| Literature DB >> 31538951 |
Nuša Faric1, Henry W W Potts2, Adrian Hon3, Lee Smith4, Katie Newby5, Andrew Steptoe2, Abi Fisher1.
Abstract
BACKGROUND: Physical activity (PA) is associated with a variety of physical and psychosocial health benefits, but levels of moderate-to-vigorous intensity PA remain low worldwide. Virtual reality (VR) gaming systems involving movement (VR exergames) could be used to engage people in more PA.Entities:
Keywords: behavior; exercise; obesity; sedentary lifestyle; sports; video games; virtual reality; weight loss
Mesh:
Year: 2019 PMID: 31538951 PMCID: PMC6754685 DOI: 10.2196/13833
Source DB: PubMed Journal: J Med Internet Res ISSN: 1438-8871 Impact factor: 5.428
Selection of virtual reality exergames based on the marketplace.
| Marketplace, game types | Number of games identified | |
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| Top sellers | 12 |
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| What’s being experienced (hours played) | 6 |
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| Health and fitness or sports genre (ordered by popularity) | 10 (7 had no reviews) |
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| Top selling experiences for Rift | 7 |
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| Top free experiences for Rift | 1 |
Final virtual reality exergame selection and description of each virtual reality exergame.
| VRa exergame | Brief description of the VR exergame by marketplace (descriptions taken from or adopted from the marketplaces) | |
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| 1—Beat Saber | The goal is to make players almost dance while cutting the cubes flying toward them and avoiding obstacles using 2 sabers. Each cut is strongly supported by great sound and visual effects to emphasize the rhythm |
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| 2—Audioshield+C9 | The players need to block the beats by punching the orbs flying toward them. Audioshield puts players at the point of impact for every hit in the music. Works with any song |
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| 3—Sprint Vector | Run, jump, climb, drift, and fly at extreme velocity as you race up to 8 players and battle obstacles in this frenetic VR adrenaline platformer |
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| 4—Hover Skate VR | Physics-based hoverboard simulator for VR with over 250 skateboard tricks to learn and master |
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| 5—VR Super Sports | 8 sports games combined into one |
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| 6—Climbey | A VR-only climbing game! The goal is to climb to the finish as fast as you can, avoiding obstacles and trying not to fall along the way |
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| 7—Soundboxing | A VR music video kickboxing game where you create the beats! You can either punch to the music and compete to beat the best, or record your own challenge for others to beat—all set to your favorite music in a cool outdoor environment |
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| 8—BoxVRb | Rhythm-based boxing-inspired workouts. The only VR workout app with regularly updated workouts by professional fitness instructors |
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| 9—The Thrill of the Fight—VR Boxing | A room-scale VR boxing game. Face off in the virtual ring where you’ll jab, dodge, and sweat your way to the top of the boxing world. Grab your gloves, step through the ropes, and become a champion |
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| 10—Racket: Nx | Racquetball meets breakout inside a giant pinball machine! Racket: Nx is a new kind of game that challenges the limits of what you can do with a racket and ball in VR |
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| 11—Racket Fury: Table Tennis VRb | Face 16 opponents in 4 distinctive cups and step into the most intense table tennis experience! Take on challenging rivals in the single-player campaign to climb the ladder of the Crown Galaxy! Get involved in heated exchanges with players from all over the world who, just like you, are hungry to win |
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| 12—Holopoint | An archery game. Fight your way through waves of responsive targets, samurai, and highly dangerous ninjas—all while drawing, nocking, and shooting your arrows as quickly as possible |
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| 13—Fruit Ninja VR | Step inside the Fruit Ninja universe and experience a slice of VR like never before |
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| 14—Knockout League—Arcade VR Boxing | A single-player arcade-style boxing game built from the ground up for VR. Dodge flaming uppercuts, block sweeping tentacle attacks, and pummel your opponents using 1:1 tracking of your head and hands |
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| 15—Eleven: Table Tennis | The ultimate table tennis simulator. Play opponents in Web-based multiplayer or practice against the advanced AIc. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR |
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| 16—To the top | Play opponents in Web-based multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget that you are in VR |
