Literature DB >> 10692634

Virtual reality as an adjunctive pain control during burn wound care in adolescent patients.

H G Hoffman1, J N Doctor, D R Patterson, G J Carrougher, T A Furness.   

Abstract

For daily burn wound care procedures, opioid analgesics alone are often inadequate. Since most burn patients experience severe to excruciating pain during wound care, analgesics that can be used in addition to opioids are needed. This case report provides the first evidence that entering an immersive virtual environment can serve as a powerful adjunctive, nonpharmacologic analgesic. Two patients received virtual reality (VR) to distract them from high levels of pain during wound care. The first was a 16-year-old male with a deep flash burn on his right leg requiring surgery and staple placement. On two occasions, the patient spent some of his wound care in VR, and some playing a video game. On a 100 mm scale, he provided sensory and affective pain ratings, anxiety and subjective estimates of time spent thinking about his pain during the procedure. For the first session of wound care, these scores decreased 80 mm, 80 mm, 58 mm, and 93 mm, respectively, during VR treatment compared with the video game control condition. For the second session involving staple removal, scores also decreased. The second patient was a 17-year-old male with 33.5% total body surface area deep flash burns on his face, neck, back, arms, hands and legs. He had difficulty tolerating wound care pain with traditional opioids alone and showed dramatic drops in pain ratings during VR compared to the video game (e.g. a 47 mm drop in pain intensity during wound care). We contend that VR is a uniquely attention-capturing medium capable of maximizing the amount of attention drawn away from the 'real world', allowing patients to tolerate painful procedures. These preliminary results suggest that immersive VR merits more attention as a potentially viable form of treatment for acute pain.

Entities:  

Mesh:

Year:  2000        PMID: 10692634     DOI: 10.1016/s0304-3959(99)00275-4

Source DB:  PubMed          Journal:  Pain        ISSN: 0304-3959            Impact factor:   6.961


  99 in total

1.  Analgesic effect of watching TV during venipuncture.

Authors:  C V Bellieni; D M Cordelli; M Raffaelli; B Ricci; G Morgese; G Buonocore
Journal:  Arch Dis Child       Date:  2006-08-18       Impact factor: 3.791

Review 2.  The use of virtual reality for pain control: a review.

Authors:  Nicole E Mahrer; Jeffrey I Gold
Journal:  Curr Pain Headache Rep       Date:  2009-04

3.  Effects of videogame distraction and a virtual reality type head-mounted display helmet on cold pressor pain in young elementary school-aged children.

Authors:  Lynnda M Dahlquist; Karen E Weiss; Emily F Law; Soumitri Sil; Linda Jones Herbert; Susan Berrin Horn; Karen Wohlheiter; Claire Sonntag Ackerman
Journal:  J Pediatr Psychol       Date:  2009-09-28

4.  Virtual reality analgesia for burn joint flexibility: A randomized controlled trial.

Authors:  Maryam Soltani; Sydney A Drever; Hunter G Hoffman; Sam R Sharar; Shelley A Wiechman; Mark P Jensen; David R Patterson
Journal:  Rehabil Psychol       Date:  2018-10-04

5.  Combining ketamine and virtual reality pain control during severe burn wound care: one military and one civilian patient.

Authors:  Christopher V Maani; Hunter G Hoffman; Marcie Fowler; Alan J Maiers; Kathryn M Gaylord; Peter A Desocio
Journal:  Pain Med       Date:  2011-04-11       Impact factor: 3.750

6.  Sustained efficacy of virtual reality distraction.

Authors:  Charles E Rutter; Lynnda M Dahlquist; Karen E Weiss
Journal:  J Pain       Date:  2009-02-23       Impact factor: 5.820

7.  Virtual reality for assessment of patients suffering chronic pain: a case study.

Authors:  Joan Llobera; Mar González-Franco; Daniel Perez-Marcos; Josep Valls-Solé; Mel Slater; Maria V Sanchez-Vives
Journal:  Exp Brain Res       Date:  2012-12-07       Impact factor: 1.972

8.  Case study: videogame distraction reduces behavioral distress in a preschool-aged child undergoing repeated burn dressing changes: a single-subject design.

Authors:  Soumitri Sil; Lynnda M Dahlquist; Andrew J Burns
Journal:  J Pediatr Psychol       Date:  2012-12-17

Review 9.  Applications of virtual reality for pain management in burn-injured patients.

Authors:  Sam R Sharar; William Miller; Aubriana Teeley; Maryam Soltani; Hunter G Hoffman; Mark P Jensen; David R Patterson
Journal:  Expert Rev Neurother       Date:  2008-11       Impact factor: 4.618

10.  The effect of virtual reality on pain and range of motion in adults with burn injuries.

Authors:  Gretchen J Carrougher; Hunter G Hoffman; Dana Nakamura; Dennis Lezotte; Maryam Soltani; Laura Leahy; Loren H Engrav; David R Patterson
Journal:  J Burn Care Res       Date:  2009 Sep-Oct       Impact factor: 1.845

View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.