| Literature DB >> 23938101 |
Assaf Y Dvorkin1, Milan Ramaiya, Eric B Larson, Felise S Zollman, Nancy Hsu, Sonia Pacini, Amit Shah, James L Patton.
Abstract
BACKGROUND: Although common during the early stages of recovery from severe traumatic brain injury (TBI), attention deficits have been scarcely investigated. Encouraging evidence suggests beneficial effects of attention training in more chronic and higher functioning patients. Interactive technology may provide new opportunities for rehabilitation in inpatients who are earlier in their recovery.Entities:
Mesh:
Year: 2013 PMID: 23938101 PMCID: PMC3750632 DOI: 10.1186/1743-0003-10-92
Source DB: PubMed Journal: J Neuroeng Rehabil ISSN: 1743-0003 Impact factor: 4.262
Personal and clinical details
| 17 M; 4 F | 37.8 ± 17.9 | 10.3 ± 15.6 | 5 IV; 16 V |
RLA Rancho Los Amigos levels of cognitive functioning scale.
M Male.
F Female.
Figure 1Apparatus and design of break-through force. (A) Screen shot of an individual performing within the VRROOM system. (B) The change in force as a function of distance from the target center for the break-through condition.
Figure 2Examples of hand velocity and distance from target from a representative patient. (A) Ideal movement, (B) attention loss at movement initiation, (C) repeated attention loss during a movement (pauses during motion).
Summary of means and standard deviation for measured variables, for the three haptic conditions across visits
| | ||||||
|---|---|---|---|---|---|---|
| # Targets acquired | 79.4 ± 46.7 | 78.7 ± 42.5 | 85 ± 44.1 | 107.9 ± 41.7 | 101.5 ± 43.8 | 108.4 ± 43.4 |
| # Pause per trial | 2 ± 2.4 | 2 ± 2.5 | 2.2 ± 3.3 | 1.4 ± 1.9 | 1.4 ± 1.8 | 1.5 ± 2.4 |
| Pause duration (ms) | 305.3 ± 525 | 299.6 ± 505.1 | 312.8 ± 630 | 295.8 ± 624.3 | 294.6 ± 644.2 | 246.7 ± 385.8 |
| # Nudges per trial | - | - | 2.46 ± 1.9 | - | - | 2.1 ± 1.6 |
Number of nudges per trial was calculated only for the trials where subjects received a nudge.
Figure 3Effects of haptic feedback type on performance. (A) Normalized number of targets acquired per haptic feedback type. Mean (±SE) and individual subject data, collapsed across visits. (B) Hand velocity and distance from target from a representative patient during the haptic nudge condition. Patient completed the movement after receiving a haptic nudge. (C) Hand path from a representative patient during the break-through condition, showing how the cursor moved on the surface of the force boundary before penetrating the target.
Figure 4Mean (±SE) number of targets acquired across the 12 blocks of trials (6 blocks per visit).