Literature DB >> 16020833

Video games and health.

Mark Griffiths.   

Abstract

Mesh:

Year:  2005        PMID: 16020833      PMCID: PMC558687          DOI: 10.1136/bmj.331.7509.122

Source DB:  PubMed          Journal:  BMJ        ISSN: 0959-8138


× No keyword cloud information.
  11 in total

1.  Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.

Authors:  C A Anderson; B J Bushman
Journal:  Psychol Sci       Date:  2001-09

2.  Video-game therapy.

Authors:  W R Phillips
Journal:  N Engl J Med       Date:  1991-10-24       Impact factor: 91.245

3.  Effects of video games on the adverse corollaries of chemotherapy in pediatric oncology patients: a single-case analysis.

Authors:  D J Kolko; J L Rickard-Figueroa
Journal:  J Consult Clin Psychol       Date:  1985-04

4.  Evaluation of a manual wheelchair interface to computer games.

Authors:  T J O'Connor; R A Cooper; S G Fitzgerald; M J Dvorznak; M L Boninger; D P VanSickle; L Glass
Journal:  Neurorehabil Neural Repair       Date:  2000       Impact factor: 3.919

5.  Dependence on computer games by adolescents.

Authors:  M D Griffiths; N Hunt
Journal:  Psychol Rep       Date:  1998-04

6.  Cognitive distraction and relaxation training for the control of side effects due to cancer chemotherapy.

Authors:  J Vasterling; R A Jenkins; D M Tope; T G Burish
Journal:  J Behav Med       Date:  1993-02

7.  Survey of pain management therapy provided for children with sickle cell disease.

Authors:  C H Pegelow
Journal:  Clin Pediatr (Phila)       Date:  1992-04       Impact factor: 1.168

8.  Electroclinical study of video-game epilepsy.

Authors:  Y Maeda; T Kurokawa; K Sakamoto; I Kitamoto; K Ueda; S Tashima
Journal:  Dev Med Child Neurol       Date:  1990-06       Impact factor: 5.449

9.  The video invasion of rehabilitation.

Authors:  P Adriaenssens; E Eggermont; K Pyck; W Boeckx; B Gilles
Journal:  Burns Incl Therm Inj       Date:  1988-10

Review 10.  Video game-related seizures: a report on 10 patients and a review of the literature.

Authors:  W D Graf; G E Chatrian; S T Glass; T A Knauss
Journal:  Pediatrics       Date:  1994-04       Impact factor: 7.124

View more
  11 in total

1.  Public Health Perspectives on eSports.

Authors:  Apichai Wattanapisit; Sanhapan Wattanapisit; Sunton Wongsiri
Journal:  Public Health Rep       Date:  2020-04-01       Impact factor: 2.792

Review 2.  Role of video games in improving health-related outcomes: a systematic review.

Authors:  Brian A Primack; Mary V Carroll; Megan McNamara; Mary Lou Klem; Brandy King; Michael Rich; Chun W Chan; Smita Nayak
Journal:  Am J Prev Med       Date:  2012-06       Impact factor: 5.043

3.  The digital revolution and adolescent brain evolution.

Authors:  Jay N Giedd
Journal:  J Adolesc Health       Date:  2012-08       Impact factor: 5.012

4.  The clustering of psychiatric disorders in high-risk gambling populations.

Authors:  Mohammad Reza Abdollahnejad; Paul Delfabbro; Linley Denson
Journal:  J Gambl Stud       Date:  2014-12

5.  Massively multiplayer online role-playing games: comparing characteristics of addict vs non-addict online recruited gamers in a French adult population.

Authors:  Sophia Achab; Magali Nicolier; Frédéric Mauny; Julie Monnin; Benoit Trojak; Pierre Vandel; Daniel Sechter; Philip Gorwood; Emmanuel Haffen
Journal:  BMC Psychiatry       Date:  2011-08-26       Impact factor: 3.630

Review 6.  The use of behavior change theory in Internet-based asthma self-management interventions: a systematic review.

Authors:  Mustafa Al-Durra; Monika-Bianca Torio; Joseph A Cafazzo
Journal:  J Med Internet Res       Date:  2015-04-02       Impact factor: 5.428

7.  DSM-5 diagnosis of Internet Gaming Disorder: Some ways forward in overcoming issues and concerns in the gaming studies field.

Authors:  Daria J Kuss; Mark D Griffiths; Halley M Pontes
Journal:  J Behav Addict       Date:  2017-06-01       Impact factor: 6.756

8.  An interactive game-based shoulder wheel system for rehabilitation.

Authors:  Chun-Ming Chang; Yen-Ching Chang; Hsiao-Yun Chang; Li-Wei Chou
Journal:  Patient Prefer Adherence       Date:  2012-11-23       Impact factor: 2.711

9.  Can we explain increases in young people's psychological distress over time?

Authors:  Helen Sweeting; Patrick West; Robert Young; Geoff Der
Journal:  Soc Sci Med       Date:  2010-09-15       Impact factor: 4.634

10.  EXERGAMES IN ADOLESCENTS: ASSOCIATED FACTORS AND POSSIBLE REDUCTION IN SEDENTARY TIME.

Authors:  Iazana Garcia Custódio; Adriano Akira Ferreira Hino; Cristiano Copetti Rodriguez; Edina Maria de Camargo; Rodrigo Siqueira Reis
Journal:  Rev Paul Pediatr       Date:  2019-10-10
View more

北京卡尤迪生物科技股份有限公司 © 2022-2023.