Literature DB >> 11554666

Effects of violent video games on aggressive behavior, aggressive cognition, aggressive affect, physiological arousal, and prosocial behavior: a meta-analytic review of the scientific literature.

C A Anderson1, B J Bushman.   

Abstract

Research on exposure to television and movie violence suggests that playing violent video games will increase aggressive behavior. A metaanalytic review of the video-game research literature reveals that violent video games increase aggressive behavior in children and young adults. Experimental and nonexperimental studies with males and females in laboratory and field settings support this conclusion. Analyses also reveal that exposure to violent video games increases physiological arousal and aggression-related thoughts and feelings. Playing violent video games also decreases prosocial behavior.

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Year:  2001        PMID: 11554666     DOI: 10.1111/1467-9280.00366

Source DB:  PubMed          Journal:  Psychol Sci        ISSN: 0956-7976


  97 in total

Review 1.  The social ecology of adolescent-initiated parent abuse: a review of the literature.

Authors:  Jun Sung Hong; Michael J Kral; Dorothy L Espelage; Paula Allen-Meares
Journal:  Child Psychiatry Hum Dev       Date:  2012-06

2.  Evolution of Internet addiction in Greek adolescent students over a two-year period: the impact of parental bonding.

Authors:  Konstantinos Siomos; Georgios Floros; Virginia Fisoun; Dafouli Evaggelia; Nikiforos Farkonas; Elena Sergentani; Maria Lamprou; Dimitrios Geroukalis
Journal:  Eur Child Adolesc Psychiatry       Date:  2012-02-04       Impact factor: 4.785

3.  Video-gaming among high school students: health correlates, gender differences, and problematic gaming.

Authors:  Rani A Desai; Suchitra Krishnan-Sarin; Dana Cavallo; Marc N Potenza
Journal:  Pediatrics       Date:  2010-11-15       Impact factor: 7.124

4.  Do Stereotypic Images in Video Games Affect Attitudes and Behavior? Adolescents' Perspectives.

Authors:  Alexandra Henning; Alaina Brenick; Melanie Killen; Alexander O'Connor; Michael J Collins
Journal:  Child Youth Environ       Date:  2009

5.  Desensitization to media violence: links with habitual media violence exposure, aggressive cognitions, and aggressive behavior.

Authors:  Barbara Krahé; Ingrid Möller; L Rowell Huesmann; Lucyna Kirwil; Juliane Felber; Anja Berger
Journal:  J Pers Soc Psychol       Date:  2011-04

6.  Video games and health.

Authors:  Mark Griffiths
Journal:  BMJ       Date:  2005-07-16

7.  Are Internet use and video-game-playing addictive behaviors? Biological, clinical and public health implications for youths and adults.

Authors:  Yvonne H C Yau; Michael J Crowley; Linda C Mayes; Marc N Potenza
Journal:  Minerva Psichiatr       Date:  2012-09-01

Review 8.  Screen media use and ADHD-related behaviors: Four decades of research.

Authors:  Ine Beyens; Patti M Valkenburg; Jessica Taylor Piotrowski
Journal:  Proc Natl Acad Sci U S A       Date:  2018-10-02       Impact factor: 11.205

9.  Cross-sectional associations between violent video and computer game playing and weapon carrying in a national cohort of children.

Authors:  Michele L Ybarra; L Rowell Huesmann; Josephine D Korchmaros; Sari L Reisner
Journal:  Aggress Behav       Date:  2014-01-24       Impact factor: 2.917

10.  A longitudinal study of risk-glorifying video games and behavioral deviance.

Authors:  Jay G Hull; Timothy J Brunelle; Anna T Prescott; James D Sargent
Journal:  J Pers Soc Psychol       Date:  2014-08
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