Literature DB >> 28639038

Characteristics predicting laparoscopic skill in medical students: nine years' experience in a single center.

Tsutomu Nomura1, Takeshi Matsutani2, Nobutoshi Hagiwara2, Itsuo Fujita2, Yoshiharu Nakamura2, Yoshikazu Kanazawa2, Hiroshi Makino2, Yasuhiro Mamada2, Terumichi Fujikura3, Masao Miyashita4, Eiji Uchida2.   

Abstract

INTRODUCTION: We introduced laparoscopic simulator training for medical students in 2007. This study was designed to identify factors that predict the laparoscopic skill of medical students, to identify intergenerational differences in abilities, and to estimate the variability of results in each training group. Our ultimate goal was to determine the optimal educational program for teaching laparoscopic surgery to medical students.
METHODS: Between 2007 and 2015, a total of 270 fifth-year medical students were enrolled in this observational study. Before training, the participants were asked questions about their interest in laparoscopic surgery, experience with playing video games, confidence about driving, and manual dexterity. After the training, aspects of their competence (execution time, instrument path length, and economy of instrument movement) were assessed.
RESULTS: Multiple regression analysis identified significant effects of manual dexterity, gender, and confidence about driving on the results of the training. The training results have significantly improved over recent years. The variability among the results in each training group was relatively small.
CONCLUSIONS: We identified the characteristics of medical students with excellent laparoscopic skills. We observed educational benefits from interactions between medical students within each training group. Our study suggests that selection and grouping are important to the success of modern programs designed to train medical students in laparoscopic surgery.

Entities:  

Keywords:  Augmented reality simulator; Medical students; Virtual reality simulator

Mesh:

Year:  2017        PMID: 28639038     DOI: 10.1007/s00464-017-5643-5

Source DB:  PubMed          Journal:  Surg Endosc        ISSN: 0930-2794            Impact factor:   4.584


  16 in total

1.  Laparoscopic skill improvement after virtual reality simulator training in medical students as assessed by augmented reality simulator.

Authors:  Tsutomu Nomura; Yasuhiro Mamada; Yoshiharu Nakamura; Takeshi Matsutani; Nobutoshi Hagiwara; Isturo Fujita; Yoshiaki Mizuguchi; Terumichi Fujikura; Masao Miyashita; Eiji Uchida
Journal:  Asian J Endosc Surg       Date:  2015-07-28

2.  Simulator training for laparoscopic suturing using performance goals translates to the operating room.

Authors:  James R Korndorffer; J Bruce Dunne; Rafael Sierra; Dimitris Stefanidis; Cheri L Touchard; Daniel J Scott
Journal:  J Am Coll Surg       Date:  2005-07       Impact factor: 6.113

3.  Concurrent validity of augmented reality metrics applied to the fundamentals of laparoscopic surgery (FLS).

Authors:  E M Ritter; T W Kindelan; C Michael; E A Pimentel; M W Bowyer
Journal:  Surg Endosc       Date:  2007-06-26       Impact factor: 4.584

4.  Surgical resident performance on a virtual reality simulator correlates with operating room performance.

Authors:  Eyad M Wohaibi; Ronald W Bush; David B Earle; Neal E Seymour
Journal:  J Surg Res       Date:  2008-12-10       Impact factor: 2.192

5.  The effect of a preoperative warm-up with a custom-made Nintendo video game on the performance of laparoscopic surgeons.

Authors:  M B Jalink; E Heineman; J P E N Pierie; H O ten Cate Hoedemaker
Journal:  Surg Endosc       Date:  2014-11-01       Impact factor: 4.584

6.  Sex is not everything: the role of gender in early performance of a fundamental laparoscopic skill.

Authors:  Nicoleta O Kolozsvari; Amin Andalib; Pepa Kaneva; Jiguo Cao; Melina C Vassiliou; Gerald M Fried; Liane S Feldman
Journal:  Surg Endosc       Date:  2010-08-24       Impact factor: 4.584

7.  Impact of video game genre on surgical skills development: a feasibility study.

Authors:  Thiago Bozzi de Araujo; Filipe Rodrigues Silveira; Dante Lucas Santos Souza; Yuri Thomé Machado Strey; Cecilia Dias Flores; Ronaldo Scholze Webster
Journal:  J Surg Res       Date:  2015-07-30       Impact factor: 2.192

8.  Impact of hand dominance, gender, and experience with computer games on performance in virtual reality laparoscopy.

Authors:  T P Grantcharov; L Bardram; P Funch-Jensen; J Rosenberg
Journal:  Surg Endosc       Date:  2003-05-06       Impact factor: 4.584

9.  Should surgical novices trade their retractors for joysticks? Videogame experience decreases the time needed to acquire surgical skills.

Authors:  Matthew D Shane; Barbara J Pettitt; Craig B Morgenthal; C Daniel Smith
Journal:  Surg Endosc       Date:  2007-10-31       Impact factor: 4.584

10.  Age, gender, lateral dominance, and prediction of operative skill among general surgery residents.

Authors:  A L Schueneman; J Pickleman; R J Freeark
Journal:  Surgery       Date:  1985-09       Impact factor: 3.982

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  3 in total

1.  A machine learning approach to predict surgical learning curves.

Authors:  Yuanyuan Gao; Uwe Kruger; Xavier Intes; Steven Schwaitzberg; Suvranu De
Journal:  Surgery       Date:  2019-11-18       Impact factor: 3.982

2.  Evaluation of App-Based Serious Gaming as a Training Method in Teaching Chest Tube Insertion to Medical Students: Randomized Controlled Trial.

Authors:  Patrick Haubruck; Felix Nickel; Julian Ober; Tilman Walker; Christian Bergdolt; Mirco Friedrich; Beat Peter Müller-Stich; Franziska Forchheim; Christian Fischer; Gerhard Schmidmaier; Michael C Tanner
Journal:  J Med Internet Res       Date:  2018-05-21       Impact factor: 5.428

3.  Laparoscopic skills training: the effects of viewing mode (2D vs. 3D) on skill acquisition and transfer.

Authors:  Kirsty L Beattie; Andrew Hill; Mark S Horswill; Philip M Grove; Andrew R L Stevenson
Journal:  Surg Endosc       Date:  2020-09-02       Impact factor: 4.584

  3 in total

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