Literature DB >> 32237971

Public Health Perspectives on eSports.

Apichai Wattanapisit1,2, Sanhapan Wattanapisit3, Sunton Wongsiri4.   

Abstract

Keywords:  eSports; public health; video game

Mesh:

Year:  2020        PMID: 32237971      PMCID: PMC7238713          DOI: 10.1177/0033354920912718

Source DB:  PubMed          Journal:  Public Health Rep        ISSN: 0033-3549            Impact factor:   2.792


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  20 in total

1.  Video games and health.

Authors:  Mark Griffiths
Journal:  BMJ       Date:  2005-07-16

2.  Excessive computer game playing among Norwegian adults: self-reported consequences of playing and association with mental health problems.

Authors:  H G Wenzel; I J Bakken; A Johansson; K G Götestam; Anita Øren
Journal:  Psychol Rep       Date:  2009-12

3.  Excessive Video Game Use, Sleep Deprivation, and Poor Work Performance Among U.S. Marines Treated in a Military Mental Health Clinic: A Case Series.

Authors:  Erin Eickhoff; Kathryn Yung; Diane L Davis; Frank Bishop; Warren P Klam; Andrew P Doan
Journal:  Mil Med       Date:  2015-07       Impact factor: 1.437

Review 4.  Internet Gaming Disorder in the DSM-5.

Authors:  Nancy M Petry; Florian Rehbein; Chih-Hung Ko; Charles P O'Brien
Journal:  Curr Psychiatry Rep       Date:  2015-09       Impact factor: 5.285

5.  Occupational overuse syndrome (technological diseases): carpal tunnel syndrome, a mouse shoulder, cervical pain syndrome.

Authors:  Merita Tiric-Campara; Ferid Krupic; Mirza Biscevic; Emina Spahic; Kerima Maglajlija; Zlatan Masic; Lejla Zunic; Izet Masic
Journal:  Acta Inform Med       Date:  2014-10-29

6.  A national public health programme on gambling policy development in New Zealand: insights from a process evaluation.

Authors:  Komathi Kolandai-Matchett; Jason Landon; Maria Bellringer; Max Abbott
Journal:  Harm Reduct J       Date:  2018-03-06

7.  Gaming behaviour with Pokémon GO and physical activity: A preliminary study with medical students in Thailand.

Authors:  Apichai Wattanapisit; Udomsak Saengow; Chirk Jenn Ng; Sanhapan Thanamee; Nonthakorn Kaewruang
Journal:  PLoS One       Date:  2018-06-29       Impact factor: 3.240

Review 8.  Understanding gambling related harm: a proposed definition, conceptual framework, and taxonomy of harms.

Authors:  Erika Langham; Hannah Thorne; Matthew Browne; Phillip Donaldson; Judy Rose; Matthew Rockloff
Journal:  BMC Public Health       Date:  2016-01-27       Impact factor: 3.295

9.  Managing the health of the eSport athlete: an integrated health management model.

Authors:  Joanne DiFrancisco-Donoghue; Jerry Balentine; Gordon Schmidt; Hallie Zwibel
Journal:  BMJ Open Sport Exerc Med       Date:  2019-01-10

Review 10.  Sedentary behaviour and risk of all-cause, cardiovascular and cancer mortality, and incident type 2 diabetes: a systematic review and dose response meta-analysis.

Authors:  Richard Patterson; Eoin McNamara; Marko Tainio; Thiago Hérick de Sá; Andrea D Smith; Stephen J Sharp; Phil Edwards; James Woodcock; Søren Brage; Katrien Wijndaele
Journal:  Eur J Epidemiol       Date:  2018-03-28       Impact factor: 8.082

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  3 in total

1.  Spine Posture, Mobility, and Stability of Top Mobile Esports Athletes: A Case Series.

Authors:  Wing-Kai Lam; Bob Chen; Rui-Tan Liu; James Chung-Wai Cheung; Duo Wai-Chi Wong
Journal:  Biology (Basel)       Date:  2022-05-11

2.  Health Risks and Musculoskeletal Problems of Elite Mobile Esports Players: a Cross-Sectional Descriptive Study.

Authors:  Wing-Kai Lam; Rui-Tan Liu; Bob Chen; Xin-Zhou Huang; Jie Yi; Duo Wai-Chi Wong
Journal:  Sports Med Open       Date:  2022-05-13

3.  COVID-19-related impact on mental health and career uncertainty in student-athletes-Data from a cohort of 7,025 athletes in an elite sport high school system in Sweden.

Authors:  Anders Håkansson; Karin Moesch; Göran Kenttä
Journal:  Front Sports Act Living       Date:  2022-09-20
  3 in total

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