| Literature DB >> 22206906 |
Silvia Erika Kober1, Jürgen Kurzmann, Christa Neuper.
Abstract
The present study is the first that examined neuronal underpinnings of spatial presence using multi-channel EEG in an interactive virtual reality (VR). We compared two VR-systems: a highly immersive Single-Wall-VR-system (three-dimensional view, large screen) and a less immersive Desktop-VR-system (two-dimensional view, small screen). Twenty-nine participants performed a spatial navigation task in a virtual maze and had to state their sensation of "being there" on a 5-point rating scale. Task-related power decrease/increase (TRPD/TRPI) in the Alpha band (8-12Hz) and coherence analyses in different frequency bands were used to analyze the EEG data. The Single-Wall-VR-system caused a more intense presence experience than the Desktop-VR-system. This increased feeling of presence in the Single-Wall-VR-condition was accompanied by an increased parietal TRPD in the Alpha band, which is associated with cortical activation. The lower presence experience in the Desktop-VR-group was accompanied by a stronger functional connectivity between frontal and parietal brain regions indicating that the communication between these two brain areas is crucial for the presence experience. Hence, we found a positive relationship between presence and parietal brain activation and a negative relationship between presence and frontal brain activation in an interactive VR-paradigm, supporting the results of passive non-interactive VR-studies.Entities:
Mesh:
Year: 2011 PMID: 22206906 DOI: 10.1016/j.ijpsycho.2011.12.003
Source DB: PubMed Journal: Int J Psychophysiol ISSN: 0167-8760 Impact factor: 2.997