| Literature DB >> 27069646 |
Sarah Johnson1, Matthew Coxon1.
Abstract
Virtual reality (VR) technology may serve as an effective non-pharmacological analgesic to aid pain management. During VR distraction, the individual is immersed in a game presented through a head-mounted display (HMD). The technological level of the HMD can vary, as can the use of different input devices and the inclusion of sound. While more technologically advanced designs may lead to more effective pain management the specific roles of individual components within such systems are not yet fully understood. Here, the role of supplementary auditory information was explored owing to its particular ecological relevance. Healthy adult participants took part in a series of cold-pressor trials submerging their hand in cold water for as long as possible. Individual pain tolerances were measured according to the time (in seconds) before the participant withdrew their hand. The concurrent use of a VR game and the inclusion of sound was varied systematically within participants. In keeping with previous literature, the use of a VR game increased pain tolerance across conditions. Highest pain tolerance was recorded when participants were simultaneously exposed to both the VR game and supplementary sound. The simultaneous inclusion of sound may therefore play an important role when designing VR to manage pain.Entities:
Keywords: head-mounted display; pain perception; pain tolerance; virtual reality
Year: 2016 PMID: 27069646 PMCID: PMC4821257 DOI: 10.1098/rsos.150567
Source DB: PubMed Journal: R Soc Open Sci ISSN: 2054-5703 Impact factor: 2.963
Figure 1.An example of the participant's view in Radial-G.
Descriptive statistics for the pain tolerance scores.
| untransformed times (in seconds) | transformed times (in seconds) | |||||||
|---|---|---|---|---|---|---|---|---|
| condition | mean | s.d. | skew | kurtosis | mean | s.d. | skew | kurtosis |
| baseline | 30.14 | 31.67 | 2.89 | 9.28 | 1.34 | 0.32 | 0.84 | 0.69 |
| sound only | 40.30 | 45.64 | 2.54 | 6.07 | 1.44 | 0.35 | 0.81 | 0.92 |
| HMD only | 55.74 | 51.02 | 2.14 | 3.68 | 1.63 | 0.30 | 0.81 | 0.63 |
| HMD + sound | 79.33 | 66.36 | 1.28 | 0.27 | 1.77 | 0.34 | 0.37 | −0.69 |