Literature DB >> 19476590

Pathological video-game use among youth ages 8 to 18: a national study.

Douglas Gentile1.   

Abstract

Researchers have studied whether some youth are "addicted" to video games, but previous studies have been based on regional convenience samples. Using a national sample, this study gathered information about video-gaming habits and parental involvement in gaming, to determine the percentage of youth who meet clinical-style criteria for pathological gaming. A Harris poll surveyed a randomly selected sample of 1,178 American youth ages 8 to 18. About 8% of video-game players in this sample exhibited pathological patterns of play. Several indicators documented convergent and divergent validity of the results: Pathological gamers spent twice as much time playing as nonpathological gamers and received poorer grades in school; pathological gaming also showed comorbidity with attention problems. Pathological status significantly predicted poorer school performance even after controlling for sex, age, and weekly amount of video-game play. These results confirm that pathological gaming can be measured reliably, that the construct demonstrates validity, and that it is not simply isomorphic with a high amount of play.

Mesh:

Year:  2009        PMID: 19476590     DOI: 10.1111/j.1467-9280.2009.02340.x

Source DB:  PubMed          Journal:  Psychol Sci        ISSN: 0956-7976


  125 in total

Review 1.  Behavioral Addictions as Mental Disorders: To Be or Not To Be?

Authors:  Nancy M Petry; Kristyn Zajac; Meredith K Ginley
Journal:  Annu Rev Clin Psychol       Date:  2018-05-07       Impact factor: 18.561

Review 2.  Prevalence of the addictions: a problem of the majority or the minority?

Authors:  Steve Sussman; Nadra Lisha; Mark Griffiths
Journal:  Eval Health Prof       Date:  2010-09-27       Impact factor: 2.651

3.  Attention problems and pathological gaming: resolving the 'chicken and egg' in a prospective analysis.

Authors:  Christopher J Ferguson; T Atilla Ceranoglu
Journal:  Psychiatr Q       Date:  2014-03

4.  The association between chronic exposure to video game violence and affective picture processing: an ERP study.

Authors:  Kira Bailey; Robert West; Craig A Anderson
Journal:  Cogn Affect Behav Neurosci       Date:  2011-06       Impact factor: 3.282

5.  Delay Discounting of Video Game Players: Comparison of Time Duration Among Gamers.

Authors:  Frank D Buono; Matthew E Sprong; Daniel P Lloyd; Christopher J Cutter; Destiny M B Printz; Ryan M Sullivan; Brent A Moore
Journal:  Cyberpsychol Behav Soc Netw       Date:  2017-01-24

6.  Electronic Gaming Characteristics Associated with Class 3 Severe Obesity in Youth Who Attend the Pediatric Weight Management Programs of the COMPASS Network.

Authors:  Thao-Ly T Phan; Jared M Tucker; Robert Siegel; Amy L Christison; William Stratbucker; Lloyd N Werk; Jobayer Hossain; George Datto; Douglas A Gentile; Sam Stubblefield
Journal:  Child Obes       Date:  2018-09-29       Impact factor: 2.992

7.  More than just fun and games: the longitudinal relationships between strategic video games, self-reported problem solving skills, and academic grades.

Authors:  Paul J C Adachi; Teena Willoughby
Journal:  J Youth Adolesc       Date:  2013-01-24

8.  Exposure to tobacco in video games and smoking among gamers in Argentina.

Authors:  Adriana Pérez; James Thrasher; Noelia Cabrera; Susan Forsyth; Lorena Peña; James D Sargent; Raúl Mejía
Journal:  Tob Control       Date:  2018-07-20       Impact factor: 7.552

9.  Are Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.

Authors:  Yvonne H C Yau; Michael J Crowley; Linda C Mayes; Marc N Potenza
Journal:  Minerva Psichiatr       Date:  2012-09-01

10.  Evaluation of a multiple ecological level child obesity prevention program: Switch what you Do, View, and Chew.

Authors:  Douglas A Gentile; Greg Welk; Joey C Eisenmann; Rachel A Reimer; David A Walsh; Daniel W Russell; Randi Callahan; Monica Walsh; Sarah Strickland; Katie Fritz
Journal:  BMC Med       Date:  2009-09-18       Impact factor: 8.775

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.