| Literature DB >> 33800099 |
Hee Kyung Choi1, Seon Heui Lee1.
Abstract
Elderly people are sensitive to loneliness, which may contribute to mental and physical health, serious illness, and increased mortality. This study investigates the development trend of information communication technology (ICT) interventions designed for the elderly to reduce loneliness and synthesize its effect. We searched relevant articles on 23 May 2020 using three databases: Ovid-Medline, Ovid-EMBASE, and the Cochrane library. Data extraction and quality assessment were independently performed by two authors. The development is changing from animal robots to online social platforms and from simple emotional support to a multifaceted system that promotes social participation, cognition, physical activity, and nutrition. Our systematic review reported that ICT interventions are being developed to alleviate loneliness and increase social participation. Our study revealed an increase in the use of ICT interventions among the elderly and a positive change in their attitude toward ICT interventions. ICT interventions in the field of nursing should continue to be developed in the future to meet social, health, and safety needs. In the context of coronavirus disease 2019 (COVID-19), ICT interventions are needed to respond effectively to the needs of the elderly. This study is expected to provide basic knowledge for the development of ICT interventions for the elderly.Entities:
Keywords: ICT-based care service; aging; loneliness; social isolation; systematic review
Year: 2021 PMID: 33800099 PMCID: PMC8002106 DOI: 10.3390/healthcare9030293
Source DB: PubMed Journal: Healthcare (Basel) ISSN: 2227-9032
Figure 1Flow chart of the study selection.
General characteristics of selected articles.
| Type | Information Communication Technology (ICT) | Reference | Study Design | Development Country | Effectiveness Analysis |
|---|---|---|---|---|---|
| Animal robot | AIBO | [ | RCT | USA | √ |
| [ | Before after study | Japan | √ | ||
| Paro | [ | Before after study | Japan | √ | |
| [ | Before after study | Japan | √ | ||
| [ | Before after study | Japan | √ | ||
| Humanoid agent | Relational agent | [ | Non RCT | USA | √ |
| Conversational agent | [ | Mixed methods | USA | √ | |
| Mobile robot | Mobile remote presence systems | [ | Semi-structured interview | India, USA | |
| Assistive telepresence robot | [ | Mixed methods | Macedonia | √ | |
| [ | Mixed methods | Macedonia | √ | ||
| Astro robot, Buddy robot, Socialization application | [ | In-depth interview | Italy | ||
| Exercise game | Age invaders | [ | Observational and qualitative study | Japan | |
| Wii exergame | [ | Non RCT | Finland, Singapore, and Japan | √ | |
| Social Bike | [ | Review | Italy | ||
| Interpersonal communication | Real video communication | [ | Interview | Finland | |
| iPad-based communication app | [ | Before after study | Canada | √ | |
| Online social platform | Elder Tree | [ | RCT protocol | USA | |
| PRISM | [ | RCT | USA | √ | |
| [ | RCT protocol | USA | |||
| LEAP | [ | RCT | England | √ | |
| Palette V2 platform | [ | Focus group interview | Netherlands, Romania, and Switzerland | ||
| LI-CBT | [ | RCT | South Africa | √ | |
| My-AHA | [ | Review | European union |
AIBO = Artificial Intelligence Robot; RCT = Randomized controlled trial; Non RCT = Non-randomized controlled trial; USA = United States of America; PRISM = The Personal Reminder Information and Social Management; LEAP = Living, Eating, Activity, and Planning through retirement; LI-CBT = Low-intensity Cognitive Behavior Therapy; My-AHA = My Active and Healthy Ageing.
Figure 2Quality assessment (a) Risk of bias graph, (b) Risk of bias summary.