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| 17—Fancy Skiing VR | The game’s structure is based on real skiing that players use the handles just as ski poles to get power and lean left or right to control the direction, which brings players a strong immersion |
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| 18—Sparc | A unique physical sport only possible in VR in which players compete in fast-paced, full-body VR gameplay and connect in a Web-based community |
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| 19—Arcade Saga | Allows you to take the role of a newly sentient being and battle for survival against AI Overlords determined to destroy you and your freethinking. Through 3 different futuristic sports—Fracture, Smash, and Bowshot—you’ll harness your reactions and strategic thinking to shoot and dodge viruses, break firewall bricks, and spin data-balls past the Overlords and their minions. You will need to use your reflexes, wits, and changing strategies to survive |
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| 20—VR Cricket | A cricket game for VR with 2 bowling options, that is, fast and spin. Game also features the real pitch and 2× dimensions of the real pitch. Game features a stadium, sound effects, and animations |
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| 21—Knockout Leagueb | A single-player arcade style boxing game built from the ground up for VR. Its intuitive gameplay involves moving and dodging with your body and 1:1 punch movement that lets you attack how you want without relying on buttons for main gameplay. Train up with various boxing drills to take on a crazy cast of characters with different fighting styles and gameplay to become the champion of the Knockout League |
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| 22—Eleven: Table Tennis VR | The ultimate table tennis simulator. Play opponents in Web-based multiplayer or practice against the advanced AI. With physics designed to be as real as ever achieved in a Table Tennis simulator, you will forget you are in VR |
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| 23—The Climb | Scale huge heights and feel the exhilaration of extreme free solo climbing. Explore and enjoy the view or compete for the fastest times on leaderboards with touch or gamepad controls |
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| 24—BoxVRb | See game 8 |
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| 25—Knockout Leagueb | See game 21 |
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| 26—Fruit Ninja VR | Fruit slicing game in VR. Step inside the Fruit Ninja universe and experience a slice of VR like never before |
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| 27—Racket Fury: Table Tennis VRb | See game 11 |
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| 28—Streetball VR | Arcade-style basketball when you step into the street one on one with the top finest in basketball action and play in different streets with beautiful backgrounds in VR |
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| 29—Echo Arena | Echo VR is your gateway to Echo Arena and Echo Combat. You play as a futuristic battle-ready robot armed with an array of weapons and abilities as your team of 3 competes against the opposition in a zero-gravity clash of robotic glory as you glide, boost, and punch your way to scoring goals in a breath-taking virtual arena |
aVR: virtual reality.
bWhere game repeats but in a different marketplace.
cAI: artificial intelligence.
Main themes for both positive and negative virtual reality exergame reviews.
| Themes | Description |
| Real-world feeling | Body movement akin to real-world sport or activities made games more appealing |
| Intuitive controls | Intuitive controls made games more playable and less frustrating, which was especially true for the less experienced players |
| Immersion | Immersion was important for sense of presence and overall enjoyment of the game |
| Music | Music greatly enhanced the overall experience of the games |
| Matching skill level | Gradual step-by-step acquisition of skill and skill-matched intensity levels highly impacted on playability |
| Social aspects | Sociable aspects of the games were favored, but sometimes multiplayer games left players feeling lonely or stuck |
| Exertion and matching real-world exercise levels | VR exergaming provides a high level of exertion, equivalent to real-world exercise |
| Appearance | The feeling of how you look when you play impacted on player’s enjoyment of the game |
| Graphicsa | Good graphics and display allowed players to play for longer periods of time |
| Bugsa | Bugs frustrated the players, but when they were fixed quickly, people were more likely to play on |
| Add-ons enhance gaming experience | Simple add-ons and tweaks had the potential to enhance the overall game experience |
| Motion sicknessa | Motion sickness made it difficult for players to engage |
| Developers | Responsive and present developers gained more players and praise |
| Price | Price influenced the overall perception of the VR exergames |
aMain themes of the negative reviews, although also present in positive reviews