| Literature DB >> 35408245 |
Yvonne Tran1, Philip Austin2, Charles Lo3, Ashley Craig4,5, James W Middleton4,5, Paul J Wrigley4,6, Philip Siddall2,4.
Abstract
Neuropathic pain in people with spinal cord injury is thought to be due to altered central neuronal activity. A novel therapeutic intervention using virtual reality (VR) head-mounted devices was investigated in this study for pain relief. Given the potential links to neuronal activity, the aim of the current study was to determine whether use of VR was associated with corresponding changes in electroencephalography (EEG) patterns linked to the presence of neuropathic pain. Using a within-subject, randomised cross-over pilot trial, we compared EEG activity for three conditions: no task eyes open state, 2D screen task and 3D VR task. We found an increase in delta activity in frontal regions for 3D VR with a decrease in theta activity. There was also a consistent decrease in relative alpha band (8-12 Hz) and an increase in low gamma (30-45 Hz) power during 2D screen and 3D VR corresponding, with reduced self-reported pain. Using the nonlinear and non-oscillatory method of extracting fractal dimensions, we found increases in brain complexity during 2D screen and 3D VR. We successfully classified the 3D VR condition from 2D screen and eyes opened no task conditions with an overall accuracy of 80.3%. The findings in this study have implications for using VR applications as a therapeutic intervention for neuropathic pain in people with spinal cord injury.Entities:
Keywords: EEG; brain activity; fractal dimension; neuropathic pain; spinal cord injury; virtual reality
Mesh:
Year: 2022 PMID: 35408245 PMCID: PMC9002545 DOI: 10.3390/s22072629
Source DB: PubMed Journal: Sensors (Basel) ISSN: 1424-8220 Impact factor: 3.576
Figure 1Participant with EEG and 3D HMD VR set up.
Participant demographic characteristics (n = 15).
| Characteristics | ||
|---|---|---|
| Age | Mean (SD) | 56.0 (13.1) |
| Years in pain since injury | Mean (SD) | 20.0 (12.3) |
| ASIA impairment grade | A | 10 (66.7) |
| B | 2 (13.3) | |
| C | 0 (0.0) | |
| D | 3 (20.0) | |
| Injury level | Paraplegia | 13 (86.7) |
| Tetraplegia | 2 (13.3) | |
| Pain consistency | Constant | 12 (80.0) |
| Intermittent | 3 (20.0) | |
| Pain medication | Multiple | 4 (26.7) |
| Single | 6 (40) | |
| None | 5 (33.3) |
Relative EEG delta power for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | Main Effect between Conditions | |||||
|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | F (2, 28) |
| η2P |
| F3 | 0.370 (0.018) | 0.338 (0.011) | 0.422 (0.010) | 8.852 | 0.001 | 0.387 |
| F4 | 0.358 (0.018) | 0.355 (0.019) | 0.397 (0.015) | 2.674 | 0.087 | 0.160 |
| Fz | 0.366 (0.019) | 0.349 (0.013) | 0.365 (0.015) | 0.373 | 0.692 | 0.026 |
| C3 | 0.325 (0.016) | 0.341 (0.017) | 0.374 (0.019) | 2.628 | 0.090 | 0.158 |
| C4 | 0.329 (0.023) | 0.342 (0.014) | 0.352 (0.018) | 0.539 | 0.589 | 0.037 |
| Cz | 0.348 (0.014) | 0.363 (0.018) | 0.375 (0.018) | 0.769 | 0.473 | 0.052 |
| P3 | 0.346 (0.013) | 0.326 (0.011) | 0.359 (0.019) | 1.487 | 0.243 | 0.096 |
| P4 | 0.322 (0.013) | 0.344 (0.013) | 0.338 (0.019) | 0.525 | 0.597 | 0.036 |
| Pz | 0.352 (0.015) | 0.365 (0.015) | 0.388 (0.016) | 2.051 | 0.147 | 0.128 |
SE = Standard error, η2P = Partial eta squared.