Development trend.
| Type | Information Communication Technology (ICT) | Country | Subject | Objective | Main Function and Method of Use | Expectation of Effectiveness |
|---|---|---|---|---|---|---|
| Animal robot | AIBO [ | Japan | Elderly people in nursing homes | To maintain and improve the quality of life among elderly patients in nursing home | A dog-shaped robot has several functions including autonomy, emotional expression, learning its name, recognizing languages. | It can be used as an alternative to animal therapy in the aseptic room, ICU, nursing homes for the elderly persons and children’s ward, and as psychosocial therapy. |
| Paro [ | Japan | Elderly people and nurses in a day service center | To provide psychological, physiological, and social effects in human beings through interaction | A seal-shaped robot has tactile, vision, auditory, and posture sensors. The robot reacts to sudden stimulation. It has a diurnal rhythm and several spontaneous needs, such as sleep, based on this rhythm. | Interaction with Paro has psychological, physiological, and social effects on elderly people. | |
| Humanoid agent | Relational agent [ | USA | Elderly people | To establish social-emotional relationships with users | Relational agents are software humanoid animated agents that appear as a person on the screen. The daily conversation involves the number of steps on the previous day, showing a graph of their progress, providing feedback, discussing obstacles, and negotiating a goal for the following day. | It provides an effective automated health educator with unbounded patience and empathy for these patients. |
| Conversational agent [ | USA | Elderly people | To provide social support and wellness counseling to isolated elderly people in their homes | The agent that appears as a person on the screen assesses the elderly person’s affective state and provides appropriate feedback designed to promote physical activity and help combat depression. | It assesses affect in users through dialogue and provides potential treatment for affect related disorders. | |
| Mobile robot | Mobile remote presence systems [ | India, USA | Community-dwelling elderly people | To foster social interaction between people | It allows the users to control navigation and webcam angles to enhance one’s sense of remote presence. It can be used in the workplace or home. | It assists the elderly in improving social connectivity with remote people. |
| Assistive telepresence robot [ | Macedonia | Elderly people and caregivers in nursing homes | To improve the well-being of the elderly by supporting daily activities independently | The robot permits various interactions in a remote environment, like navigation, fetch and carry small objects, measuring vital parameters of an elderly person, and providing reminders, a calendar, and interpersonal communication. The robot can be remotely controlled by a caregiver. | It assists the elderly in daily activities and provides video contact with other people. | |
| Astro Robot, | Italy | Elderly people | To promote well aging in daily life | It helps users to stand up and walk, contributing to improving walking capacity. It helps users to promote independence by detecting potential risks, in addition to inducing conversation rehabilitation. | It is more useful for independent living, considering demographic shift, economic constraint, and societal change. | |
| Exercise game | Age invaders [ | Japan | Grandparents and grandchildren | To emphasize inter-generational social interaction | Age invaders is a novel interactive inter-generation social-physical game. Two teams consist of one elderly and one young player. According to the players’ age, the game will be automatically balanced by the system. Parents can interact by using energy or barrier items for the player. | It is a good platform for grandparents to interact in real time with their grandchildren. |
| Wii exergame developed for study [ | Finland, Singapore, and Japan | Community-dwelling elderly people | To reduce loneliness, increase quality of life, and improve self-efficacy for the elderly | Exergame is a combination of videogames and exercise. Considering the interests and physical conditions of the elderly, five new exergames have been designed to enhance their well-being. | It promotes exercise adherence, reduces the barriers to digital technologies, and improves psychosocial well-being. | |
