Literature DB >> 30676847

A Novel Palliative Care Approach Using Virtual Reality for Improving Various Symptoms of Terminal Cancer Patients: A Preliminary Prospective, Multicenter Study.

Kazuyuki Niki1,2, Yoshiaki Okamoto2, Isseki Maeda3, Ichiro Mori3, Ryouhei Ishii4,5, Yoshinobu Matsuda4, Tatsuya Takagi6, Etsuko Uejima1.   

Abstract

Background: Some terminal cancer patients wish to "go to a memorable place" or "return home." However, owing to various symptom burdens and physical dysfunction, these wishes are difficult for them to realize. Objective: The aim of the study is to verify whether simulated travel using virtual reality (VR travel) is efficacious in improving symptoms in terminal cancer patients. Design: This is a prospective, multicenter, single-arm study. Setting/Subjects: Twenty participants with terminal cancer were recruited from two palliative care wards; data were collected from November 2017 to April 2018. Measurements: The VR software Google Earth VR® was used. The primary endpoint was the change in the Edmonton Symptom Assessment System scores for each symptom before and after VR travel.
Results: The average age of the participants was 72.3 (standard deviation [SD] = 11.9) years. Significant improvements were observed for pain (2.35, SD = 2.25 vs. 1.15, SD = 2.03, p = 0.005), tiredness (2.90, SD = 2.71 vs. 1.35, SD = 1.90, p = 0.004), drowsiness (2.70, SD = 2.87 vs. 1.35, SD = 2.30, p = 0.012), shortness of breath (1.74, SD = 2.73 vs. 0.35, SD = 0.99, p = 0.022), depression (2.45, SD = 2.63 vs. 0.40, SD = 0.82, p = 0.001), anxiety (2.60, SD = 2.64 vs. 0.80, SD = 1.51, p < 0.001), and well-being (4.50, SD = 2.78 vs. 2.20, SD = 1.99, p < 0.001; pre- vs. post-VR travel score, respectively). No participants complained of serious side effects. Conclusions: This preliminary study suggests that VR travel can be efficacious and safe for terminal cancer patients for improving symptom burden.

Entities:  

Keywords:  mental time travel; palliative care; quality of life; terminal cancer patients; virtual reality

Year:  2019        PMID: 30676847     DOI: 10.1089/jpm.2018.0527

Source DB:  PubMed          Journal:  J Palliat Med        ISSN: 1557-7740            Impact factor:   2.947


  17 in total

1.  A mixed-methods pilot study of 'LIFEView' audiovisual technology: Virtual travel to support well-being and quality of life in palliative and end-of-life care patients.

Authors:  Monisha Kabir; Jill L Rice; Shirley H Bush; Peter G Lawlor; Colleen Webber; Pamela A Grassau; Bahareh Ghaedi; Misha Dhuper; Rebekah Hackbusch
Journal:  Palliat Med       Date:  2020-05-08       Impact factor: 4.762

2.  Family Presence in Long-Term Care During the COVID-19 Pandemic: Call to Action for Policy, Practice, and Research.

Authors:  Susan M Tupper; Heather Ward; Jasneet Parmar
Journal:  Can Geriatr J       Date:  2020-12-01

3.  Contemplating or Acting? Which Immersive Modes Should Be Favored in Virtual Reality During Physiotherapy for Breast Cancer Rehabilitation.

Authors:  Hélène Buche; Aude Michel; Christina Piccoli; Nathalie Blanc
Journal:  Front Psychol       Date:  2021-04-08

4.  Connection, comfort and COVID-19 in palliative care.

Authors:  Emma Kirby; Rebecca McLaughlan; Lynette Wallworth; Louise Chappell; Frances Bellemore; Richard Chye
Journal:  Palliat Care Soc Pract       Date:  2021-04-12

5.  Upper limb rehabilitation system based on virtual reality for breast cancer patients: Development and usability study.

Authors:  Zijun Zhou; Jiaxin Li; He Wang; Ze Luan; Yuan Li; Xin Peng
Journal:  PLoS One       Date:  2021-12-15       Impact factor: 3.240

6.  SafeSpace: what is the feasibility and acceptability of a codesigned virtual reality intervention, incorporating compassionate mind training, to support people undergoing cancer treatment in a clinical setting?

Authors:  Geraldine O'Gara; Lisa Murray; Sofia Georgopoulou; Tim Anstiss; Andrew Macquarrie; Pete Wheatstone; Barbie Bellman; Paul Gilbert; Anthony Steed; Theresa Wiseman
Journal:  BMJ Open       Date:  2022-02-10       Impact factor: 2.692

7.  Palliative care providers' use of digital health and perspectives on technological innovation: a national study.

Authors:  Jason Mills; Jennifer Fox; Raechel Damarell; Jennifer Tieman; Patsy Yates
Journal:  BMC Palliat Care       Date:  2021-08-07       Impact factor: 3.234

8.  The Potential of Personalized Virtual Reality in Palliative Care: A Feasibility Trial.

Authors:  Letizia Perna MSc Msw; Sam Lund; Nicola White; Ollie Minton
Journal:  Am J Hosp Palliat Care       Date:  2021-02-15       Impact factor: 2.500

9.  Effectiveness of Virtual Reality Interventions for Adolescent Patients in Hospital Settings: Systematic Review.

Authors:  Brad Ridout; Joshua Kelson; Andrew Campbell; Kate Steinbeck
Journal:  J Med Internet Res       Date:  2021-06-28       Impact factor: 5.428

10.  The impact of digital health interventions on the psychological outcomes of patients and families receiving paediatric palliative care: A systematic review and narrative synthesis.

Authors:  Stephanie Archer; Natalie H Y Cheung; Ivor Williams; Ara Darzi
Journal:  Palliat Med       Date:  2021-06-23       Impact factor: 4.762

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