Literature DB >> 30199016

A Networked Desktop Virtual Reality Setup for Decision Science and Navigation Experiments with Multiple Participants.

Hantao Zhao1, Tyler Thrash2, Stefan Wehrli3, Christoph Hölscher4, Mubbasir Kapadia5, Jascha Grübel4, Raphael P Weibel4, Victor R Schinazi4.   

Abstract

Investigating the interactions among multiple participants is a challenge for researchers from various disciplines, including the decision sciences and spatial cognition. With a local area network and dedicated software platform, experimenters can efficiently monitor the behavior of the participants that are simultaneously immersed in a desktop virtual environment and digitalize the collected data. These capabilities allow for experimental designs in spatial cognition and navigation research that would be difficult (if not impossible) to conduct in the real world. Possible experimental variations include stress during an evacuation, cooperative and competitive search tasks, and other contextual factors that may influence emergent crowd behavior. However, such a laboratory requires maintenance and strict protocols for data collection in a controlled setting. While the external validity of laboratory studies with human participants is sometimes questioned, a number of recent papers suggest that the correspondence between real and virtual environments may be sufficient for studying social behavior in terms of trajectories, hesitations, and spatial decisions. In this article, we describe a method for conducting experiments on decision-making and navigation with up to 36 participants in a networked desktop virtual reality setup (i.e., the Decision Science Laboratory or DeSciL). This experiment protocol can be adapted and applied by other researchers in order to set up a networked desktop virtual reality laboratory.

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Year:  2018        PMID: 30199016      PMCID: PMC6231909          DOI: 10.3791/58155

Source DB:  PubMed          Journal:  J Vis Exp        ISSN: 1940-087X            Impact factor:   1.355


  18 in total

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Authors:  Nikolai W F Bode; Daniel W Franks; A Jamie Wood; Julius J B Piercy; Darren P Croft; Edward A Codling
Journal:  Am Nat       Date:  2012-03-28       Impact factor: 3.926

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Authors:  Steven M Weisberg; Victor R Schinazi; Nora S Newcombe; Thomas F Shipley; Russell A Epstein
Journal:  J Exp Psychol Learn Mem Cogn       Date:  2013-12-23       Impact factor: 3.051

Review 5.  Big behavioral data: psychology, ethology and the foundations of neuroscience.

Authors:  Alex Gomez-Marin; Joseph J Paton; Adam R Kampff; Rui M Costa; Zachary F Mainen
Journal:  Nat Neurosci       Date:  2014-10-28       Impact factor: 24.884

6.  Using a Virtual Store As a Research Tool to Investigate Consumer In-store Behavior.

Authors:  Kunalai Ploydanai; Jos van den Puttelaar; Erica van Herpen; Hans van Trijp
Journal:  J Vis Exp       Date:  2017-07-24       Impact factor: 1.355

7.  The walking behaviour of pedestrian social groups and its impact on crowd dynamics.

Authors:  Mehdi Moussaïd; Niriaska Perozo; Simon Garnier; Dirk Helbing; Guy Theraulaz
Journal:  PLoS One       Date:  2010-04-07       Impact factor: 3.240

8.  Hippocampal size predicts rapid learning of a cognitive map in humans.

Authors:  Victor R Schinazi; Daniele Nardi; Nora S Newcombe; Thomas F Shipley; Russell A Epstein
Journal:  Hippocampus       Date:  2013-03-18       Impact factor: 3.899

9.  Development of a virtual reality assessment of everyday living skills.

Authors:  Stacy A Ruse; Vicki G Davis; Alexandra S Atkins; K Ranga R Krishnan; Kolleen H Fox; Philip D Harvey; Richard S E Keefe
Journal:  J Vis Exp       Date:  2014-04-23       Impact factor: 1.355

10.  Computational Psychometrics for Modeling System Dynamics during Stressful Disasters.

Authors:  Pietro Cipresso; Alessandro Bessi; Desirée Colombo; Elisa Pedroli; Giuseppe Riva
Journal:  Front Psychol       Date:  2017-08-15
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  2 in total

1.  The interaction between map complexity and crowd movement on navigation decisions in virtual reality.

Authors:  Hantao Zhao; Tyler Thrash; Armin Grossrieder; Mubbasir Kapadia; Mehdi Moussaïd; Christoph Hölscher; Victor R Schinazi
Journal:  R Soc Open Sci       Date:  2020-03-25       Impact factor: 2.963

2.  Multidimensional Evaluation of Virtual Reality Paradigms in Clinical Neuropsychology: Application of the VR-Check Framework.

Authors:  Michael Gaebler; Carsten Finke; Angelika Thöne-Otto; Stephan Krohn; Johanne Tromp; Eva M Quinque; Julia Belger; Felix Klotzsche; Sophia Rekers; Paul Chojecki; Jeroen de Mooij; Mert Akbal; Cade McCall; Arno Villringer
Journal:  J Med Internet Res       Date:  2020-04-27       Impact factor: 5.428

  2 in total

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