| Social Bike [ | Italy | Elderly people at home | To reduce the risk of falling and promote social participation | All the users ride a virtual game-connected bike in their home and talk to others in their group. They wear sensors and maintain the cycling velocity. They push the button when the randomly assigned target appears. The cognitive task is represented by a score. | It encourages the elderly to converse with other elderly people and promotes their social participation. | |
| Interpersonal communication | Real video communication [ | Finland | Elderly people living at home | To have technological solutions that enhance health and quality of life | The system allows the elderly to contact each other in their homes. It enables users to hear about new things such as a range of gymnastics, memory training, and health education. | It enables the elderly to remain in contact with each other easily and to improve their quality of life while living at home. |
| iPad-based communication app [ | Canada | Elderly people in residential care | To support asynchronous communication among the elderly with family and friends | The app allows users to send and receive photos, audios, videos, and text messages. The interface offers large non-textual touch icons; not typing, only swiping or tapping. | It is an opportunity for social connectedness, helping alleviate social isolation and loneliness. | |
| Online social platform | Elder Tree [ | USA | Elderly people and their family caregivers | To support social connectedness, driving, caregiving, medication management, and fall prevention | Elder Tree is a multifaceted intervention with interacting services. Elder Tree comprises the following modules: “Learning,” “Communication,” and “Self-assessment Using tools.” | It reduces the physical, emotional, and financial burdens of the elderly and their families. |
| PRISM [ | USA | Elderly people who live independently in the community | To provide support and reduce isolation among the elderly | It is a robust support system with training and instructional support. PRISM comprises the following modules: “Internet access,” “Resource guide,” “Classroom,” “Calendar,” “Photo,” “E-mail,” “Game,” and “Online help.” | It reduces loneliness among the elderly. | |
| LEAP [ | England | Elderly adults of retirement age | To promote healthy eating, physical activity, and meaningful social roles | LEAP comprises the following modules: “Time,” “Moving more,” “Being social,” “Eating well,” “Diary,” and “Dashboard.” | It helps the elderly to participate in the intervention to improve diet, physical activity, and social connections that are expected to enhance healthy aging. | |
| Palette V2 platform [ | Netherlands, Romania, and Switzerland | Elderly people | To support seniors using an online support platform | The online platform matches elderly people that have similar interests and encourages participation in social activities. Design concepts comprise the following as: “Facilitate human contact rather than substituting it,” “Facilitate connection between users,” “Focus, without limiting, on a local operating scale,” “Create confidence,” “Respect the privacy of personal information,” and “Provide a content rating.” | It makes seniors attach importance to the trustworthiness and the need to maintain social ties. | |
| LI-CBT [ | South Africa | Elderly people in residential care | To target maladaptive cognitions in elderly people experiencing loneliness | The intervention has distinct phases, requiring WhatsApp. Technology acceptance is developed through activities. Psycho-education is delivered on facts underlying loneliness. Individualized messages aimed at countering cognitions are sent. The weekly face-to-face Help Desk is continued. | It is effective in adjusting maladaptive social cognitions and reducing loneliness in elderly people. | |
| My-AHA [ | European Union | Elderly people with pre-frailty symptoms | To improve physical activity, cognitive function, psychological state, nutrition, sleep, and well-being in the elderly | Physical, behavioral, psychological, cognitive, and nutritional data used by an ICT platform are retrieved from the user’s wearable sensors. Personal interventions generated by the system minimize health-related risks. | It monitors their current status and reduces the risk for frailty by following a tailored intervention. |
ICT = Information communication technology; AIBO = Artificial Intelligence Robot; USA = United States of America; PRISM = The Personal Reminder Information and Social Management; LEAP = Living, Eating, Activity, and Planning through retirement; LI-CBT = Low-intensity Cognitive Behavior Therapy; My-AHA = My Active and Healthy Ageing.
Effectiveness of information communication technology (ICT) intervention for the elderly.
