Literature DB >> 24976769

Assessment of minimally invasive surgical skills of pre-medical students: What can we learn from future learners?

Mostafa A Borahay1, Mary Jackson1, Omer L Tapısız2, Elizabeth Lyons3, Pooja R Patel1, Ramsey Nassar4, Gökhan Sami Kılıç1.   

Abstract

OBJECTIVE: Knowledge of baseline laparoscopic and robotic surgical skills of future learners is essential to develop teaching strategies that best fit them. The objectives of this study are to determine baseline laparoscopic and robotic skills of high school and college students and compare them to those of current obstetrics and gynecology residents.
MATERIAL AND METHODS: A cross-sectional (Class II-2) pilot study. Laparoscopic and robotic surgical skills of college and high (secondary) school students were evaluated using simulators and compared to those of obstetrics and gynecology residents. In addition, questionnaire data were collected regarding video game playing and computer use.
RESULTS: A total of 17 students, both high school (n=9) and college (n=8), in addition to 11 residents, completed the study. Overall, students performed comparably to the residents in simple exercises (p>.05). However, students took significantly longer time to complete complex exercises (p=.001). Finally, students played video games significantly more than residents (p<.001).
CONCLUSION: Future learners may have a different background skill set. This difference may be related to improved hand-eye coordination, possibly due to playing video games. The results of this pilot study should spur more research into surgical teaching strategies.

Entities:  

Keywords:  Simulation; education; laparoscopy; robotic surgery; video games

Year:  2014        PMID: 24976769      PMCID: PMC4072552          DOI: 10.5152/jtgga.2014.0044

Source DB:  PubMed          Journal:  J Turk Ger Gynecol Assoc        ISSN: 1309-0380


  18 in total

1.  Action-video-game experience alters the spatial resolution of vision.

Authors:  C S Green; D Bavelier
Journal:  Psychol Sci       Date:  2007-01

Review 2.  Learning, attentional control, and action video games.

Authors:  C S Green; D Bavelier
Journal:  Curr Biol       Date:  2012-03-20       Impact factor: 10.834

3.  Computer games and information-processing skills.

Authors:  H Yuji
Journal:  Percept Mot Skills       Date:  1996-10

4.  Effect of playing a video game on a measure of spatial visualization.

Authors:  M Dorval; M Pépin
Journal:  Percept Mot Skills       Date:  1986-02

5.  Differences in eye-hand motor coordination of video-game users and non-users.

Authors:  J L Griffith; P Voloschin; G D Gibb; J R Bailey
Journal:  Percept Mot Skills       Date:  1983-08

6.  Improving children's mental rotation accuracy with computer game playing.

Authors:  Richard De Lisi; Jennifer L Wolford
Journal:  J Genet Psychol       Date:  2002-09       Impact factor: 1.509

7.  Differential development of visual attention skills in school-age children.

Authors:  Matthew W G Dye; Daphne Bavelier
Journal:  Vision Res       Date:  2009-10-30       Impact factor: 1.886

8.  Playing an action video game reduces gender differences in spatial cognition.

Authors:  Jing Feng; Ian Spence; Jay Pratt
Journal:  Psychol Sci       Date:  2007-10

9.  The development of attention skills in action video game players.

Authors:  M W G Dye; C S Green; D Bavelier
Journal:  Neuropsychologia       Date:  2009-02-07       Impact factor: 3.139

10.  [Computer assisted neuropsychological testing of children].

Authors:  U Nielsen; R Dahl; R F White; P Grandjean
Journal:  Ugeskr Laeger       Date:  1998-06-08
View more
  2 in total

1.  Development of laparoscopic skills in medical students naive to surgical training.

Authors:  Worens Luiz Pereira Cavalini; Christiano Marlo Paggi Claus; Daniellson Dimbarre; Antonio Moris Cury Filho; Eduardo Aimoré Bonin; Marcelo de Paula Loureiro; Paolo Salvalaggio
Journal:  Einstein (Sao Paulo)       Date:  2014 Oct-Dec

2.  Predictors of Minimally Invasive Myomectomy in the National Inpatient Sample Database, 2010-2014.

Authors:  Anja S Frost; Meghan McMahon; Anna Jo Bodurtha Smith; Mostafa A Borahay; Kristin E Patzkowsky
Journal:  JSLS       Date:  2021 Oct-Dec       Impact factor: 2.172

  2 in total

北京卡尤迪生物科技股份有限公司 © 2022-2023.