Relative EEG theta power for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | Main Effect between Conditions | |||||
|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | F (2, 28) |
| η2P |
| F3 | 0.169 (0.009) | 0.166 (0.010) | 0.132 (0.013) | 8.031 | 0.002 | 0.365 |
| F4 | 0.180 (0.013) | 0.159 (0.012) | 0.149 (0.013) | 2.507 | 0.100 | 0.152 |
| Fz | 0.192 (0.011) | 0.165 (0.012) | 0.155 (0.011) | 3.165 | 0.058 | 0.184 |
| C3 | 0.191 (0.010) | 0.167 (0.013) | 0.145 (0.011) | 5.135 | 0.013 | 0.268 |
| C4 | 0.191 (0.012) | 0.152 (0.012) | 0.172 (0.011) | 4.261 | 0.024 | 0.233 |
| Cz | 0.196 (0.008) | 0.173 (0.014) | 0.172 (0.013) | 2.214 | 0.128 | 0.137 |
| P3 | 0.203 (0.009) | 0.172 (0.009) | 0.164 (0.012) | 8.059 | 0.002 | 0.365 |
| P4 | 0.201 (0.011) | 0.158 (0.011) | 0.148 (0.012) | 10.484 | <0.001 | 0.428 |
| Pz | 0.180 (0.007) | 0.147 (0.011) | 0.148 (0.014) | 4.274 | 0.024 | 0.234 |
SE = Standard error, η2P = Partial eta squared.
Relative EEG alpha power for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | Main Effect between Conditions | |||||
|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | F (2, 28) |
| η2P |
| F3 | 0.126 (0.013) | 0.111 (0.009) | 0.074 (0.006) | 10.625 | <0.001 | 0.431 |
| F4 | 0.115 (0.009) | 0.107 (0.014) | 0.081 (0.008) | 6.952 | 0.004 | 0.332 |
| Fz | 0.114 (0.009) | 0.098 (0.009) | 0.088 (0.003) | 3.056 | 0.063 | 0.179 |
| C3 | 0.139 (0.015) | 0.109 (0.011) | 0.090 (0.008) | 4.490 | 0.020 | 0.243 |
| C4 | 0.146 (0.018) | 0.117 (0.012) | 0.106 (0.010) | 4.764 | 0.017 | 0.254 |
| Cz | 0.132 (0.013) | 0.109 (0.012) | 0.096 (0.008) | 4.520 | 0.020 | 0.244 |
| P3 | 0.128 (0.012) | 0.112 (0.010) | 0.102 (0.012) | 1.501 | 0.240 | 0.097 |
| P4 | 0.144 (0.014) | 0.101 (0.009) | 0.100 (0.007) | 5.897 | 0.007 | 0.296 |
| Pz | 0.127 (0.010) | 0.099 (0.008) | 0.089 (0.011) | 6.715 | 0.004 | 0.324 |
SE = Standard error, η2P = Partial eta squared.
Relative EEG beta power for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | Main Effect between Conditions | |||||
|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | F (2, 28) |
| η2P |
| F3 | 0.157 (0.012) | 0.175 (0.012) | 0.138 (0.007) | 3.583 | 0.041 | 0.204 |
| F4 | 0.166 (0.013) | 0.175 (0.012) | 0.148 (0.013) | 1.818 | 0.181 | 0.115 |
| Fz | 0.157 (0.013) | 0.184 (0.012) | 0.160 (0.013) | 1.835 | 0.178 | 0.116 |
| C3 | 0.186 (0.011) | 0.188 (0.009) | 0.174 (0.016) | 0.598 | 0.557 | 0.041 |
| C4 | 0.174 (0.012) | 0.180 (0.010) | 0.183 (0.014) | 0.300 | 0.743 | 0.021 |
| Cz | 0.166 (0.008) | 0.173 (0.013) | 0.161 (0.013) | 0.325 | 0.725 | 0.023 |
| P3 | 0.158 (0.008) | 0.190 (0.008) | 0.175 (0.012) | 4.022 | 0.029 | 0.223 |
| P4 | 0.181 (0.009) | 0.181 (0.011) | 0.199 (0.021) | 0.673 | 0.518 | 0.046 |
| Pz | 0.169 (0.010) | 0.179 (0.011) | 0.150 (0.012) | 2.251 | 0.124 | 0.139 |
SE = Standard error, η2P = Partial eta squared.
