home | ||
| Before 6 p.m. | 408 (39%) | 35 (49%) |
| Between 6 p.m. and 8p.m. | 549 (53%) | 27 (38%) |
| After 8 p.m. | 82 (8%) | 9 (13%) |
| Time father returns home | ||
| Before 6 p.m. | 225 (26%) | 15 (26%) |
| Between 6 p.m. and 8 p.m. | 479 (54%) | 30 (53%) |
| After 8 p.m. | 175 (20%) | 12 (21%) |
| Family economic conditions | ||
| -Average/worse than other families | 404 (37%) | 42 (53%) |
| -Better than other families | 697 (63%) | 38 (48%) |
| Pocket money monthly/weekly | 660 (61%) | 39 (52%) |
| Holiday departures +5/yr | 388 (36%) | 17 (22%) |
| 1.Very often clear rules | 282 (26%) | 22 (31%) |
| 2.Very often parents know where I am the evening | 719 (67%) | 35 (49%) |
| 3.Very often parents know with whom I am | 777 (73%) | 38 (54%) |
| 4.Very often moral support from parents | 456 (42%) | 14 (20%) |
| 5.Very often easy to speak with parents | 546 (51%) | 21 (30%) |
| Parental support score (sum 1–5.) | ||
| 16/20 and more | 645 (59%) | 38 (48%) |
| Very often moral support from friends | 757 (70%) | 40 (57%) |
| Observations | 1101 | 80 |
School and friendship variables: males.
| Variables | IGD− | IGD+ | Patients |
|---|---|---|---|
| General average mark | |||
| above 15/20 | 79 (9%) | 16 (7%) | 2 (5%) |
| from 10 to 15/20 | 707 (80%) | 162 (75%) | 20 (54%) |
| Average mark in maths | |||
| above 15/20 | 164 (18%) | 40 (18%) | 4 (11%) |
| from 10 to 15/20 | 478 (53%) | 120 (54%) | 18 (50%) |
| Average mark in french | |||
| above 15/20 | 67 (7%) | 7(3%) | 3 (9%) |
| from 10 to 15/20 | 598 (67%) | 146 (66%) | 14 (41%) |
| Average mark in history | |||
| above 15/20 | 102 (11%) | 22 (10%) | 2 (6%) |
| from 10 to 15/20 | 659 (74%) | 149 (68%) | 23 (64%) |
| Feeling not at all stressed at school | 311 (34%) | 66 (29 %) | 15 (36%) |
| Feeling very stressed at school | 112 (12%) | 43 (19%) | 12 (29%) |
| Desire to pursue studies after high school | 662 (75%) | 143 (66%) | 19 (46%) |
| Has repeated a year | 155 (17%) | 48 (22%) | 15 (38%) |
| Number of books at home | |||
| From 0 to 10 | 103 (12%) | 33 (15%) | 3 (7%) |
| From 10 to 50 | 166 (19%) | 43 (20%) | 8 (19%) |
| From 50 to 100 | 161 (18%) | 49 (22%) | 8 (19%) |
| More than 100 | 462 (52%) | 93 (43%) | 23 (55%) |
| 3+ real friends in real life | 577 (64%) | 124 (56%) | 19 (46%) |
| 3+ real friends in virtual life | 190 (21%) | 77 (35%) | 9(23%) |
| Observations | 915 | 228 | 43 |
School and friendship variables: females.
| Variables | IGD− | IGD+ |
|---|---|---|
| General average mark | ||
| above 15/20 | 132 (12%) | 6 (8%) |
| from 10 to 15/20 | 834 (78%) | 55 (77%) |
| Average mark in maths | ||
| above 15/20 | 177 (17%) | 10 (13%) |
| from 10 to 15/20 | 609 (57%) | 34 (45%) |
| Average mark in french | ||
| above 15/20 | 128 (12%) | 8 (11%) |
| from 10 to 15/20 | 763 (72%) | 50 (67%) |
| Average mark in history | ||
| above 15/20 | 149 (14%) | 9 (12%) |
| from 10 to 15/20 | 749 (70%) | 43 (58%) |
| Feeling not at all stressed at school | 209 (19%) | 23 (29%) |
| Feeling very stressed at school | 304 (28%) | 20 (26%) |
| Desire to pursue studies after high school | 883 (82%) | 47 (59%) |
| Has repeated a year | 150 (14%) | 19 (25%) |
| Number of books at home | ||
| From 0 to 10 | 85 (8%) | 9 (12%) |
| From 10 to 50 | 228 (21%) | 25 (33%) |
| From 50 to 100 | 221 (20%) | 15 (20%) |
| More than 100 | 555 (51%) | 26 (35%) |
| 3+ real friends in real life | 636 (58%) | 42 (54%) |
| 3+ real friends in virtual life | 130 (12%) | 22 (29%) |
| Observations | 1101 | 80 |
Video game variables: males.
