| Literature DB >> 31621789 |
Iazana Garcia Custódio1, Adriano Akira Ferreira Hino2, Cristiano Copetti Rodriguez1, Edina Maria de Camargo3, Rodrigo Siqueira Reis4.
Abstract
OBJECTIVE: To describe the use of exergames, associated factors and to quantify the time attributed to the use of exergames within the time spent on video games in a sample of adolescents from Curitiba, Paraná, Brazil.Entities:
Mesh:
Year: 2019 PMID: 31621789 PMCID: PMC6821487 DOI: 10.1590/1984-0462/;2019;37;4;00019
Source DB: PubMed Journal: Rev Paul Pediatr ISSN: 0103-0582
Description of demographic characteristics, education and physical activity practice of study participants, Curitiba, Brazil (n = 495).
| Total | ||
|---|---|---|
| n | % | |
| Sex | ||
| Male | 241 | 48.7 |
| Female | 254 | 51.3 |
| Age (years) | ||
| 12 and 13 | 204 | 41.2 |
| 14 and 15 | 167 | 33.7 |
| 16 and 17 | 124 | 25.1 |
| BMI | ||
| Underweight+normal weight | 299 | 60.4 |
| Overweight | 142 | 28.7 |
| Obese | 54 | 10.9 |
| SEL 2014 | ||
| A1+A2 | 42 | 8.5 |
| B1+B2 | 262 | 52.9 |
| C1+C2+D+E | 191 | 38.6 |
| Guardian’s schooling | ||
| Illiterate + 4th Grade | 84 | 17.0 |
| Complete primary school | 72 | 14.5 |
| Complete high school | 197 | 39.8 |
| Higher level education complete | 142 | 28.7 |
| School | ||
| Private | 152 | 30.7 |
| Public | 343 | 69.3 |
| Repeated one year | ||
| Never | 349 | 70.5 |
| 1 time | 100 | 20.2 |
| 2 times or more | 46 | 9.3 |
| Works | ||
| No | 451 | 91.1 |
| Yes | 44 | 8.9 |
| Has a videogames console in bedroom | ||
| No | 368 | 74.3 |
| Yes | 127 | 25.7 |
| Leisure time PA | ||
| Up to 419 min/wk | 293 | 59.2 |
| 420 min/wk or more | 202 | 40.8 |
| Uses | ||
| No | 414 | 83.6 |
| Yes | 81 | 16.4 |
BMI: body mass index; SEL: socioeconomic level; PA: physical activity.
Average values and interquartile ranges according to sociodemographic, health and physical activity variables with time spent using exergames in adolescents from Curitiba, Brazil (n = 81).
| Time spent playing exergames | |||
|---|---|---|---|
| Average | IQR | p-value | |
| Sex | |||
| Male | 195.0 | 486.3 | 0.024 |
| Female | 90.0 | 240.0 | |
| Age (years) | |||
| 12 and 13 | 203.0 | 253.9 | 0.103 |
| 14 and 15 | 166.0 | 246.9 | |
| 16 and 17 | 122.0 | 231.7 | |
| BMI | |||
| Underweight+normal weight | 120.0 | 240.0 | 0.396 |
| Overweight | 120.0 | 360.0 | |
| Obese | 180.0 | 1395.0 | |
| SEL 2014 | |||
| A1+A2 | 160.0 | 420.0 | 0.621 |
| B1+B2 | 120.0 | 300.0 | |
| C1+C2+D+E | 120.0 | 280.0 | |
| Guardian’s schooling | |||
| Illiterate + 4th Grade | 165.0 | 280.0 | 0.762 |
| Complete primary school | 120.0 | 727.5 | |
| Complete high school | 112.5 | 300.0 | |
| Complete Higher-level education | 155.0 | 660.0 | |
| School | |||
| Private | 210.0 | 270.0 | 0.210 |
| Public | 120.0 | 300.0 | |
| Repeated one year | |||
| Never | 120.0 | 300.0 | 0.542 |
| 1 time | 105.0 | 285.0 | |
| 2 times or more | 225.0 | 465.0 | |
| Works | |||
| No | 120.0 | 300.0 | 0.696 |
| Yes | 240.0 | . | |
| Has a video game console in the bedroom | |||
| No | 120.0 | 215.0 | 0.204 |
| Yes | 210.0 | 1095.0 | |
| Leisure time PA | |||
| Up to 419 min/wk. | 90.0 | 191.3 | 0.048 |
| 420 min/wk. or more | 160.0 | 350.0 | |
IQR: interquartile range; BMI: body mass index; SEL: socioeconomic level; PA: physical activity.
Bivariate associations between sociodemographic, health and physical activity variables with the use of exergames (n = 81).
| n | % | Plays exergames | |||
|---|---|---|---|---|---|
| PR | 95%CI | p-value | |||
| Sex | |||||
| Male | 42 | 17.3 | 1 | ||
| Female | 39 | 15.1 | 0.88 | (0.59-1.31) | 0.533 |
| Age (years) | |||||
| 12 and 13 | 40 | 19.5 | 1 | ||
| 14 and 15 | 28 | 16.7 | 0.85 | (0.55-1.32) | 0.486 |
| 16 and 17 | 13 | 10.6 | 0.54 | (0.30- 0.97) | 0.039 |
| BMI | |||||
| Underweight+normal weight | 47 | 15.5 | 1 | ||
| Overweight | 25 | 17.4 | 1.12 | (0.72-1.74) | 0.615 |
| Obese | 9 | 16.7 | 1.06 | (0.55-2.03) | 0.860 |
| SEL 2014 | |||||
| A1+A2 | 11 | 26.2 | 1 | ||
| B1+B2 | 43 | 16.3 | 0.62 | (0.35-1.11) | 0.112 |
| C1+C2+D+E | 27 | 14.1 | 0.54 | (0.29-1.00) | 0.050 |
| Schooling of the guardian | |||||
| Illiterate + 4th Grade | 8 | 9.4 | 1 | ||
| Complete primary school | 13 | 18.1 | 1.89 | (0.83-4.31) | 0.127 |
| Complete high school | 34 | 17.1 | 1.81 | (0.87-3.74) | 0.109 |
| Complete Higher-level education | 26 | 18.3 | 1.92 | (0.91-4.05) | 0.086 |
| School | |||||
| Private | 25 | 16.1 | 1 | ||
| Public | 56 | 16.1 | 0.99 | (0.64-1.52) | 0.973 |
| Repeated one year | |||||
| Never | 59 | 16.7 | 1 | ||
| 1 time | 16 | 15.8 | 0.94 | (0.57-1.56) | 0.831 |
| 2 times or more | 6 | 12.8 | 0.77 | (0.35-1.68) | 0.515 |
| Works | |||||
| No | 78 | 17.0 | 1 | ||
| Yes | 3 | 6.8 | 0.39 | (0.13-1.19) | 0.101 |
| Has a video game console in the bedroom | |||||
| No | 49 | 13.1 | 1 | ||
| Yes | 32 | 24.8 | 1.89 | (1.27-2.81) | 0.002 |
| Leisure time in PA | |||||
| Up to 419 min/wk. | 39 | 15.2 | 1 | ||
| 420 min/wk. or more | 39 | 19.1 | 1.24 | (0.83-1.86) | 0.283 |
PR: prevalence ratio; 95%CI: 95% confidence interval; BMI: body mass index; SEL: socioeconomic level; PA: physical activity.
Graph 1Average time spent on exergames (minutes / day) according to video game use categories among adolescents from Curitiba, Brazil (n = 81).