Relative EEG gamma power for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | Main Effect between Conditions | |||||
|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | F (2, 28) |
| η2P |
| F3 | 0.058 (0.007) | 0.085 (0.009) | 0.061 (0.005) | 7.584 | 0.002 | 0.351 |
| F4 | 0.066 (0.008) | 0.082 (0.008) | 0.066 (0.007) | 1.953 | 0.161 | 0.122 |
| Fz | 0.060 (0.008) | 0.082 (0.007) | 0.073 (0.008) | 2.798 | 0.078 | 0.167 |
| C3 | 0.061 (0.005) | 0.082 (0.008) | 0.074 (0.007) | 3.904 | 0.032 | 0.218 |
| C4 | 0.061 (0.009) | 0.076 (0.008) | 0.077 (0.010) | 1.323 | 0.283 | 0.086 |
| Cz | 0.056 (0.005) | 0.073 (0.10) | 0.066 (0.007) | 1.884 | 0.171 | 0.119 |
| P3 | 0.060 (0.006) | 0.089 (0.007) | 0.078 (0.009) | 9.533 | <0.001 | 0.405 |
| P4 | 0.059 (0.006) | 0.085 (0.009) | 0.086 (0.009) | 7.017 | 0.003 | 0.334 |
| Pz | 0.064 (0.007) | 0.080 (0.009) | 0.068 (0.008) | 2.108 | 0.140 | 0.131 |
SE = Standard error, η2P = Partial eta squared.
Figure 2EEG average power spectrum for n = 15 participant during eyes-open task (red line), 2D screen (blue line) and 3D VR (orange line) in the Fz, Cz and Pz channels. Blue shade = Delta (1–4 Hz), Yellow shade = Theta (4–8 Hz), Gray shade = Alpha (8–12 Hz), Green shade = Beta (12–30 Hz) and Pink shade = Gamma (30–45 Hz).
Fractal dimensions in nine EEG sites for the three conditions EO-no task, 2D screen and 3D VR.
| Three Conditions | % Change from EO | Main Effect | |||||
|---|---|---|---|---|---|---|---|
| Channel | EO-No Task | 2D Screen | 3D VR | 2D screen | 3D VR | F (2, 13) |
|
| F3 | 1.58 (0.09) | 1.66 (0.11) | 1.65 (0.12) | 5.06 | 4.43 | 3.25 | 0.07 |
| F4 | 1.61 (0.11) | 1.65 (0.12) | 1.66 (0.10) | 2.48 | 3.11 | 1.45 | 0.27 |
| Fz | 1.56 (0.08) | 1.67 (0.09) | 1.66 (0.09) | 7.05 | 6.41 | 9.87 | 0.002 |
| C3 | 1.57 (0.06) | 1.65 (0.09) | 1.67 (0.08) | 5.10 | 6.37 | 18.13 | <0.001 |
| C4 | 1.58 (0.10) | 1.64 (0.09) | 1.65 (0.09) | 3.80 | 4.43 | 4.81 | 0.03 |
| Cz | 1.56 (0.09) | 1.63 (0.11) | 1.62 (0.09) | 4.49 | 3.84 | 4.62 | 0.03 |
| P3 | 1.58 (0.10) | 1.64 (0.09) | 1.65 (0.09) | 3.80 | 4.43 | 4.81 | 0.03 |
| P4 | 1.57 (0.11) | 1.66 (0.09) | 1.67 (0.09) | 5.73 | 6.37 | 8.39 | 0.005 |
| Pz | 1.57 (0.09) | 1.65 (0.10) | 1.67 (0.12) | 5.10 | 6.37 | 10.20 | 0.002 |
Figure 3The fractal dimension from EEG activity during three conditions, no-eyes-open task (red), 2D screen task (blue) and 3D VR task (orange).
Performance of binary classifications using ANN models.
| Binary Classification | Sensitivity (%) | Specificity (%) | Accuracy (%) | ROC |
|---|---|---|---|---|
| 3D VR vs. 2D screen + EO | 43.8 | 94.1 | 80.3 | 0.767 |
| 3D VR vs. EO | 78.0 | 79.5 | 78.8 | 0.877 |
| 3D VR vs. 2D screen | 68.3 | 73.8 | 71.1 | 0.744 |
| 2D screen vs. EO | 66.7 | 76.7 | 72.4 | 0.730 |