| Literature DB >> 35451974 |
Anders Håkansson1,2, Mark Kisch1,3.
Abstract
BACKGROUND: Gambling within the world of gaming is an emerging phenomenon that may share common conceptual characteristics with traditional forms of gambling. The current literature suggests a higher degree of problematic behaviors in this gambling pattern, but studies are few, prompting for further research regarding individual characteristics and comorbid conditions associated with this activity.Entities:
Keywords: addiction; age; behavior; behavioral addiction; cross-sectional; gambling; gambling disorder; gaming; gaming disorder; gender; mental health; online survey
Year: 2022 PMID: 35451974 PMCID: PMC9077510 DOI: 10.2196/29077
Source DB: PubMed Journal: JMIR Serious Games Impact factor: 4.143
Comparison between gamblers in computer games and the rest of the sample using chi-square and Mann-Whitney analyses (n=1986).
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| Past-year gambling within computer games (n=58), n (%) | No past-year gambling within computer games (n=1926), n (%) | Missing (“don’t know or don’t want to answer”) | ||||||
| Male gender | 45 (77.6) | 930 (48.3) | <.001 | 2 | |||||
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| —a | — | <.001 | 0 | |||||
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| 16-19 | 9 (15.5) | 49 (2.5) | — | — | ||||
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| 20-24 | 13 (22.4) | 98 (5.1) | — | — | ||||
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| 25-29 | 12 (20.7) | 178 (9.2) | — | — | ||||
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| 30-39 | 8 (13.8) | 352 (18.3) | — | — | ||||
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| 40-49 | 13 (22.4) | 477 (24.8) | — | — | ||||
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| >50 | 3 (5.2) | 772 (40.1) | — | — | ||||
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| — | — | .19b | 0 | |||||
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| <10,000 | 12 (20.7) | 175 (9.1) | — | — | ||||
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| 10,000-15,000 | 6 (10.3) | 182 (9.4) | — | — | ||||
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| 15,000-20,000 | 5 (8.6) | 179 (9.3) | — | — | ||||
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| 20,000-25,000 | 4 (6.9) | 199 (10.3) | — | — | ||||
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| 25,000-30,000 | 8 (13.8) | 308 (16.0) | — | — | ||||
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| 30,000-35,000 | 8 (13.8) | 302 (15.7) | — | — | ||||
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| 35,000-40,000 | 4 (6.9) | 225 (11.7) | — | — | ||||
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| 40,000-45,000 | 2 (3.4) | 127 (6.6) | — | — | ||||
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| 45,000-50,000 | 1 (1.7) | 66 (3.4) | — | — | ||||
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| >50,000 | 8 (13.8) | 163 (8.5) | — | — | ||||
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| — | — | <.001 | 0 | |||||
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| Single with children at home | 5 (8.6) | 103 (5.3) | — | — | ||||
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| Single without children at home | 17 (29.3) | 496 (25.8) | — | — | ||||
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| With husband/wife or partner and children | 14 (24.1) | 574 (29.8) | — | — | ||||
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| With husband/wife or partner and no children | 11 (19.0) | 659 (34.2) | — | — | ||||
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| Living with parents | 11 (19.0) | 94 (4.9) | — | — | ||||
| Attended university | 19 (32.8) | 1084 (56.3) | <.001 | 0 | |||||
| Serious mental illness on the K6c (≥13 points) | 18 (31.0) | 170 (8.9) | <.001 | 10 | |||||
| Need of treatment for psychological distress | 27 (47.4) | 695 (36.6) | .10 | 27 | |||||
| Need of treatment for alcohol problems | 13 (23.6) | 66 (3.4) | <.001 | 14 | |||||
| Need of treatment for illicit or prescription drug problems | 8 (14.3) | 30 (1.6) | <.001 | 8 | |||||
| Daily use of nicotine (smoking or snuffing) | 18 (32.1) | 301 (15.7) | .001 | 8 | |||||
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| — | — | — | — | |||||
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| Casino, online | 26 (47.3) | 133 (6.9) | <.001 | 9 | ||||
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| Casino, physical | 16 (28.1) | 57 (3.0) | <.001 | 6 | ||||
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| Horse betting, online | 25 (43.1) | 248 (12.9) | <.001 | 8 | ||||
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| Horse betting, physical | 16 (29.1) | 196 (10.2) | <.001 | 13 | ||||
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| Sports betting, online | 26 (47.3) | 303 (15.8) | <.001 | 8 | ||||
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| Sports betting, physical | 21 (36.8) | 217 (11.3) | <.001 | 6 | ||||
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| Poker, online | 19 (33.3) | 49 (2.5) | <.001 | 4 | ||||
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| Poker, physical | 12 (21.8) | 54 (2.8) | <.001 | 5 | ||||
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| Bingo, online | 25 (44.6) | 84 (4.4) | <.001 | 6 | ||||
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| Gambling machines, physical | 22 (37.9) | 81 (4.2) | <.001 | 1 | ||||
aNot applicable.
bLinear by linear association.
cK6: Kessler Psychological Distress Scale.
Potential correlates of gambling within the world of gaming (logistic regression including variables with significance in bivariate analyses [n=1953]).
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| Odds ratio (95% CI) |
| Male gender | 3.30 (1.53-7.12) |
| Age | 0.76 (0.60-0.97) |
| Living status | 0.87 (0.65-1.15) |
| Attended university | 0.65 (0.33-1.31) |
| Serious mental illness on the K6a (≥13 points) | 0.96 (0.42-2.18) |
| Need of treatment for alcohol problems | 3.08 (1.09-8.69) |
| Need of treatment for narcotics or addictive drug problems | 0.59 (0.16-2-20) |
| Daily use of nicotine (smoking or snuffing) | 1.39 (0.63-3.03) |
| PGSIb median score | 0.98 (0.91-1.05) |
| GASc median score | 1.27 (1.19-1.37) |
aK6: Kessler Psychological Distress Scale.
bPGSI: Problem Gambling Severity Index.
cGAS: Gaming Addiction Scale.