| Type | ICT | Study Design | Sample Size | Age | Female | Subject Criteria | Outcome Measurements | Outcome |
|---|---|---|---|---|---|---|---|---|
| Animal robot | AIBO | RCT | 38(12/13/13) AIBO 12 Dog 13 No animal-assisted therapy 13 | N/A | N/A |
Elderly patients living in long term care facilities MMSE ≥ 24 No allergies to dogs or cats UCLA loneliness scale ≥ 30 No history of psychiatric disease | Loneliness (UCLA loneliness scale) |
There was no statistically significant difference between the AIBO and Dog groups. |
| Attachment to pets (MLAPS) |
The results revealed significant attachment in both the AIBO and the Dog groups. General attachment (I/C: 23.1 ± 1.6/25.5 ± 1.4) People substituting (I/C: 13.4 ± 1.9/16.5 ± 1.7) Animal rights (I/C: 10.3 ± 0.91/12.6 ± 0.71) | |||||||
| Before after study | 5 | 68.2 ± 3.7 | 5(100) |
Elderly people in a nursing home Having good cognitive function | Loneliness (AOK) |
Scores obtained after the activity were lower than before the activity (3.33 ± 2.16 to 1.00 ± 1.26; | ||
| HR-QoL (SF-36) |
Role-Physical increased after the activity (38.63 ± 38.86 to 75.00 ± 41.83; | |||||||
| Activity evaluation |
Emotional words increased after the activity (1.40 ± 0.55 to 2.40 ± 0.55; Amount of speech increased after the activity (1.20 ± 0.45 to 2.50 ± 0.55; Satisfaction increased after the activity (1.60 ± 0.55 to 3.00 ± 0.00; | |||||||
| Salivary Chromogranin A |
CgA decreased after the activity (1.14 ± 0.63 to 0.94 ± 0.74; | |||||||
| Paro | Before after study | 12 | 77.5 ± 7.3 | 11(91.6) |
Elderly residents MMSE 15 to 29 | Urinary test (17-KS-S values and the ratios of 17-KS-S/17-OHCS) |
The hormone value of 17-KS-S and the 17-KS-S/17-OHCS ratio improved after the activity. 17-KS-S: 1.00 ± 0.51 to 1.41 ± 1.09 ( 17-KS-S/17-OHCS: 0.18 ± 0.08 to 0.26 ± 0.09 ( | |
| Before after study | 13 | 77.5 ± 7.4 | 11(84.6) |
Elderly residents in a care house MMSE 15 to 29 | Density of objective social network |
The density was increased after the activity. 2nd floor: 0.26 to 0.29 3rd floor: 0.12 to 0.14 | ||
| Average time spent/day |
The average of time spent by the participants was increased after the activity. 2nd floor: 5:27:02 to 8:52:00 3rd floor: 1:22:46 to 2:31:14 | |||||||
| Before after study | 29 Elderly 23 Nurses 6 | Elderly 73 to 93 | Elderly 23(100) |
Elderly people and nurses at a day service center | Facial expression (Face scale) |
Scores increased through interaction with Paro, and scores were unchanged after the activity. | ||
| Questionnaires concerning moods (POMS) |
Scores of the question item “vigorous” after the activity increased compared with those before the activity ( | |||||||
| Urinary tests (17-KS-S values and the ratios of 17-KS-S/17-OHCS) |
The values and ratios were increased after the activity. Paro improved the ability of the elderly to recover from stress. | |||||||
| Humanoid agent | Relational agent | Non RCT | 21(8/8)(5 drop) Relational 8 Standard of care 8 | I: 73.8 | I: 8(100) |
Elderly people No significant cognitive impairment English speaking ability | Loneliness (UCLA loneliness scale) |
There were no significant differences ( |
| Well-being (Satisfaction with life scale) |
There were no significant differences ( | |||||||
| Perceptions of relational agent |
Reviews of the relational agent were mostly positive. | |||||||
| Daily recorded steps |
Increase per week in mean steps walked of the intervention group was more than the control group (I/C: 411.1/83.9; | |||||||
| Usage |
Intervention group indicated that they would like to continue using the system. | |||||||
| Usability |
