Literature DB >> 31692626

Amélie Chabrier1, Suzanne Atkinson2, Pascal Bonnabry3, Jean-François Bussières4.   

Abstract

BACKGROUND: Many different teaching strategies are used to promote learning in an academic or professional environment. Among these can be noted the emergence of simulation, based on the concept of escape games.
OBJECTIVE: To identify methodologies relating to the use, design, and implementation of escape games in health care. DATA SOURCES: The Pubmed, Embase, and CINAHL databases were searched up to December 3, 2018. STUDY SELECTION: All studies focusing on the design or development of escape games in the health care field (published in English or French) were included. DATA EXTRACTION: For each study, the country, target population, design, development, method of evaluation, and results were extracted for analysis. DATA SYNTHESIS: Seven poster abstracts and 9 published articles were included. Twelve escape games were developed in the United States. They were used in medicine (n = 5), pharmacy (n = 4), nursing (n = 4) and other fields (n = 3), mainly within academic teaching contexts (n = 12) but also in professional settings (n = 4). Their goals were to improve knowledge (n = 8), to increase participants' interest and motivation regarding a specific topic (n = 2), and to improve cohesion and communication within a team (n = 2). Ten of the escape games described in the articles were based on a clinical scenario. Ten of the research teams held debriefings with participants, and one did not; 5 articles did not report information about debriefing.
CONCLUSIONS: Few data exist concerning the use of escape games in the health care setting, and it is too early to judge the efficiency of this approach to learning. However, growing interest justifies systematic monitoring of the literature to follow the evolution of such strategies and to better understand their place in health care education. 2019 Canadian Society of Hospital Pharmacists. All content in the Canadian Journal of Hospital Pharmacy is copyrighted by the Canadian Society of Hospital Pharmacy. In submitting their manuscripts, the authors transfer, assign, and otherwise convey all copyright ownership to CSHP.

Entities:  

Keywords:  escape games; pharmacy; simulation; teaching strategy

Year:  2019        PMID: 31692626      PMCID: PMC6799964     

Source DB:  PubMed          Journal:  Can J Hosp Pharm        ISSN: 0008-4123


  13 in total

1.  RELM: developing a serious game to teach evidence-based medicine in an academic health sciences setting.

Authors:  Ann Whitney Gleason
Journal:  Med Ref Serv Q       Date:  2015

Review 2.  Serious Gaming in Medical Education: A Proposed Structured Framework for Game Development.

Authors:  Aleksandra E Olszewski; Traci A Wolbrink
Journal:  Simul Healthc       Date:  2017-08       Impact factor: 1.929

3.  The impact on nursing students' opinions and motivation of using a "Nursing Escape Room" as a teaching game: A descriptive study.

Authors:  Jose L Gómez-Urquiza; Juan Gómez-Salgado; Luis Albendín-García; María Correa-Rodríguez; Emilio González-Jiménez; Guillermo A Cañadas-De la Fuente
Journal:  Nurse Educ Today       Date:  2018-11-13       Impact factor: 3.442

4.  Promoting leadership and teamwork development through Escape Rooms.

Authors:  Christine Wu; Heather Wagenschutz; Justine Hein
Journal:  Med Educ       Date:  2018-03-06       Impact factor: 6.251

5.  Can You Escape? Creating an Escape Room to Facilitate Active Learning.

Authors:  Vickie Adams; Stephanie Burger; Kaile Crawford; Robyn Setter
Journal:  J Nurses Prof Dev       Date:  2018 Mar/Apr

6.  Exploratory implementation of a blended format escape room in a large enrollment pharmacy management class.

Authors:  Jeff Cain
Journal:  Curr Pharm Teach Learn       Date:  2018-10-03

7.  Break out of the Classroom: The Use of Escape Rooms as an Alternative Teaching Strategy in Surgical Education.

Authors:  Anna Eva Kinio; Laurence Dufresne; Tim Brandys; Prasad Jetty
Journal:  J Surg Educ       Date:  2018-08-17       Impact factor: 2.891

8.  An educational game for teaching clinical practice guidelines to Internal Medicine residents: development, feasibility and acceptability.

Authors:  Elie A Akl; Reem Mustafa; Thomas Slomka; Alia Alawneh; Abhishek Vedavalli; Holger J Schünemann
Journal:  BMC Med Educ       Date:  2008-11-18       Impact factor: 2.463

9.  Escaping the professional silo: an escape room implemented in an interprofessional education curriculum.

Authors:  Cheri Friedrich; Hilary Teaford; Ally Taubenheim; Patrick Boland; Brian Sick
Journal:  J Interprof Care       Date:  2018-10-26       Impact factor: 2.338

10.  Trapped as a Group, Escape as a Team: Applying Gamification to Incorporate Team-building Skills Through an 'Escape Room' Experience.

Authors:  Xiao Chi Zhang; Hyunjoo Lee; Carlos Rodriguez; Joshua Rudner; Teresa M Chan; Dimitrios Papanagnou
Journal:  Cureus       Date:  2018-03-02
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  1 in total

1.  Design and Development of an Escape Game as a Knowledge Transfer Tool in Preparation for an Accreditation Visit in a Health Care Facility.

Authors:  Amélie Chabrier; Aurélia Difabrizio; Geneviève Parisien; Suzanne Atkinson; Jean-François Bussières
Journal:  Can J Hosp Pharm       Date:  2022-10-03
  1 in total

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