| Literature DB >> 35566424 |
Augusto Fusco1, Silvia Giovannini2,3,4, Letizia Castelli1,4, Daniele Coraci5, Dario Mattia Gatto1,2, Giuseppe Reale1,6, Roberta Pastorino7, Luca Padua1,2.
Abstract
The effectiveness of virtual reality (VR) in the motor and cognitive rehabilitation of patients with severe acquired brain injury (sABI) is unclear. This randomized, controlled, crossover, single-blinded, pilot study investigates the cognitive and motor effects of lower limb robotic therapy with and without VR visual feedback in a group of patients with ABI. A total of 23 patients with ABI were randomized into two groups: one group (VR-NVR) underwent a 2-week rehabilitation for the lower limbs training with a robotic device (Omego®) with VR feedback, followed by 2 weeks without VR; the other group (NVR-VR) performed the protocol in the opposite order. Patients were evaluated at baseline, after two and four weeks of treatment using the Level of Cognitive Functioning scale (LCF), Disability Rating Scale (DRS), and Motricity Index for Lower Limb (MI-LL) in the most affected limb. At the end of the intervention, both groups significantly improved in all the outcomes. A significant difference was found between VR treatment versus non-VR treatment for LCF (p = 0.024) and for DRS (p = 0.043) after the second week, while no significant differences were found in the group NVR-VR at T1. Our study indicates how the combination of robotic treatment with VR is effective in enhancing the recovery of cognitive function in patients with ABI, also improving disability and muscular function. Further, VR seems to enhance the early recovery process of motor and cognitive functions.Entities:
Keywords: cognitive function; disability; lower limb; personalized medicine; rehabilitation; severe acquired brain injury; traumatic; virtual reality
Year: 2022 PMID: 35566424 PMCID: PMC9103855 DOI: 10.3390/jcm11092300
Source DB: PubMed Journal: J Clin Med ISSN: 2077-0383 Impact factor: 4.964
Figure 1Design of the study. (a) Workflow of the study. (b) Crossover diagram of the study; VR-NVR: Virtual Reality-Non-Virtual Reality. NVR-VR: Non-Virtual Reality-Virtual Reality.
Demographic and clinical assessment of sample at baseline.
| Group VR-NVR | Group NVR-VR | ||
|---|---|---|---|
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| F:M | 4:8 | 5:6 |
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| mean ± SD | 54.7 ± 19.5 | 58.6 ± 22.6 |
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| mean ± SD | 20.7 ± 11.5 | 39.6 ± 27.4 |
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| 2:10 | 3:8 | |
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| Median | 21.5 (19, 23) | 17 (14, 18.5) |
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| Median | 4 (4,5) | 5 (4,6) |
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| Median | 19 (19, 38) | 43 (33, 43) |
VR-NVR: Virtual Reality-Non-Virtual Reality. NVR-VR: Non-Virtual Reality-Virtual Reality. TBI: Traumatic Brain Injury.
Results of the Friedman’s ANOVA and post hoc analyses (Bonferroni’s correction) for the whole sample and individually from Group VR-NVR and Group NVR-VR individuals.
| Main | T1–T0 | T2–T1 | T2–T0 | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| DRS | LCF | MI-LL | DRS | LCF | MI-LL | DRS | LCF | MI-LL | DRS | LCF | MI-LL | |
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VR-NVR: Virtual Reality-Non-Virtual Reality. NVR-VR: Non-Virtual Reality-Virtual Reality. DRS: Disability Rating Scale. LCF: Level of Cognitive Functioning. MI-LL: Motricity Index for Lower Limb.
Figure 2Disability Rating Scale results (mean, Standard Deviation) for Virtual Reality-Non-Virtual Reality (VR-NVR) group and Non-Virtual Reality-Virtual Reality (NVR-VR); * indicates the significant statistical differences.
Figure 3Lever of Cognitive Functioning (LCF) results (mean, Standard Deviation) for Virtual Reality-Non-Virtual Reality (VR-NVR) group and Non-Virtual Reality-Virtual Reality (NVR-VR); * indicates the significant statistical differences.
Figure 4Motricity Index for Lower Limb (MI-LL) results for the most affected side for Virtual Reality-Non-Virtual Reality (VR-NVR) group and Non-Virtual Reality-Virtual Reality (NVR-VR).