It was easy to use. The elderly felt that they and the agent understood each other. | |||||||
| Conversational agent | Mixed methods | 14 Proactive 7 Passive 7 | N/A | 11(78.5) |
Age ≥ 55 Living alone No significant depressive symptoms | Loneliness (UCLA loneliness scale) |
Proactive group had a greater reduction in loneliness than the passive group ( | |
| Comport |
Proactive group improved affective response toward the system than the passive group ( Comfort: 4.59 ± 0.80 to 4.33 ± 0.85 Satisfaction: 3.95 ± 1.08 to 3.14 ± 1.26 Happiness: 3.89 ± 0.90 to 3.26 ± 1.26 | |||||||
| Open-ended feedback |
Participants appreciated when the agent induced positive affect through comforting statements. The agent acted as a friend. | |||||||
| Mobile robot | Assistive telepresence robot | Mixed methods | 35 Elderly 30 Caregivers 5 | Elderly 64 | Elderly 12(46.1) |
Elderly people and caregivers in a private elderly care center | Semi-Structured Interviews |
Most elderly people and caregivers were willing to use the robot in their everyday life. |
| Mixed methods | 35 Elderly 30 Caregivers 5 | Elderly 71 | Elderly 13(43) |
Professional caregivers and elderly people in nursing home No severe disability problems | Perceived usefulness |
Most elderly and caregivers perceived the robot as useful. Vital signs (Elderly/Caregiver: 3.2 ± 1.24/4.6 ± 0.55; Reminder (Elderly/Caregiver: 3.1 ± 1.18/4.6 ± 0.55; Video conference application (Elderly/Caregiver: 4.06 ± 0.98/3.0 ± 0.71; | ||
| Perceived ease of use |
Navigation (3.0/3.2) was perceived as most difficult to use by both groups. Video conference application (4.4/4.8) was perceived as most easy to use by both groups. | |||||||
| Exercise game | Wii exergame developed for study | Non RCT | 30(10/10/10) Exergame 10 Traditional exercise 10 Care as usual 10 | I: 71 ± 6.58 | I: 7(70) |
Community-dwelling elderly people (Age ≥ 65) Ability to perform basic exercise No serious physical or cognitive disorders | Loneliness (Short form of ULS) |
There were no significant differences ( I: 16.0 ± 3.27 to 12.9 ± 1.29 C: 14.8 ± 4.57 to 14.4 ± 1.29 C: 14.0 ± 6.60 to 15.2 ± 1.29 |
| Life satisfaction (SWLS) |
There were no significant differences ( I: 27.0 ± 3.83 to 27.6 ± 1.64 C: 25.6 ± 6.62 to 29.2 ± 1.64 C: 28.6 ± 5.95 to 27.7 ± 1.64 | |||||||
| Exercise enjoyment (PACES) |
Scores of exergame group had higher than those in other groups. I/C/C: 24.4 ± 0.65/22.3 ± 0.65/22.0 ± 0.65 ( | |||||||
| Self-efficacy (GSE) |
Scores of exergame group had lower than those in other groups ( I: 16.4 ± 2.84 to 14.5 ± 1.01 C: 17.0 ± 4.03 to 16.8 ± 1.01 C: 17.8 ± 4.34 to 18.4 ± 1.01 | |||||||
| Interpersonal communication | iPad-based communication app | Before after study | 21 | 82.5 | 8(66.6) |
Residents at a retirement home No dementia | Social support (Duke social support scale) |
There were no significant changes ( |
| Interview |
The tool was portable, convenient, and simple. The app usage increased participants’ positive mood, self-efficacy, and comfort with technology. | |||||||
| Online social platform | LI-CBT | RCT | 32(13/16) Intervention group 13 Usual care 16 | 74.93 ± 6.41 | I: 13(86.7) |
Elderly people in residential care facilities (Age ≥ 60) Intact cognition on the SMCC Friendship scale ≤ 15 DJGLS 2 to 6 WHO-5 < 13 | Loneliness (DJGLS) |
There were significant decreases. I: 3.53 ± 1.3 to 1.38 ± 1.33 ( C: 3.59 ± 1.23 to 4.00 ± 1.32 ( |
| Mental well-being (WHO-5) |
There were no significant changes. I: 15.07 ± 6.87 to 16.54 ± 4.54 ( C: 17.24 ± 3.35 to 16.47 ± 4.00 ( | |||||||
| Social cognition (YSQ-SF) |
There were significant decreases. I: 83.53 ± 19.3 to 52.62 ± 15.99 ( C: 73.82 ± 29.05 to 78.00 ± 14.77 ( | |||||||
