Literature DB >> 28027076

Serious Gaming in Medical Education: A Proposed Structured Framework for Game Development.

Aleksandra E Olszewski1, Traci A Wolbrink.   

Abstract

STATEMENT: Serious games are increasingly being used for medical education. However, the design and development of serious games for the education of health professionals is highly variable, and very few articles report the development process used for game development. There are many established processes for software development that can improve and streamline development, and incorporating the best practices from educational pedagogy and software development may enhance teamwork and communication, decrease development costs, and improve the quality of serious games. In this article, we review and summarize the literature for serious game development for medical education, and combining the best practices, we propose a structured three-phase iterative development framework for serious game development.

Mesh:

Year:  2017        PMID: 28027076     DOI: 10.1097/SIH.0000000000000212

Source DB:  PubMed          Journal:  Simul Healthc        ISSN: 1559-2332            Impact factor:   1.929


  15 in total

1.  Teaching Pediatric Peritoneal Dialysis Globally through Virtual Simulation.

Authors:  Aleksandra E Olszewski; Dennis A Daniel; Deborah R Stein; Mignon I McCulloch; Sharon W Su; Daniel L Hames; Traci A Wolbrink
Journal:  Clin J Am Soc Nephrol       Date:  2018-05-02       Impact factor: 8.237

2. 

Authors:  Amélie Chabrier; Suzanne Atkinson; Pascal Bonnabry; Jean-François Bussières
Journal:  Can J Hosp Pharm       Date:  2019-10-21

3.  Development and Evaluation of a Virtual Research Environment to Improve Quality of Care in Overcrowded Emergency Departments: Observational Study.

Authors:  Charles-Henri Houze-Cerfon; Christine Vaissié; Laurent Gout; Bruno Bastiani; Sandrine Charpentier; Dominique Lauque
Journal:  JMIR Serious Games       Date:  2019-08-08       Impact factor: 4.143

Review 4.  Serious games, a game changer in teaching neonatal resuscitation? A review.

Authors:  Simran K Ghoman; Siddhi D Patel; Maria Cutumisu; Patrick von Hauff; Thomas Jeffery; Matthew R G Brown; Georg M Schmölzer
Journal:  Arch Dis Child Fetal Neonatal Ed       Date:  2019-06-29       Impact factor: 5.747

5.  Game Experience and Learning Effects of a Scoring-Based Mechanic for Logistical Aspects of Pediatric Emergency Medicine: Development and Feasibility Study.

Authors:  Cevin Zhang; Jannicke Baalsrud Hauge; Karin Pukk Härenstam; Sebastiaan Meijer
Journal:  JMIR Serious Games       Date:  2021-03-11       Impact factor: 4.143

6.  Comparing Basic Life Support Serious Gaming Scores With Hands-on Training Platform Performance Scores: Pilot Simulation Study for Basic Life Support Training.

Authors:  Mehmet Emin Aksoy
Journal:  JMIR Serious Games       Date:  2020-11-25       Impact factor: 4.143

7.  Standardizing the Development of Serious Games for Physical Rehabilitation: Conceptual Framework Proposal.

Authors:  María Del Pilar Beristain-Colorado; Jorge Fernando Ambros-Antemate; Marciano Vargas-Treviño; Jaime Gutiérrez-Gutiérrez; Adriana Moreno-Rodriguez; Pedro Antonio Hernández-Cruz; Itandehui Belem Gallegos-Velasco; Rafael Torres-Rosas
Journal:  JMIR Serious Games       Date:  2021-06-24       Impact factor: 4.143

8.  Effectiveness of serious games and impact of design elements on engagement and educational outcomes in healthcare professionals and students: a systematic review and meta-analysis protocol.

Authors:  Marc-André Maheu-Cadotte; Sylvie Cossette; Véronique Dubé; Guillaume Fontaine; Tanya Mailhot; Patrick Lavoie; Alexis Cournoyer; Fabio Balli; Gabrielle Mathieu-Dupuis
Journal:  BMJ Open       Date:  2018-03-16       Impact factor: 2.692

9.  Codeveloping a Virtual Patient Simulation to Foster Nurses' Relational Skills Consistent With Motivational Interviewing: A Situation of Antiretroviral Therapy Nonadherence.

Authors:  Geneviève Rouleau; Jérôme Pelletier; José Côté; Marie-Pierre Gagnon; Valérie Martel-Laferrière; Rock Lévesque; Guillaume Fontaine
Journal:  J Med Internet Res       Date:  2020-07-15       Impact factor: 5.428

10.  Validation of a mobile game-based assessment of cognitive control among children and adolescents.

Authors:  Hyunjoo Song; Do-Joon Yi; Hae-Jeong Park
Journal:  PLoS One       Date:  2020-03-20       Impact factor: 3.240

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