Literature DB >> 8902044

Computer games and information-processing skills.

H Yuji1.   

Abstract

To assess the association of past use of computer games and parallel-processing skills as measured by tests of discrimination perception using computers 46 boys and girls in kindergarten, aged 4 to 6 years, were classified into 17 player and 17 nonplayer groups by their enthusiasm for computer games. There were no significant differences between the two groups in correct responses; however, RTs of players were significantly faster than those of nonplayers. RTs were different to color and shape. Experiences with computer games might develop information-processing skills.

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Mesh:

Year:  1996        PMID: 8902044     DOI: 10.2466/pms.1996.83.2.643

Source DB:  PubMed          Journal:  Percept Mot Skills        ISSN: 0031-5125


  9 in total

1.  Enumeration versus multiple object tracking: the case of action video game players.

Authors:  C S Green; D Bavelier
Journal:  Cognition       Date:  2005-12-15

2.  Effects of video-game play on information processing: a meta-analytic investigation.

Authors:  Kasey L Powers; Patricia J Brooks; Naomi J Aldrich; Melissa A Palladino; Louis Alfieri
Journal:  Psychon Bull Rev       Date:  2013-12

3.  Assessment of minimally invasive surgical skills of pre-medical students: What can we learn from future learners?

Authors:  Mostafa A Borahay; Mary Jackson; Omer L Tapısız; Elizabeth Lyons; Pooja R Patel; Ramsey Nassar; Gökhan Sami Kılıç
Journal:  J Turk Ger Gynecol Assoc       Date:  2014-06-01

4.  Feasibility of providing computer activities for nursing home residents with dementia.

Authors:  Sunghee H Tak; Cornelia Beck; Song Hee Hong
Journal:  Nonpharmacol Ther Dement       Date:  2013

5.  The development of attention skills in action video game players.

Authors:  M W G Dye; C S Green; D Bavelier
Journal:  Neuropsychologia       Date:  2009-02-07       Impact factor: 3.139

6.  Editorial: Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives.

Authors:  Adam J Toth; Cornelia Frank; David Putrino; Mark J Campbell
Journal:  Front Psychol       Date:  2021-04-22

7.  Rationale, design and methods for a randomised and controlled trial of the impact of virtual reality games on motor competence, physical activity, and mental health in children with developmental coordination disorder.

Authors:  Leon M Straker; Amity C Campbell; Lyn M Jensen; Deborah R Metcalf; Anne J Smith; Rebecca A Abbott; Clare M Pollock; Jan P Piek
Journal:  BMC Public Health       Date:  2011-08-18       Impact factor: 3.295

Review 8.  Are videogame training gains specific or general?

Authors:  Adam C Oei; Michael D Patterson
Journal:  Front Syst Neurosci       Date:  2014-04-08

Review 9.  The virtual brain: 30 years of video-game play and cognitive abilities.

Authors:  Andrew J Latham; Lucy L M Patston; Lynette J Tippett
Journal:  Front Psychol       Date:  2013-09-13
  9 in total

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