| Usage |
There were significant increases. 1 month later, there was a significant reduction. | |||||||
| PRISM | RCT | 300(105/119) PRISM 105 Binder 119 | I: 76.9 ± 7.3 | I:119(79.3) |
Age ≥65 Living alone in independent housing Speaking English At least 20/60 vision Having minimal computer/Internet use Not employed or volunteering more than 5 hr/week Spending more than 10 hr/week at a senior center Having permission on the basis of the results of the FULD MMSE ≥ 26 | Social isolation (Friendship scale) |
At 6 months, PRISM participants had a significant decline in social isolation ( | |
| Loneliness (UCLA loneliness scale) |
At 6 months, PRISM participants had a significant decline and maintained at 12 months ( | |||||||
| Social support (Interpersonal support evaluation list) |
At 6 months, PRISM participants had a significant increase and maintained at 12 months ( | |||||||
| Changes in health-related well-being (SF-36) |
PRISM participants reported a greater increase ( | |||||||
| Changes in attitudes toward technology |
PRISM participants reported greater increases in computer comfort, interests, and efficacy ( | |||||||
| Perceptions of the usefulness and usability (Technology acceptance questionnaire) |
Participants found PRISM useful and easy to use. The most used features were E-mail, the Internet, and Games. | |||||||
| Perceived vulnerability (Perceived vulnerability scale) |
There were decreases in PRISM group ( | |||||||
| LEAP | RCT | 75(48/22) LEAP 48 Usual care 22 | I: 60.9 ± 3.4 | I: 38(76) |
Retirement age Retiring in the last two years Planning to retire in the next two years Ability to access to the Internet Speaking English No severe mental health conditions Blood pressure < 180/110mmHg CESD < 20 | Food consumption measures |
There were small reductions in body weight (I/C: −0.6/−0.3kg) and waist circumference (I/C: −0.9/−0.4cm). Mediterranean diet score of Intervention group was higher (4.7 to 4.6) than the usual care group (3.8 to 3.8). | |
| Physical activity measures |
For all physical activity measures, outcomes were similar for both groups. | |||||||
| Interview |
Participants regarded as addressing key concerns through retirement transitions. The contents were acceptable and reinforced the need for an intervention. |
ICT = Information communication technology; AIBO = Artificial Intelligence Robot; RCT = Randomized controlled trial; MMSE = Mini-Mental State Examination; UCLA loneliness scale = University of California-Los Angeles Loneliness Scale; MLAPS = Modified the Lexington Attachment to Pets Scale; AOK loneliness scale = Ando, Osada, and Kodama Loneliness Scale; HR-QoL = Health-related quality of life; CgA = Salivary Chromogranin A; 17-KS-S = 17-ketosteroid sulfate; 17-KS-S/17-OHCS = 17-ketosteroid sulfate/17-hydroxycorticosteroids; POMS = The Profile of Mood States; Non RCT = Non-randomized controlled trial; Short form of ULS = Short Form of University of California-Los Angeles Loneliness Scale; SWLS = Satisfaction with Life Scale; PACES = Physical Activity Enjoyment Scale; GSE = General Self-Efficacy Scale; LI-CBT = Low-intensity Cognitive Behavior Therapy; SMCC = Subjective Memory Complaint Clinical; DJGLS = De Jong Gierveld Loneliness Scale; WHO-5 = World Health Organization-Five Well = Being Index; YSQ-SF = Young Schema Questionnaire; PRISM = The Personal Reminder Information and Social Management; FULD = Fuld Object Memory Evaluation; SF-36 = MOS 36-Item Short-form Health Survey; LEAP = Living, Eating, Activity, and Planning through retirement; CESD = Centre for Epidemiologic Studies Depression Scale.