Literature DB >> 21299370

Tolerance of a virtual reality intervention for attention remediation in persons with severe TBI.

Eric B Larson1, Milan Ramaiya, Felise S Zollman, Sonia Pacini, Nancy Hsu, James L Patton, Assaf Y Dvorkin.   

Abstract

OBJECTIVE: To evaluate the feasibility of applying virtual reality and robotics technology to improve attention in patients with severe traumatic brain injury (TBI) in the early stages of recovery.
METHODS: A sample of TBI patients (n=18, aged 19-73) who were receiving acute inpatient rehabilitation completed three-dimensional cancellation exercises over two consecutive days in an interactive virtual environment that minimized distractions and that integrated both visual and haptic (tactile) stimuli. Observations of behaviour during the intervention and of the instructions needed to encourage compliance were recorded. Performance data were compiled to assess improvement across three different treatment conditions. OUTCOMES: Fifteen of the 18 patients demonstrated tolerance of the virtual environment by completing the entire treatment protocol. Within-subjects comparisons of target acquisition time during treatment showed that a treatment condition that included haptic cues produced improved performance compared to a condition in which such cues were not provided. Separating out participants who were in post-traumatic amnesia showed that this group also demonstrated improvement in performance across trials despite their memory impairment.
CONCLUSIONS: It is proposed that attention exercises using virtual environments are well-tolerated and engaging and that they could be beneficial for inpatients with severe TBI.

Entities:  

Mesh:

Year:  2011        PMID: 21299370     DOI: 10.3109/02699052.2010.551648

Source DB:  PubMed          Journal:  Brain Inj        ISSN: 0269-9052            Impact factor:   2.311


  8 in total

Review 1.  Virtual Reality and Medical Inpatients: A Systematic Review of Randomized, Controlled Trials.

Authors:  Julieta Dascal; Mark Reid; Waguih William IsHak; Brennan Spiegel; Jennifer Recacho; Bradley Rosen; Itai Danovitch
Journal:  Innov Clin Neurosci       Date:  2017-02-01

Review 2.  Applying Modern Virtual and Augmented Reality Technologies to Medical Images and Models.

Authors:  Justin Sutherland; Jason Belec; Adnan Sheikh; Leonid Chepelev; Waleed Althobaity; Benjamin J W Chow; Dimitrios Mitsouras; Andy Christensen; Frank J Rybicki; Daniel J La Russa
Journal:  J Digit Imaging       Date:  2019-02       Impact factor: 4.056

Review 3.  Effectiveness of Non-Pharmacological Interventions for Agitation during Post-Traumatic Amnesia following Traumatic Brain Injury: A Systematic Review.

Authors:  Sarah L Carrier; Jennie Ponsford; Ruby K Phyland; Amelia J Hicks; Adam McKay
Journal:  Neuropsychol Rev       Date:  2022-06-10       Impact factor: 7.444

Review 4.  Virtual reality in concussion management: from lab to clinic.

Authors:  Fernando V Santos; Felipe Yamaguchi; Thomas A Buckley; Jaclyn B Caccese
Journal:  J Clin Transl Res       Date:  2020-04-28

Review 5.  A prescription for "nature" - the potential of using virtual nature in therapeutics.

Authors:  Matthew P White; Nicola L Yeo; Peeter Vassiljev; Rikard Lundstedt; Mattias Wallergård; Maria Albin; Mare Lõhmus
Journal:  Neuropsychiatr Dis Treat       Date:  2018-11-08       Impact factor: 2.570

6.  Adjunctive virtual reality pain relief following traumatic injury: protocol for a randomised within-subjects clinical trial.

Authors:  Ryan B Felix; Aniruddha Rao; Mazhar Khalid; Yang Wang; Luana Colloca; Sarah B Murthi; Nicholas A Morris
Journal:  BMJ Open       Date:  2021-11-30       Impact factor: 2.692

7.  A "virtually minimal" visuo-haptic training of attention in severe traumatic brain injury.

Authors:  Assaf Y Dvorkin; Milan Ramaiya; Eric B Larson; Felise S Zollman; Nancy Hsu; Sonia Pacini; Amit Shah; James L Patton
Journal:  J Neuroeng Rehabil       Date:  2013-08-09       Impact factor: 4.262

8.  The feasibility of using haptic devices to engage people with chronic traumatic brain injury in virtual 3D functional tasks.

Authors:  Lynn H Gerber; Cody G Narber; Nalini Vishnoi; Sidney L Johnson; Leighton Chan; Zoran Duric
Journal:  J Neuroeng Rehabil       Date:  2014-08-08       Impact factor: 4.262

  8 in total

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