| Variables | IGD− | IGD+ | Patients |
|---|---|---|---|
| Very often late connecting | 144 (16%) | 66 (29%) | 23 (55%) |
| Often/very often fell asleep in front of computer/mobile device | 53 (6%) | 42 (19%) | 6 (14%) |
| Often/very often skips a meal to stay connected | 50 (6%) | 55 (24%) | 15 (37%) |
| Often/v.often refuses to go out/activity to stay online | 27 (3%) | 47 (21%) | 11 (26%) |
| Often/v.often forbidden access to screen | 75 (8%) | 46 (20%) | 12 (28%) |
| Often/v.often got my phone confiscated in class | 30 (3%) | 16 (7%) | 3 (7%) |
| In front of TV +2 h/day | 317 (35%) | 123 (54%) | 9 (21%) |
| On the internet +2 h/day | 649 (71%) | 194 (85%) | 38 (88%) |
| Types of video game played weekly | |||
| -First person shooter and action | 596 (68%) | 169 (80%) | 29 (69%) |
| -Role playing game | 302 (35%) | 103 (47%) | 25 (61%) |
| -Adventure | 375 (43%) | 114 (54%) | 16 (39%) |
| -Real time strategy | 261 (30%) | 105 (51%) | 27 (68%) |
| -Simulation (football/cars/sports) | 546 (62%) | 150 (71%) | 16 (40%) |
| -Managing (Sims...) | 126 (15%) | 47 (23%) | 7 (18%) |
| -Applications (CandyCrush, AngryBirds...) | 606 (70%) | 165 (78%) | 23 (58%) |
| Very often playing alone | 169 (19%) | 78 (36%) | 18 (44%) |
| Very often playing online | 228 (25%) | 120 (56%) | 32 (76%) |
| Often/very often playing with others in the same room | 312 (35%) | 73 (34%) | 1 (2%) |
| Observations | 915 | 228 | 43 |
Video game variables: females.
| Variables | IGD− | IGD+ |
|---|---|---|
| Very often late connecting | 170 (15%) | 31(41%) |
| Often/very often fell asleep in front of computer/mobile device | 125 (11%) | 17 (23%) |
| Often/very often skips a meal to stay connected | 54 (5%) | 21 (18%) |
| Often/very often refuses to go out/activity to stay online | 21 (2%) | 10 (13%) |
| Often/very often forbidden access to screen | 52 (5%) | 14 (18%) |
| Often/very often got my phone confiscated in class | 21 (2%) | 6 (8%) |
| In front of TV +2 h/day | 382 (35%) | 50 (63%) |
| On the internet +2 h/day | 763 (69%) | 75 (94%) |
| Types of VG played weekly | ||
| -First person shooter and action | 250 (25%) | 42 (63%) |
| -Role-playing game | 92 (9%) | 20 (30%) |
| -Adventure | 154 (15%) | 32 (49%) |
| -Real time strategy | 78 (8%) | 21 (33%) |
| -Simulation (football/cars/sports) | 203 (20%) | 29 (44%) |
| -Managing (Sims...) | 306 (30%) | 37 (56%) |
| -Applications (CandyCrush, AngryBirds...) | 741 (71%) | 56 (81%) |
| Very often playing alone | 121 (11%) | 23 (33%) |
| Very often playing online | 6 (1%) | 7 (10%) |
| Often/very often playing with others in the same room | 167 (15%) | 33(48%) |
| Observations | 1101 | 80 |
Linear: Explain quality of life with IGD.
| Males under 15 | Males Aged 15+ | Females under 15 | Females aged 15+ | |
|---|---|---|---|---|
| (1) | (2) | (3) | (4) | |
| IGD | −0.323 * | −0.405 ** | −0.390 | 0.017 |
| [−0.661, 0.015] | [−0.735, −0.074] | [−0.973, 0.193] | [−0.504, 0.539] | |
| depression | −1.859 *** | −0.577 ** | −1.359 *** | −1.290 *** |
| [−2.367, −1.351] | [−1.034, −0.120] | [−1.764, −0.955] | [−1.632, −0.949] | |
| economic | 0.805 *** | 0.533 *** | 1.007 *** | 0.784 *** |
| [0.513, 1.098] | [0.271, 0.795] | [0.701, 1.313] | [0.534, 1.035] | |
| parental support score | 0.639 *** | 0.610 *** | 0.798 *** | 0.983 *** |
| [0.356, 0.922] | [0.356, 0.864] | [0.509, 1.087] | [0.735, 1.230] | |
| Constant | 6.862 *** | 6.889 *** | 6.430 *** | 6.242 *** |
| [6.567, 7.158] | [6.634, 7.145] | [6.107, 6.753] | [5.998, 6.486] | |
| Observations | 428 | 623 | 455 | 632 |
95% confidence intervals in brackets; * p < 0.10, ** p < 0.05, *** p < 0.01.
Linear: Explain quality of life with IGD, after adjustment, imputation of lifescale.
| Males under 15 | Males Aged 15+ | Females under 15 | Females Aged 15+ | |
|---|---|---|---|---|
| (1) | (2) | (3) | (4) | |
| IGD | −0.261 | −0.398 *** | −0.375 | 0.077 |
| [−0.580, 0.058] | [−0.695, −0.101] | [−0.938, 0.188] | [−0.361, 0.514] | |
| depression | −1.474 *** | −0.432 ** | −1.261 *** | −1.058 *** |
| [−1.914, −1.034] | [−0.803, −0.060] | [−1.648, −0.873] | [−1.359, −0.758] | |
| economic | 0.751 *** | 0.471 *** | 0.934 *** | 0.671 *** |
| [0.474, 1.027] | [0.233, 0.709] | [0.644, 1.225] | [0.443, 0.900] | |
| parental support score | 0.680 *** | 0.570 *** | 0.775 *** | 0.966 *** |
| [0.413, 0.948] | [0.339, 0.801] | [0.498, 1.052] | [0.741, 1.192] | |
| Constant | 6.853 *** | 6.948 *** | 6.483 *** | 6.329 *** |
| [6.573, 7.134] | [6.718, 7.178] | [6.175, 6.792] | [6.104, 6.553] | |
| Observations | 456 | 687 | 480 | 701 |
95% confidence intervals in brackets; * p < 0.10, ** p < 0.05, *** p < 0.01.